幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueDelve/WetaGiantSpectre |
地區 | 碧藍礦坑, 碧藍礦坑, 碧藍礦坑, 碧藍礦坑, 碧藍礦坑, 碧藍礦坑, 碧藍礦坑, 毒菌洞穴, 毒菌洞穴, 毒菌洞穴, 毒菌洞穴, 毒菌洞穴, 毒菌洞穴, 化石密叢, 化石密叢, 化石密叢, 化石密叢, 化石密叢, 化石密叢, 絕望深淵, 絕望深淵, 絕望深淵, 絕望深淵, 絕望深淵, 絕望深淵, 冰血魔域, 冰血魔域, 冰血魔域, 冰血魔域, 冰血魔域, 冰血魔域, 熾岩狹縫, 熾岩狹縫, 熾岩狹縫, 熾岩狹縫, 熾岩狹縫, 熾岩狹縫, 硫磺噴泉, 硫磺噴泉, 硫磺噴泉, 硫磺噴泉, 硫磺噴泉, 硫磺噴泉, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 卡蘭德迷湖 |
標籤 | beast, 法術, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, puncturing_weapon |
Packs |
生命
175%
閃避
+50%
異常狀態臨界值
175%
抗性




傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 7
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
125%
Model Size
233%
類型
WetaGiant
Metadata
WetaGiant
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
11,258
護甲值
28,790
閃避值
7,109
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
12,819
Minion Life
2,442
Minion Damage
298
異常狀態臨界值
11,258
冰緩
36
感電
36
易碎
201
焦灼
36
殘喘
98
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DelveMeleeCold
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
獲得 83.54% 物理傷害的冰冷傷害
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]

CGEWetaColdSnapGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 0.1 秒
+5 秒基礎持續時間
每秒造成 1597.8 基礎冰冷傷害
100% 更多冰緩效果
active skill area of effect radius +% final [-25]
ground maelstrom art variation [15]
GSWetaDeathImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 2301 至 3451 冰冷傷害
10% 機率冰凍敵人
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/WetaGiant"] = { name = "Unstable Weta", life = 1.75, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "DelveMeleeCold", "CGEWetaColdSnapGround", "GSWetaDeathImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeCold"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_cold", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEWetaColdSnapGround"] = { name = "CGEWetaColdSnapGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "active_skill_chill_effect_+%_final", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5, 15, 100, 5000, -25, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWetaDeathImpact"] = { name = "GSWetaDeathImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_chance_to_freeze_%", "is_area_damage", }, levels = { [1] = {2, 3, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
躁蟀


Unstable Weta
幽魂 | Y |
---|---|
標籤 | beast, 法術, cold_affinity, delve_monster, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, puncturing_weapon |
生命
175%
閃避
+50%
異常狀態臨界值
175%
抗性




傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 7
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
125%
Model Size
233%
類型
WetaGiant
Metadata
WetaGiantSpectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
11,258
護甲值
28,790
閃避值
7,109
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
12,819
Minion Life
2,442
Minion Damage
298
異常狀態臨界值
11,258
冰緩
36
感電
36
易碎
201
焦灼
36
殘喘
98
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DelveMeleeCold
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
獲得 83.54% 物理傷害的冰冷傷害
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]

CGEWetaColdSnapGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 0.1 秒
+5 秒基礎持續時間
每秒造成 1597.8 基礎冰冷傷害
100% 更多冰緩效果
active skill area of effect radius +% final [-25]
ground maelstrom art variation [15]
GSWetaDeathImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 2301 至 3451 冰冷傷害
10% 機率冰凍敵人
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/WetaGiantSpectre"] = { name = "Unstable Weta", life = 1.75, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "DelveMeleeCold", "CGEWetaColdSnapGround", "GSWetaDeathImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeCold"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_cold", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEWetaColdSnapGround"] = { name = "CGEWetaColdSnapGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "active_skill_chill_effect_+%_final", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5, 15, 100, 5000, -25, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWetaDeathImpact"] = { name = "GSWetaDeathImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_chance_to_freeze_%", "is_area_damage", }, levels = { [1] = {2, 3, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
躁蟀


Unstable Weta
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueDelve/WetaGiantSpectre |
標籤 | beast, 法術, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, puncturing_weapon |
生命
175%
閃避
+50%
異常狀態臨界值
175%
抗性




傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 7
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
125%
Model Size
233%
類型
WetaGiant
Metadata
WetaGiantSpawned
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
11,258
護甲值
28,790
閃避值
7,109
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
12,819
Minion Life
2,442
Minion Damage
298
異常狀態臨界值
11,258
冰緩
36
感電
36
易碎
201
焦灼
36
殘喘
98
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DelveMeleeCold
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
獲得 83.54% 物理傷害的冰冷傷害
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]

CGEWetaColdSnapGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 0.1 秒
+5 秒基礎持續時間
每秒造成 1597.8 基礎冰冷傷害
100% 更多冰緩效果
active skill area of effect radius +% final [-25]
ground maelstrom art variation [15]
GSWetaDeathImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 2301 至 3451 冰冷傷害
10% 機率冰凍敵人
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/WetaGiantSpawned"] = { name = "Unstable Weta", life = 1.75, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "DelveMeleeCold", "CGEWetaColdSnapGround", "GSWetaDeathImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeCold"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_cold", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEWetaColdSnapGround"] = { name = "CGEWetaColdSnapGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "active_skill_chill_effect_+%_final", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5, 15, 100, 5000, -25, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWetaDeathImpact"] = { name = "GSWetaDeathImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_chance_to_freeze_%", "is_area_damage", }, levels = { [1] = {2, 3, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.