軍旗不朽者
創造物
map related item drop chance +% final from league [-70]
Vexillum Immortalis
幽魂N
標籤adjudicator_monster, 法術, construct, immobile, influence_monster, is_unarmed, large_height, physical_affinity, wood_armour
Packs
  • 軍旗不朽者
  • 生命
    700%
    異常狀態臨界值
    700%
    抗性
    40 40 40 25
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    AdjudicatorBannerInfluence
    Metadata
    AdjudicatorInfluenceBanner
    等級
    68
    生命
    45,033
    護甲
    28,790
    閃避值
    4,739
    傷害
    747
    法術傷害
    747
    命中
    580
    攻擊間隔
    1.5
    經驗值
    20,510
    Minion Life
    9,768
    Minion Damage
    597
    異常狀態臨界值
    45,033
    冰緩
    142
    感電
    142
    易碎
    806
    焦灼
    142
    殘喘
    393
    AtlasWarlordBannerSlam
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 698.21047 物理傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	immune_to_ally_buff_auras = 1
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile4Banner/banner.ao"
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"
    
    StateMachine
    {
    	create_state_visible_0 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, start );
    	"
    
    	on_state_visible_2 =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, end );
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, start );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    	"
    
    	create_state_visible_2 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, loop );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/AdjudicatorMonsters/spawn/spawn_in.epk );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, end );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/end.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_fadeout/banner_fadeout.epk );
    	"
    }
    
    Actor
    {
    	on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff_start.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorInfluenceBanner"] = {
        name = "Vexillum Immortalis",
        life = 7,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "AtlasWarlordBannerSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordBannerSlam"] = {
        name = "AtlasWarlordBannerSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 全域
  • 不朽維克斯倫
    創造物
    不能被擊退
    Vexillum Immortalis
    幽魂N
    標籤adjudicator_monster, 法術, construct, immobile, influence_monster, is_unarmed, large_height, physical_affinity, wood_armour
    生命
    100%
    異常狀態臨界值
    100%
    抗性
    40 40 40 25
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    AdjudicatorBanner
    Metadata
    AdjudicatorBanner
    等級
    68
    生命
    6,433
    護甲
    28,790
    閃避值
    4,739
    傷害
    747
    法術傷害
    747
    命中
    580
    攻擊間隔
    1.5
    經驗值
    20,510
    Minion Life
    1,395
    Minion Damage
    597
    異常狀態臨界值
    6,433
    冰緩
    20
    感電
    20
    易碎
    115
    焦灼
    20
    殘喘
    56
    AtlasWarlordBannerSlam
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 698.21047 物理傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile4Banner/banner.ao"
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		emerge;
    		buff_boss;
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_emerge_0 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, start );
    	"
    
    	on_state_emerge_2 =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, end );
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, start );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    	"
    
    	create_state_emerge_2 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, loop );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, end );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/end.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_fadeout/banner_fadeout.epk );
    	"
    }
    
    Actor
    {
    	on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff_start.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorBanner"] = {
        name = "Vexillum Immortalis",
        life = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "AtlasWarlordBannerSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordBannerSlam"] = {
        name = "AtlasWarlordBannerSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 不朽維克斯倫
    創造物
    不能被擊退
    Vexillum Immortalis
    幽魂N
    標籤adjudicator_monster, 法術, construct, immobile, influence_monster, is_unarmed, physical_affinity, wood_armour
    生命
    100%
    異常狀態臨界值
    100%
    抗性
    40 40 40 25
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    AdjudicatorBanner
    Metadata
    AdjudicatorBannerStandalone
    等級
    68
    生命
    6,433
    護甲
    28,790
    閃避值
    4,739
    傷害
    747
    法術傷害
    747
    命中
    580
    攻擊間隔
    1.5
    經驗值
    20,510
    Minion Life
    1,395
    Minion Damage
    597
    異常狀態臨界值
    6,433
    冰緩
    20
    感電
    20
    易碎
    115
    焦灼
    20
    殘喘
    56
    AtlasWarlordBannerSlam
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 698.21047 物理傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    	immune_to_ally_buff_auras = 1
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile4Banner/banner.ao"
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		emerge;
    		buff_boss;
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_emerge_0 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, start );
    	"
    
    	on_state_emerge_2 =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, end );
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, start );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    	"
    
    	create_state_emerge_2 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, loop );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, end );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/end.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_fadeout/banner_fadeout.epk );
    	"
    }
    
    Actor
    {
    	on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff_start.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorBannerStandalone"] = {
        name = "Vexillum Immortalis",
        life = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "AtlasWarlordBannerSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordBannerSlam"] = {
        name = "AtlasWarlordBannerSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.