ウェクシルム・イモータリス
コンストラクト
map related item drop chance +% final from league [-70]
Vexillum Immortalis
SpectreN
Tagsadjudicator_monster, キャスター, construct, immobile, influence_monster, is_unarmed, large_height, physical_affinity, wood_armour
Packs
  • ウェクシルム・イモータリス
  • ライフ
    700%
    Ailment Threshold
    700%
    耐性
    40 40 40 25
    Damage
    200%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    200%
    Model Size
    100%
    Type
    AdjudicatorBannerInfluence
    Metadata
    AdjudicatorInfluenceBanner
    レベル
    68
    ライフ
    45,033
    アーマー
    28,790
    回避力
    4,739
    Damage
    747
    スペルダメージ
    747
    命中
    580
    Attack Time
    1.5
    経験値
    20,510
    Minion Life
    9,768
    Minion Damage
    597
    Ailment Threshold
    45,033
    Chill
    142
    Shock
    142
    Brittle
    806
    Scorch
    142
    Sap
    393
    AtlasWarlordBannerSlam
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    698.2から1047の物理ダメージを与える
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	immune_to_ally_buff_auras = 1
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile4Banner/banner.ao"
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"
    
    StateMachine
    {
    	create_state_visible_0 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, start );
    	"
    
    	on_state_visible_2 =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, end );
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, start );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    	"
    
    	create_state_visible_2 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, loop );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/AdjudicatorMonsters/spawn/spawn_in.epk );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, end );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/end.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_fadeout/banner_fadeout.epk );
    	"
    }
    
    Actor
    {
    	on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff_start.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorInfluenceBanner"] = {
        name = "Vexillum Immortalis",
        life = 7,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "AtlasWarlordBannerSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordBannerSlam"] = {
        name = "AtlasWarlordBannerSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • ウェクシルム・イモータリス
    コンストラクト
    ノックバックを受けることがない
    Vexillum Immortalis
    SpectreN
    Tagsadjudicator_monster, キャスター, construct, immobile, influence_monster, is_unarmed, large_height, physical_affinity, wood_armour
    ライフ
    100%
    Ailment Threshold
    100%
    耐性
    40 40 40 25
    Damage
    200%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    200%
    Model Size
    100%
    Type
    AdjudicatorBanner
    Metadata
    AdjudicatorBanner
    レベル
    68
    ライフ
    6,433
    アーマー
    28,790
    回避力
    4,739
    Damage
    747
    スペルダメージ
    747
    命中
    580
    Attack Time
    1.5
    経験値
    20,510
    Minion Life
    1,395
    Minion Damage
    597
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    AtlasWarlordBannerSlam
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    698.2から1047の物理ダメージを与える
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile4Banner/banner.ao"
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		emerge;
    		buff_boss;
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_emerge_0 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, start );
    	"
    
    	on_state_emerge_2 =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, end );
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, start );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    	"
    
    	create_state_emerge_2 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, loop );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, end );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/end.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_fadeout/banner_fadeout.epk );
    	"
    }
    
    Actor
    {
    	on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff_start.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorBanner"] = {
        name = "Vexillum Immortalis",
        life = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "AtlasWarlordBannerSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordBannerSlam"] = {
        name = "AtlasWarlordBannerSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ノックバックを受けることがない
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • ウェクシルム・イモータリス
    コンストラクト
    ノックバックを受けることがない
    Vexillum Immortalis
    SpectreN
    Tagsadjudicator_monster, キャスター, construct, immobile, influence_monster, is_unarmed, physical_affinity, wood_armour
    ライフ
    100%
    Ailment Threshold
    100%
    耐性
    40 40 40 25
    Damage
    200%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    200%
    Model Size
    100%
    Type
    AdjudicatorBanner
    Metadata
    AdjudicatorBannerStandalone
    レベル
    68
    ライフ
    6,433
    アーマー
    28,790
    回避力
    4,739
    Damage
    747
    スペルダメージ
    747
    命中
    580
    Attack Time
    1.5
    経験値
    20,510
    Minion Life
    1,395
    Minion Damage
    597
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    AtlasWarlordBannerSlam
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    698.2から1047の物理ダメージを与える
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    	immune_to_ally_buff_auras = 1
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile4Banner/banner.ao"
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		emerge;
    		buff_boss;
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_emerge_0 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, start );
    	"
    
    	on_state_emerge_2 =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, end );
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, start );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    	"
    
    	create_state_emerge_2 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, loop );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, end );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/end.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_fadeout/banner_fadeout.epk );
    	"
    }
    
    Actor
    {
    	on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff_start.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorBannerStandalone"] = {
        name = "Vexillum Immortalis",
        life = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "AtlasWarlordBannerSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordBannerSlam"] = {
        name = "AtlasWarlordBannerSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ノックバックを受けることがない
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Edit

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