Ancient Spirit Shield
Shield
Chance to Block: 24%
Energy Shield: 38–45
Movement Speed: -3%
Requires Level 45, 110 Int
(5–10)% increased Spell Damage
Ancient Spirit Shield ShieldInt9 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 2xOrb of Alteration · Rare: 3xOrb of Alchemy · Unique: 5xChaos Orb
DropLevel 45
BaseType Ancient Spirit Shield
Class Shields
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Armours/Shields/ShieldInt9
Tagsint_armour, focus, shield, armour
IconArt/2DItems/Armours/Shields/ShieldInt4
ReferenceCommunity Wiki
(5–10)% increased Spell Damage
FamilySpellDamage
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • spell damage +% Min: 5 Max: 10 Global
  • Adds Tagshas_caster_mod
    Craft Tagscaster_damage damage caster
    [
        {
            "version": "2",
            "abstract": true,
            "extends": "Metadata/Items/Armours/AbstractArmour",
            "Base": [
                [
                    "x_size",
                    "2"
                ],
                [
                    "y_size",
                    "2"
                ],
                [
                    "tag",
                    "shield"
                ]
            ],
            "Shield": [
                [
                    "block_percentage",
                    "0"
                ]
            ],
            "Mods": [
                [
                    "inventory_type",
                    "Offhand"
                ]
            ],
            "Sockets": [
                [
                    "socket_info",
                    "1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5"
                ]
            ],
            "filename": "Metadata/Items/Armours/Shields/AbstractShield"
        },
        {
            "version": "2",
            "abstract": true,
            "extends": "Metadata/Items/Equipment",
            "Base": [
                [
                    "tag",
                    "armour"
                ]
            ],
            "AttributeRequirements": null,
            "Quality": [
                [
                    "max_quality",
                    "20"
                ]
            ],
            "Armour": null,
            "Sockets": [
                [
                    "socket_info",
                    "1:1:100 2:1:90 3:2:80 4:25:30 5:9999:20 6:9999:5"
                ]
            ],
            "filename": "Metadata/Items/Armours/AbstractArmour"
        },
        {
            "version": "2",
            "abstract": true,
            "extends": "Metadata/Items/Item",
            "LocalStats": [],
            "Mods": [
                [
                    "stat_description_list",
                    "Metadata/StatDescriptions/stat_descriptions.txt"
                ],
                [
                    "mod_stat_description_list",
                    "Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt"
                ],
                [
                    "enable_rarity",
                    "normal"
                ],
                [
                    "enable_rarity",
                    "magic"
                ],
                [
                    "enable_rarity",
                    "rare"
                ],
                [
                    "enable_rarity",
                    "unique"
                ]
            ],
            "Base": null,
            "filename": "Metadata/Items/Equipment"
        },
        {
            "version": "2",
            "abstract": true,
            "extends": "nothing",
            "Base": [
                [
                    "base_level",
                    "1"
                ],
                [
                    "tag",
                    "default"
                ]
            ],
            "filename": "Metadata/Items/Item"
        }
    ]
    Unique /1
    (5–10)% increased Spell Damage
    Trigger Level 20 Fog of War when your Trap is triggered
    +(20–30) to Intelligence
    (250–300)% increased Energy Shield
    (30–50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
    30% reduced Spell Damage taken from Blinded Enemies
    No Chance to Block
    (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
    Edit

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