Broad Sword
One Hand Sword
Physical Damage: 15-21
Critical Strike Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 15, 30 Str, 30 Dex
40% increased Global Accuracy Rating
Broad Sword OneHandSword4 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 1xOrb of Augmentation · Rare: 2xOrb of Alchemy · Unique: 5xChaos Orb
DropLevel 15
BaseType Broad Sword
Class One Hand Swords
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Weapons/OneHandWeapons/OneHandSwords/OneHandSword4
Tagssword, one_hand_weapon, onehand, weapon
IconArt/2DItems/Weapons/OneHandWeapons/OneHandSwords/OneHandSword4
ReferenceCommunity Wiki
40% increased Global Accuracy Rating
FamilyIncreasedAccuracy
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • accuracy rating +% Min: 40 Max: 40 Global
  • Craft Tagsattack
    keyval
    Base.tagsword, one_hand_weapon, onehand, weapon, default
    Base.base_level1
    Weapon.weapon_classOneHandSword
    Weapon.minimum_attack_distance0
    Weapon.maximum_attack_distance3
    Weapon.minimum_damage5
    Weapon.maximum_damage10
    Weapon.weapon_speed833
    Weapon.critical_chance500
    Weapon.accuracy_rating20
    AttributeRequirements.strength_requirement100
    AttributeRequirements.dexterity_requirement0
    AttributeRequirements.intelligence_requirement0
    Mods.inventory_typeWeapon
    Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.txt
    Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.txt
    Mods.enable_raritynormal, magic, rare, unique
    Quality.max_quality20
    Sockets.socket_info1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5
    Unique /1
    40% increased Global Accuracy Rating
    (45–75)% increased Physical Damage
    (15–20)% increased Attack Speed
    30% increased Armour while stationary
    Skills fire 2 additional Projectiles if you've been Hit Recently
    Point Blank
    Iron Reflexes while stationary
    (Recently refers to the past 4 seconds)
    (Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther)
    (Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating)
    Edit

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