Crystal Wand
Wand
Physical Damage: 24-45
Critical Strike Chance: 9%
Attacks per Second: 1.45
Requires Level 45, 146 Int
Adds (4–8) to (10–12) Cold Damage to Spells and Attacks
Crystal Wand Wand9 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 2xOrb of Alteration · Rare: 3xOrb of Alchemy · Unique: 5xChaos Orb
DropLevel 45
BaseType Crystal Wand
Class Wands
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Weapons/OneHandWeapons/Wands/Wand9
Tagswand, ranged, one_hand_weapon, onehand, weapon
IconArt/2DItems/Weapons/OneHandWeapons/Wands/Wand4
ReferenceCommunity Wiki
Adds (4–8) to (10–12) Cold Damage to Spells and Attacks
FamilyAddedColdDamageToSpellsAndAttacks
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • spell and attack maximum added cold damage Min: 10 Max: 12 Global
  • spell and attack minimum added cold damage Min: 4 Max: 8 Global
  • Craft Tagselemental_damage caster_damage damage elemental cold attack caster
    keyval
    Base.tagwand, ranged, one_hand_weapon, onehand, weapon, default
    Base.base_level1
    Weapon.weapon_classWand
    Weapon.minimum_attack_distance0
    Weapon.maximum_attack_distance3
    Weapon.minimum_damage5
    Weapon.maximum_damage10
    Weapon.weapon_speed833
    Weapon.critical_chance500
    Weapon.accuracy_rating20
    AttributeRequirements.strength_requirement100
    AttributeRequirements.dexterity_requirement0
    AttributeRequirements.intelligence_requirement0
    Mods.inventory_typeWeapon
    Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.txt
    Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.txt
    Mods.enable_raritynormal, magic, rare, unique
    Quality.max_quality20
    Sockets.socket_info1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5
    Unique /1
    Adds (4–8) to (10–12) Cold Damage to Spells and Attacks
    Triggers Level 20 Blinding Aura when Equipped
    Adds (30–45) to (60–80) Fire Damage
    (6–10)% increased Attack Speed
    +(27–33)% to Global Critical Strike Multiplier
    20% increased Light Radius
    (120–140)% increased Critical Strike Chance against Blinded Enemies
    Increases and Reductions to Light Radius also apply to Accuracy
    Adds (145–157) to (196–210) Fire Damage to Hits with this Weapon against Blinded Enemies
    Edit

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