Demon Dagger
Dagger
Physical Damage: 24-97
Critical Strike Chance: 8.5%
Attacks per Second: 1.2
Weapon Range: 1 metres
Requires Level 68, 76 Dex, 149 Int
40% increased Global Critical Strike Chance

Demon Dagger Dagger22 /9
Name | Show Full Descriptions |
---|---|
Cost | iLvl 1: Normal: 3x![]() ![]() ![]() ![]() |
DropLevel | 68 |
BaseType | Demon Dagger |
Class | Rune Daggers |
Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
Type | Metadata/Items/Weapons/OneHandWeapons/Daggers/Dagger22 |
Tags | top_tier_base_item_type, dagger, one_hand_weapon, onehand, weapon |
Icon | Art/2DItems/Weapons/OneHandWeapons/Daggers/Dagger8 |
Reference | Community Wiki |
40% increased Global Critical Strike Chance
Family | CriticalStrikeChanceIncrease |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | critical |
[ { "version": "2", "abstract": true, "extends": "Metadata/Items/Weapons/OneHandWeapons/AbstractOneHandWeapon", "Base": [ [ "tag", "dagger" ], [ "tag", "one_hand_weapon" ] ], "Weapon": [ [ "weapon_class", "RuneDagger" ] ], "filename": "Metadata/Items/Weapons/OneHandWeapons/Daggers/AbstractRuneDagger" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Weapons/AbstractWeapon", "Base": [ [ "tag", "onehand" ] ], "filename": "Metadata/Items/Weapons/OneHandWeapons/AbstractOneHandWeapon" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Equipment", "AttributeRequirements": [ [ "strength_requirement", "100" ], [ "dexterity_requirement", "0" ], [ "intelligence_requirement", "0" ] ], "Mods": [ [ "inventory_type", "Weapon" ] ], "Weapon": [ [ "minimum_attack_distance", "0" ], [ "maximum_attack_distance", "3" ], [ "minimum_damage", "5" ], [ "maximum_damage", "10" ], [ "weapon_speed", "833" ], [ "critical_chance", "500" ], [ "accuracy_rating", "20" ] ], "Quality": [ [ "max_quality", "20" ] ], "Base": [ [ "tag", "weapon" ] ], "Sockets": [ [ "socket_info", "1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5" ] ], "filename": "Metadata/Items/Weapons/AbstractWeapon" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Item", "LocalStats": [], "Mods": [ [ "stat_description_list", "Metadata/StatDescriptions/stat_descriptions.txt" ], [ "mod_stat_description_list", "Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt" ], [ "enable_rarity", "normal" ], [ "enable_rarity", "magic" ], [ "enable_rarity", "rare" ], [ "enable_rarity", "unique" ] ], "Base": null, "filename": "Metadata/Items/Equipment" }, { "version": "2", "abstract": true, "extends": "nothing", "Base": [ [ "base_level", "1" ], [ "tag", "default" ] ], "filename": "Metadata/Items/Item" } ]
Unique /1
40% increased Global Critical Strike Chance
Adds (85–110) to (135–150) Physical Damage
Adds (130–160) to (220–240) Fire Damage
50% chance to cause Bleeding on Hit
(70–100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
(70–100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
Every 8 seconds, gain Avatar of Fire for 4 seconds
(160–200)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+2000 Armour while you do not have Avatar of Fire
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
Deal no Non-Fire Damage)
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.