Expedition Atlas Tree Modifiers /15
Mastery: Expedition
Number of Explosives is one
200% increased Explosive Radius in your Maps
Expedition Monsters in your Maps spawn with an additional 10% of Life missing
100% increased Explosive Placement Range in your Maps
Mastery: Expedition
Expeditions in your Maps have 90% increased chance to be led by Gwennen
Mastery: Expedition
Expeditions in your Maps have 90% increased chance to be led by Rog
Mastery: Expedition
Expedition Monsters in your Maps spawn with an additional 20% of Life missing
Mastery: Expedition
Expeditions in your Maps have 65% increased chance to be led by Dannig
Mastery: Expedition
Expeditions in your Maps have 90% increased chance to be led by Tujen
Mastery: Expedition
Quantity: 4
5% increased Quantity of Vendor Refresh Currencies dropped by Monsters in your Maps
Mastery: Expedition
Quantity: 5
4% increased quantity of Artifacts dropped by Monsters
Mastery: Expedition
Quantity: 3
Expedition Detonation Chains in your Maps travel 5% slower
Mastery: Expedition
Quantity: 9
Your Maps have +8% chance to contain an Expedition Encounter
Mastery: Expedition
50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps
Your Maps contain 20% increased number of Runic Monster Markers
Mastery: Expedition
Quantity: 2
20% increased Explosive Placement Range in your Maps
Mastery: Expedition
Remnants in your Maps have 30% chance to have an additional Suffix Modifier
Expeditions in your Maps have +2 Remnants
Mastery: Expedition
35% increased Explosive Radius in your Maps
20% increased number of Explosives in your Maps
Mastery: Expedition
Your Maps have +20% chance to contain an Expedition Encounter
Remnant Mod /151
LevelGenerationMods
1PrefixMonsters have 30% chance to Avoid All Damage from Hits
1PrefixMonsters' Hits can't be Evaded
1PrefixMonsters' Hits are always Critical Strikes
35PrefixHits against Monsters cannot be Critical Strikes
35PrefixDamage cannot Leech Life from Monsters
Damage cannot Leech Mana from Monsters
1PrefixMonsters are Immune to Physical Damage
1PrefixMonsters are Immune to Cold Damage
1PrefixMonsters are Immune to Fire Damage
1PrefixMonsters are Immune to Lightning Damage
1PrefixMonsters are Immune to Chaos Damage
1PrefixMonsters have 100% chance to Avoid being Chilled
Monsters have 100% chance to Avoid being Frozen
Monsters have 100% chance to Avoid being Ignited
Monsters have 100% chance to Avoid being Shocked
46PrefixRunic Monsters apply Death Geas on Hit
46PrefixRunic Monsters apply a random Hex on Hit
46PrefixRunic Monsters inflict Petrification for 2 seconds on Hit
68PrefixRunic Monsters are Duplicated
24PrefixMonsters are Immune to Curses
1PrefixMonster Hits ignore Physical Damage Reduction
1PrefixMonsters do not grant Flask Charges when Slain
1PrefixEvery 4 seconds, Runic Monsters Regenerate 30% of Life over one second
1PrefixMonsters take 30% reduced Damage
1PrefixMonsters have 30% increased Attack Speed while on Low Life
Monsters have 30% increased Cast Speed while on Low Life
Monsters deal 30% increased Damage while on Low Life
Monsters have 30% increased Movement Speed while on Low Life
1PrefixMonsters have 100% increased Critical Strike Chance against Enemies on Full Life
73PrefixMonsters have base Ward equal to 20% of their maximum Life
30PrefixMonsters have +5% to all maximum Resistances
Monsters have +30% to all Resistances
1PrefixMonsters Impale Enemies on Hit with Attacks
Monsters have 100% increased Impale Effect
12PrefixMonsters have 100% increased Bleeding Duration
Monsters' Attack Hits inflict Bleeding
20PrefixAll Damage from Monsters' Hits can Poison
Monsters have 100% increased Poison Duration
Monsters Poison on Hit
10PrefixAll Damage from Monsters' Hits can Ignite
Monsters' Hits have 20% chance to Ignite
Monsters have 100% increased Ignite Duration
10PrefixAll Damage from Monsters' Hits can Freeze
Monsters' Hits have 10% chance to Freeze
14PrefixAll Damage from Monsters' Hits can Shock
Monsters' Hits have 20% chance to Shock
Monsters have 100% increased Effect of Shock
68PrefixMonsters have +5% to maximum Chance to Block Spell Damage
Monsters have +50% Chance to Block Spell Damage
Monsters have +5% to maximum Chance to Block Attack Damage
Monsters have +50% Chance to Block Attack Damage
1PrefixMonsters Penetrate 15% Fire Resistance
1PrefixMonsters Penetrate 15% Cold Resistance
1PrefixMonsters Penetrate 15% Lightning Resistance
1PrefixMonsters Penetrate 15% Chaos Resistance
45PrefixMonsters gain 50% of Physical Damage as Extra Chaos Damage
73PrefixMonsters' Hits remove 10% of current Energy Shield
Monsters' Hits remove 10% of current Mana
1PrefixMonsters Kill things with 20% or lower Life on Hit
1Suffix25% increased Pack size
12Prefix50% increased number of Rare Monsters
6Prefix50% increased number of Magic Monsters
1Suffix40% increased Quantity of Items Dropped by Monsters
1Suffix40% increased Quantity of Items Found in Excavated Chests
1Suffix80% increased Rarity of Items Dropped by Monsters
1Suffix80% increased Rarity of Items Found in Excavated Chests
1SuffixMonsters grant 40% increased Experience
45SuffixMonsters grant 60% increased Experience
68SuffixMonsters grant 80% increased Experience
78SuffixMonsters grant 100% increased Experience
1Suffix50% increased Quantity of Artifacts dropped by Monsters
1Suffix50% increased Quantity of Artifacts found in Excavated Chests
24Suffix50% increased Quantity of Expedition Logbooks dropped by Runic Monsters
24Unique50% increased Quantity of Expedition Logbooks found in Excavated Chests
1UniqueRunic Monsters have 15% chance to drop additional Broken Circle Artifacts
1UniqueRunic Monsters have 15% chance to drop additional Black Scythe Artifacts
1UniqueRunic Monsters have 15% chance to drop additional Order Artifacts
1UniqueRunic Monsters have 15% chance to drop additional Sun Artifacts
1UniqueExcavated Chests have 15% chance to contain additional Broken Circle Artifacts
1UniqueExcavated Chests have 15% chance to contain additional Black Scythe Artifacts
1UniqueExcavated Chests have 15% chance to contain additional Order Artifacts
1UniqueExcavated Chests have 15% chance to contain additional Sun Artifacts
68UniqueRunic Monsters have 50% chance to drop additional Currency Shards
1SuffixExcavated Chests have 50% chance to contain an additional Rare Armour Item
5SuffixExcavated Chests have 50% chance to contain an additional Rare Jewellery Item
1SuffixExcavated Chests have 50% chance to contain an additional Rare Weapon
1SuffixRunic Monsters have 50% chance to drop an additional Rare Armour Item
5SuffixRunic Monsters have 50% chance to drop an additional Rare Jewellery Item
1SuffixRunic Monsters have 50% chance to drop an additional Rare Weapon
68UniqueRunic Monsters have 50% chance to drop additional Breach Splinters
5SuffixRunic Monsters have 35% chance to drop an additional Essence
46UniqueRunic Monsters have 50% chance to drop an additional Sacrifice Fragment
34UniqueRunic Monsters have 50% chance to drop an additional Fossil
34SuffixRunic Monsters have 35% chance to drop an additional Stacked Deck
68UniqueRunic Monsters have 50% chance to drop additional Legion Splinters
68UniqueRunic Monsters have 50% chance to drop an additional Oil
68UniqueRunic Monsters have 50% chance to drop an additional Catalyst
68UniqueRunic Monsters have 50% chance to drop additional Simulacrum Splinters
46UniqueRunic Monsters have 50% chance to drop an additional Heist Contract
12SuffixRunic Monsters have 50% chance to drop Corrupted Items
45SuffixRunic Monsters have 35% chance to drop an additional Fractured Item
45SuffixItems dropped by Runic Monsters are fully Linked
81SuffixRunic Monsters have 20% chance to drop an additional Influenced Item
45SuffixExcavated Chests have 35% chance to contain an additional Fractured Item
81SuffixExcavated Chests have 20% chance to contain an additional Influenced Item
68UniqueExcavated Chests have 50% chance to contain additional Currency Shards
68UniqueExcavated Chests have 50% chance to contain additional Breach Splinters
5SuffixExcavated Chests have 35% chance to contain an additional Essence
46UniqueExcavated Chests have 50% chance to contain an additional Sacrifice Fragment
34UniqueExcavated Chests have 50% chance to contain an additional Fossil
34SuffixExcavated Chests have 35% chance to contain an additional Stacked Deck
68UniqueExcavated Chests have 50% chance to contain additional Legion Splinters
68UniqueExcavated Chests have 50% chance to contain an additional Oil
68UniqueExcavated Chests have 50% chance to contain an additional Catalyst
68UniqueExcavated Chests have 50% chance to contain additional Simulacrum Splinters
46UniqueExcavated Chests have 50% chance to contain an additional Heist Contract
1PrefixMonsters have 15% increased Movement Speed
Monsters have 15% increased Attack Speed
Monsters have 15% increased Cast Speed
1PrefixMonsters have 15% increased Maximum Life
1PrefixMonsters deal 15% increased Damage
1SuffixRunic Monsters have 10% chance to drop additional Simulacrum Splinters
1SuffixRunic Monsters have 10% chance to drop an additional Catalyst
1SuffixRunic Monsters have 10% chance to drop an additional Heist Contract
1SuffixRunic Monsters have 10% chance to drop an additional Oil
1SuffixRunic Monsters have 10% chance to drop an additional valuable Gem
1SuffixRunic Monsters have 10% chance to drop additional Currency Shards
1SuffixRunic Monsters have 10% chance to drop an additional Fossil
1SuffixRunic Monsters have 10% chance to drop additional Ritual Splinters
1SuffixRunic Monsters have 10% chance to drop additional Legion Splinters
1SuffixRunic Monsters have 10% chance to drop an additional Divination Card
1SuffixRunic Monsters have 10% chance to drop an additional Incubator
1SuffixRunic Monsters have 10% chance to drop additional Breach Splinters
1SuffixRunic Monsters have 10% chance to drop an additional Scarab
1SuffixRunic Monsters have 10% chance to drop an additional Abyssal Jewel
1SuffixRunic Monsters have 10% chance to drop an additional Sacrifice Fragment
1SuffixRunic Monsters have 10% chance to drop an additional Essence
1SuffixRunic Monsters have 10% chance to drop an additional Unique Item
5SuffixRunic Monsters have 50% chance to drop additional Currency Items
13SuffixRunic Monsters have 10% chance to drop an additional Unique Item
10SuffixRunic Monsters have 35% chance to drop an additional Gem
5SuffixRunic Monsters have 35% chance to drop an additional Talisman
5SuffixExcavated Chests have 50% chance to contain additional Currency Items
13SuffixExcavated Chests have 10% chance to contain an additional Unique Item
10SuffixExcavated Chests have 35% chance to contain an additional Gem
5SuffixExcavated Chests have 35% chance to contain an additional Talisman
1SuffixExcavated Chests have 10% chance to contain additional Simulacrum Splinters
1SuffixExcavated Chests have 10% chance to contain an additional Catalyst
1SuffixExcavated Chests have 10% chance to contain an additional Heist Contract
1SuffixExcavated Chests have 10% chance to contain an additional Oil
1SuffixExcavated Chests have 10% chance to contain an additional valuable Gem
1SuffixExcavated Chests have 10% chance to contain additional Currency Shards
1SuffixExcavated Chests have 10% chance to contain an additional Fossil
1SuffixExcavated Chests have 10% chance to contain additional Ritual Splinters
1SuffixExcavated Chests have 10% chance to contain additional Legion Splinters
1SuffixExcavated Chests have 10% chance to contain an additional Divination Card
1SuffixExcavated Chests have 10% chance to contain an additional Incubator
1SuffixExcavated Chests have 10% chance to contain additional Breach Splinters
1SuffixExcavated Chests have 10% chance to contain an additional Scarab
1SuffixExcavated Chests have 10% chance to contain an additional Abyssal Jewel
1SuffixExcavated Chests have 10% chance to contain an additional Sacrifice Fragment
1SuffixExcavated Chests have 10% chance to contain an additional Essence
1SuffixExcavated Chests have 10% chance to contain an additional Unique Item
68SuffixRunic Monsters have 20% chance to drop an additional Map
68SuffixExcavated Chests have 20% chance to contain an additional Map
1Suffix25% increased Pack size
1SuffixMonsters grant 40% increased Experience
45SuffixMonsters grant 60% increased Experience
68SuffixMonsters grant 80% increased Experience
78SuffixMonsters grant 100% increased Experience
6Prefix50% increased number of Magic Monsters
12Prefix50% increased number of Rare Monsters
1Suffix50% increased Quantity of Artifacts dropped by Monsters
1Suffix50% increased Quantity of Artifacts found in Excavated Chests
Expedition Doodad Category /8
Firepit
Creates an object in your hideout
Well Objects
Creates an object in your hideout
Demonic Waypoint
Creates an object in your hideout
Demonic Map Device
Creates an object in your hideout
Treasury Curios
Creates an object in your hideout
Display Cabinet
Creates an object in your hideout
Woodland Objects
Creates an object in your hideout
Fountain Objects
Creates an object in your hideout
Expedition MTX /34
Soulkeeper Weapon Effect
Adds the Soulkeeper Weapon Effect to any equipped weapon.
Soulkeeper Portrait Frame
Adds the Soulkeeper Portrait Frame to this character.
Soulkeeper Vizier Helmet
Changes the appearance of any equipped helmet to the Soulkeeper Vizier Helmet.
Soulkeeper Vizier Boots
Changes the appearance of any equipped boots to the Soulkeeper Vizier Boots.
Soulkeeper Vizier Gloves
Changes the appearance of any equipped gloves to the Soulkeeper Vizier Gloves.
Soulkeeper Vizier Body Armour
Changes the appearance of any equipped body armour to the Soulkeeper Vizier Body Armour.
Soulkeeper Vizier Portrait Frame
Adds the Soulkeeper Vizier Portrait Frame to this character.
Soulkeeper Demigod Apparition Portal Effect
This character's portals use the Soulkeeper Demigod Apparition Portal Effect.
Soulkeeper Demigod Weapon
Changes the appearance of any equipped Axe, Mace, One Hand Sword, Staff or Bow to the Soulkeeper Demigod Weapon.
Soulkeeper Demigod Portrait Frame
Adds the Soulkeeper Demigod Portrait Frame to this character.
Aesir Weapon Effect
Adds the Aesir Weapon Effect to any equipped weapon.
Aesir Portrait Frame
Adds the Aesir Portrait Frame to this character.
Aesir Warrior Helmet
Changes the appearance of any equipped helmet to the Aesir Warrior Helmet.
Aesir Warrior Boots
Changes the appearance of any equipped boots to the Aesir Warrior Boots.
Aesir Warrior Gloves
Changes the appearance of any equipped gloves to the Aesir Warrior Gloves.
Aesir Warrior Body Armour
Changes the appearance of any equipped body armour to the Aesir Warrior Body Armour.
Aesir Warrior Wings
Adds the Aesir Warrior Wings back attachment to any equipped body armour.
Aesir Warrior Portrait Frame
Adds the Aesir Warrior Portrait Frame to this character.
Aesir Demigod Apparition Portal Effect
This character's portals use the Aesir Demigod Apparition Portal Effect.
Aesir Demigod Weapon
Changes the appearance of any equipped Axe, Sword or Mace to the Aesir Demigod Weapon.
Aesir Demigod Portrait Frame
Adds the Aesir Demigod Portrait Frame to this character.
Expedition Footprints Effect
Adds Expedition Footprints to any equipped pair of boots.
Expedition Weapon Effect
Adds the Expedition Weapon Effect to any equipped weapon.
Expedition Portal Effect
This character's portals use the Expedition Portal Effect.
Expedition Brimmed Hat
Changes the appearance of any equipped helmet to the Expedition Brimmed Hat.
Soulkeeper Vizier Pet
Summons your pet
Kalguur Ancestral Portal
Creates an object in your hideout
Kalguur Weapon Rack
Creates an object in your hideout
Kalguur Armour Stand
Creates an object in your hideout
Kalguur Altar
Creates an object in your hideout
Kalguur Pillar
Creates an object in your hideout
Kalguur Brazier
Creates an object in your hideout
Kalguur Floor Medallion
Creates an object in your hideout
Triskelion Flame
Creates an object in your hideout
Crafting Bench /1
ModRequireItemClassesUnlock
Area contains an Expedition Encounter6x Chaos OrbMapLevel 12
Misc mods /31
NameLevelDomainPre/SufDescriptionWeight
of Scarabs68ChestSuffixContains (1–3) additional Expedition Scarabdrops_no_scarabs 0
default 20
1MapDeviceUniqueArea contains an Expedition Encounter
Contains an Expedition Encounter
1MapDeviceUniqueArea contains an Expedition Encounter
Area contains 25% increased number of Runic Monster Markers
20% increased number of Explosives
Contains an Expedition Encounter
1MapDeviceUniqueArea contains an Expedition Encounter
Area contains 50% increased number of Runic Monster Markers
20% increased number of Explosives
Contains an Expedition Encounter
1MapDeviceUniqueArea contains an Expedition Encounter
Area contains 50% increased number of Runic Monster Markers
20% increased number of Explosives
Contains an Expedition Encounter
Remnants have an additional Suffix Modifier
1MapDeviceUniqueExpedition Encounters in Area are lead by Dannig
24ExpeditionRelicSuffix50% increased Quantity of Expedition Logbooks dropped by Runic Monstersexpedition_common_remnant_logbook 0
expedition_eternalempire_remnant 0
expedition_eternalempire_remnant2 0
expedition_eternalempire_remnant3 0
expedition_eternalempire_remnant4 0
expedition_karui_remnant 0
expedition_lostmen_remnant 0
expedition_maraketh_remnant 0
expedition_maraketh_remnant2 0
expedition_monkeytribe_remnant 0
expedition_sirens_remnant 0
expedition_templar_remnant 0
expedition_vaal_remnant 0
default 875
1PrimordialAltarUnique(1.6–3.2)% chance to drop an additional Expedition Scarabprimordial_altar_downside 0
tangle_altar 3187
default 0
1PrimordialAltarUniqueFinal Boss drops (2–4) additional Expedition Scarabsprimordial_altar_downside 0
tangle_altar 3187
default 0
of Archaeology1SentinelSuffix(1–1.5)% chance for Empowered Enemies to have an Expedition Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 0
of Archaeology1SentinelSuffix(1.6–2)% chance for Empowered Enemies to have an Expedition Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 0
of Archaeology1SentinelSuffix(2.1–3)% chance for Empowered Enemies to have an Expedition Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 0
1MemoryLinesUniqueArea contains an Expedition Encounter
Ruinic68MapRelicPrefixYour Maps have +(15–25)% chance to contain an Expedition Encounteratlas_relic_small 2000
default 0
Ruinic68MapRelicPrefixYour Maps have +(30–45)% chance to contain an Expedition Encounteratlas_relic_medium 2000
default 0
Ruinic68MapRelicPrefixYour Maps have +(40–60)% chance to contain an Expedition Encounteratlas_relic_large 2000
default 0
Ruinic68MapRelicPrefixYour Maps have +(45–70)% chance to contain an Expedition Encounteratlas_relic_very_large 2000
default 0
Ruinic68MapRelicPrefixYour Maps have (80–100)% increased chance to contain an Expedition Encounteratlas_relic_small 2000
default 0
Ruinic68MapRelicPrefixYour Maps have (144–180)% increased chance to contain an Expedition Encounteratlas_relic_medium 2000
default 0
Ruinic68MapRelicPrefixYour Maps have (192–240)% increased chance to contain an Expedition Encounteratlas_relic_large 2000
default 0
Ruinic68MapRelicPrefixYour Maps have (224–280)% increased chance to contain an Expedition Encounteratlas_relic_very_large 2000
default 0
of Expedition68MapRelicSuffixExpeditions in your Maps have +(1–2) Remnantsatlas_relic_very_large 500
default 0
of Expedition68MapRelicSuffix(15–25)% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Mapsatlas_relic_small 1000
default 0
of Expedition68MapRelicSuffixExpedition Detonation Chains in your Maps travel (12–18)% sloweratlas_relic_medium 400
default 0
of Expedition68MapRelicSuffixExpeditions in your Maps have (80–100)% increased chance to be led by Tujenatlas_relic_large 250
default 0
of Expedition68MapRelicSuffixExpeditions in your Maps have (50–60)% increased chance to be led by Dannigatlas_relic_large 250
default 0
of Expedition68MapRelicSuffixExpedition Monsters in your Maps spawn with an additional (6–10)% of Life missingatlas_relic_large 600
default 0
of Expedition68MapRelicSuffixExpeditions in your Maps have (80–100)% increased chance to be led by Rogatlas_relic_large 250
default 0
of Expedition68MapRelicSuffixExpeditions in your Maps have (80–100)% increased chance to be led by Gwennenatlas_relic_large 250
default 0
1MapRelicUniqueYour Maps have no chance to contain Expedition Encounters
Scarabs found in your Maps cannot be Expedition Scarabs
Your Maps have +5% chance to contain other Extra Content that can
be turned off through Atlas Passives
1MapRelicUnique(200–250)% increased Explosive Radius in your Maps
(100–150)% increased Explosive Placement Range in your Maps
Expedition Monsters in your Maps spawn with an additional (10–15)% of Life missing
Number of Explosives is one
Item /7
Kalguuran Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Expedition Items reward type
Kalguuran Incubator
Stack Size: 1 / 10
Adds an incubated Expedition item to an equippable item
Item drops after killing {0} monsters
Expedition Scarab
Stack Size: 1 / 20
Limit: 1
Area contains an Expedition Encounter
Expedition Scarab of Runefinding
Stack Size: 1 / 20
Limit: 2
Expedition Encounters in Area have 100% increased
number of Runic Monster Markers
Expedition Scarab of Verisium Powder
Stack Size: 1 / 20
Limit: 1
Expedition Encounters in Area have 20% increased number of Explosives
80% increased Explosive Radius
Expedition Scarab of Archaeology
Stack Size: 1 / 20
Limit: 1
Remnants in Expedition Encounters in Area have 2 additional Suffixes and Prefixes
Expedition Scarab of the Skald
Stack Size: 1 / 20
Limit: 1
Expedition Encounters in Area are lead by Dannig
Unique /1
2% increased Maps found in Area
(200–250)% increased Explosive Radius in your Maps
(100–150)% increased Explosive Placement Range in your Maps
Expedition Monsters in your Maps spawn with an additional (10–15)% of Life missing
Number of Explosives is one
Passive /19
Mastery: Expedition
Your Maps have +20% chance to contain an Expedition Encounter
Mastery: Expedition
Remnants in your Maps have 30% chance to have an additional Suffix Modifier
Expeditions in your Maps have +2 Remnants
Mastery: Expedition
50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps
Your Maps contain 20% increased number of Runic Monster Markers
Mastery: Expedition
Expeditions in your Maps have 90% increased chance to be led by Tujen
Mastery: Expedition
Expeditions in your Maps have 65% increased chance to be led by Dannig
Mastery: Expedition
Expedition Monsters in your Maps spawn with an additional 20% of Life missing
Mastery: Expedition
Expeditions in your Maps have 90% increased chance to be led by Rog
Mastery: Expedition
Expeditions in your Maps have 90% increased chance to be led by Gwennen
Your Maps have no chance to contain the Sacred Grove
Scarabs found in your Maps cannot be Harvest Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Abysses
Scarabs found in your Maps cannot be Abyss Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Breaches
Scarabs found in your Maps cannot be Breach Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Expedition Encounters
Scarabs found in your Maps cannot be Expedition Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Legion Encounters
Scarabs found in your Maps cannot be Legion Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Ultimatum Encounters
Scarabs found in your Maps cannot be Ultimatum Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Blight Encounters
Scarabs found in your Maps cannot be Blight Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Ritual Altars
Scarabs found in your Maps cannot be Ritual Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Rogue's Markers, Contracts and Blueprints cannot be found in Your Maps
Your Maps have no chance to contain Smuggler's Caches
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Mirrors of Delirium
Scarabs found in your Maps cannot be Delirium Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Mastery: Expedition
Number of Explosives is one
200% increased Explosive Radius in your Maps
Expedition Monsters in your Maps spawn with an additional 10% of Life missing
100% increased Explosive Placement Range in your Maps

Guide

Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.