Fallen Reverend
Character: Mercenaries
Class: Str / Int (AurasMinionsTemplar)
Tribe: Keita











Skills are divided into three categories: Primary, Secondary and Utility. Select up to two skills from each category.
Primary
Absolution
Support Counts: High
Level: (1–20)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (180–200)%
Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
Deals (28–1213) to (43–1819) Physical Damage
Base duration is 1 seconds
Base secondary duration is 10 seconds
Maximum 3 Summoned Sentinels of Absolution
+(0–0.6) metres to radius
25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy
This Spell and Minions Convert 50% of Physical Damage to Lightning Damage


Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Lightning Penetration I
Supported Skills Penetrate 8% Lightning Resistance

Lightning Penetration II
Supported Skills Penetrate 10% Lightning Resistance

Greater Lightning Penetration III
Supported Skills Penetrate 12% Lightning Resistance

Lesser Minion Damage I
Minions from Supported Skills deal 15% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Minion Damage II
Minions from Supported Skills deal 20% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Greater Minion Damage III
Minions from Supported Skills deal 30% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Lesser Minion Life I
Supported Skills have 25% more Minion maximum Life

Minion Life II
Supported Skills have 40% more Minion maximum Life

Greater Minion Life III
Supported Skills have 60% more Minion maximum Life

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Spell Cascade I
Supported Area of Effect Skills also affect areas in front of and behind the targeted area

Spell Cascade III
Supported Area of Effect Skills also affect areas in front of and behind the targeted area

Lesser Shock Chance I
Supported Skills have 20% chance to Shock

Shock Chance II
Supported Skills have 40% chance to Shock

Greater Shock Chance III
Supported Skills have 60% chance to Shock

Lesser Critical Chance I
Supported Skills have 80% increased Critical Strike Chance

Critical Chance II
Supported Skills have 120% increased Critical Strike Chance

Greater Critical Chance III
Supported Skills have 200% increased Critical Strike Chance

Lesser Added Lightning I
Supported Skills have 1 to 23 added Lightning Damage

Added Lightning II
Supported Skills have 4 to 75 added Lightning Damage

Greater Added Lightning III
Supported Skills have 9 to 168 added Lightning Damage
Raise Spectre of Transience
Support Counts: High
Level: (1–20)
Cast Time: 0.65 sec
Raises a spectral version of a defeated foe as a temporary minion.
Raised Spectres have a Base Duration of 30 seconds
Spectres do not travel between Areas
Spectres do not travel between Areas
Maximum (4–6) Raised Spectres
Minions have +30% to all Elemental Resistances
55% more Minion Movement Speed
Minion Movement Speed is Capped
Minions have 1000% increased Critical Strike Chance
Raised Spectres are Level (28–70)


Lesser Minion Damage I
Minions from Supported Skills deal 15% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Minion Damage II
Minions from Supported Skills deal 20% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Greater Minion Damage III
Minions from Supported Skills deal 30% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Lesser Minion Life I
Supported Skills have 25% more Minion maximum Life

Minion Life II
Supported Skills have 40% more Minion maximum Life

Greater Minion Life III
Supported Skills have 60% more Minion maximum Life

Lesser Physical as Extra I
Gain 10% of Physical Damage as Extra Damage of a random Element

Physical as Extra II
Gain 20% of Physical Damage as Extra Damage of a random Element

Greater Physical as Extra III
Gain 35% of Physical Damage as Extra Damage of a random Element

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed

Attack Speed II
Supported Skills have 25% increased Attack Speed

Greater Attack Speed III
Supported Skills have 35% increased Attack Speed

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Critical Chance I
Supported Skills have 80% increased Critical Strike Chance

Critical Chance II
Supported Skills have 120% increased Critical Strike Chance

Greater Critical Chance III
Supported Skills have 200% increased Critical Strike Chance
Desecrate
Support Counts: Low
Level: (1–20)
Cooldown Time: 3.00 sec
Cast Time: 0.60 sec
Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies.
Deals (8.2–294) Base Chaos Damage per second
Base duration is 4 seconds
Spawns 5 corpses
Spawned corpses' level matches the area level, up to a maximum of Level (20–80)
Maximum of 10 corpses allowed


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use

Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier

DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier

Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier
Secondary
Reinforce: Fallen Bishop
Support Counts: None
Level: 1
Cooldown Time: 7.00 sec
Cast Time: 1.00 sec
Calls on a powerful undead clergyman which curses surrounding enemies.

Reinforce: Fallen Emperor
Support Counts: None
Level: 1
Cooldown Time: 7.00 sec
Cast Time: 1.00 sec
Calls on a long dead emporer to deliver brutal justice to deserving enemies.

Reinforce: Fallen Osseotitan
Support Counts: None
Level: 1
Cooldown Time: 7.00 sec
Cast Time: 1.00 sec
Calls on a Colossus of cursed bone to inflict pain on your foes.

Utility
Wrath
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that adds lightning damage to attacks, and makes spells deal more lightning damage.
+(0–1.9) metres to radius
You and nearby allies deal (2–16) to (37–248) additional Lightning Damage with Attacks
You and nearby allies deal (15–21)% more Spell Lightning Damage

Zealotry
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants bonuses to damage and critical strike chance of spells, and gives a chance to create Consecrated Ground against stronger enemies.
+(0–1.9) metres to radius
You and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds
You and nearby allies have (20–39)% increased Spell Critical Strike Chance
You and nearby allies deal (10–15)% more Spell Damage
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)

Battlemage's Cry
Support Counts: Low
Level: (1–20)
Cooldown Time: 8.00 sec
Use Time: 0.80 sec
Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.
Base duration is (2.5–3.4) seconds
(0–38)% increased Warcry Speed
Exerts the next 5 Melee Attacks you perform
Buff grants +0.5% to Critical Strike Chance per 5 power, counting a maximum of 25 Power
Counts total Power of Enemies in Range
(Vaal Attacks, Channelling Attacks, Retaliation Attacks, and Attacks which Repeat cannot be Exerted)
(Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)


Lesser Warcry Speed I
Supported Skills have 35% increased Warcry Speed

Warcry Speed II
Supported Skills have 50% increased Warcry Speed

Greater Warcry Speed III
Supported Skills have 75% increased Warcry Speed

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
Flame Dash
Support Counts: Low
Level: (1–20)
Cooldown Time: 3.50 sec (3 Times)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (80–140)%
Teleport to a location, damaging enemies and leaving a trail of burning ground.
Deals (7.5–654.3) Base Fire Damage per second
Base duration is 4 seconds
Deals (7–628) to (11–942) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0–19)% increased Cooldown Recovery Rate


Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Frostblink
Support Counts: Low
Level: (1–20)
Cooldown Time: (3.00–2.60) sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: (180–250)%
Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport.
Deals (9–1144) to (14–1716) Cold Damage
Base duration is 3 seconds
+(0–0.3) metres to radius
(15–19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area
(80–99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
(80–99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
(0–38)% increased maximum travel distance


Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Freeze Chance I
Supported Skills have 20% chance to Freeze

Freeze Chance II
Supported Skills have 40% chance to Freeze

Greater Freeze Chance III
Supported Skills have 60% chance to Freeze
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.