Infamous Blade Ambusher
Character: Mercenaries
Class: Dex / Int (TrapsMinesShadow)
Weapon: Daggers, Claws, Rune Daggers, One Hand Swords, Thrusting One Hand Swords
Tribe: Azadi
Blade Trap
Trarthan Agility

Spectral Throw of Trarthus
Spectral Helix of Trarthus

Smoke Mine
Flame Dash
Grace
Summon Skitterbots
Bear Trap
Skills are divided into three categories: Primary, Secondary and Utility. Select up to two skills from each category.

Primary

Blade Trap
Support Counts: High
Level: (1–20)
Attack Damage: (76–112)% of base
Effectiveness of Added Damage: (76–112)%
Throws a trap which, once triggered, swings two copies the equipped weapon around it in circles, each repeatedly damaging enemies it spins through.
Trap lasts +4 seconds
Rotates +4 times
25% increased rotation speed if Dual Wielding
Rotates +1 times if Dual Wielding
Base radius is (1.6–2.2) metres
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Lesser Throwing Speed I
Supported Skills have 15% increased Mine Throwing Speed
Supported Skills have 15% increased Trap Throwing Speed
Throwing Speed II
Supported Skills have 30% increased Mine Throwing Speed
Supported Skills have 30% increased Trap Throwing Speed
Greater Throwing Speed III
Supported Skills have 40% increased Mine Throwing Speed
Supported Skills have 40% increased Trap Throwing Speed
Charged Traps III
Supported Skills have 40% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
Lesser Trigger Radius I
Supported Skills have 20% increased Trap Trigger Area of Effect
Trigger Radius II
Supported Skills have 40% increased Trap Trigger Area of Effect
Greater Trigger Radius III
Supported Skills have 60% increased Trap Trigger Area of Effect
Physical as Extra Chaos II
Supported Skills gain 15% of Physical Damage as Extra Chaos Damage
Greater Physical as Extra Chaos III
Supported Skills gain 30% of Physical Damage as Extra Chaos Damage
Lesser Critical Chance I
Supported Skills have 80% increased Critical Strike Chance
Critical Chance II
Supported Skills have 120% increased Critical Strike Chance
Greater Critical Chance III
Supported Skills have 200% increased Critical Strike Chance
Lesser Critical Damage I
Supported Skills have +30% to Critical Strike Multiplier
Critical Damage II
Supported Skills have +45% to Critical Strike Multiplier
Greater Critical Damage III
Supported Skills have +70% to Critical Strike Multiplier
Lesser Trap and Mine Damage I
Supported Skills deal 15% more Trap and Mine Damage
Supported Skills have 25% less Trap Throwing Speed
Trap and Mine Damage II
Supported Skills deal 20% more Trap and Mine Damage
Supported Skills have 25% less Trap Throwing Speed
Greater Trap and Mine Damage III
Supported Skills deal 30% more Trap and Mine Damage
Supported Skills have 25% less Trap Throwing Speed
Multiple Traps III
Supported Skills throw up to 2 additional Traps
Lesser Concentrated Effect I
Supported Skills deal 20% more Area Damage
Supported Skills have 30% less Area of Effect
Concentrated Effect II
Supported Skills deal 30% more Area Damage
Supported Skills have 30% less Area of Effect
Greater Concentrated Effect III
Supported Skills deal 40% more Area Damage
Supported Skills have 30% less Area of Effect
Trarthan Agility
Support Counts: Low
Level: 1
Cooldown Time: 20.00 sec
Cast Time: 0.30 sec
Creates a temporary aura that grants action speed.
10% increased Action Speed
Base duration is 8 seconds
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
More Duration II
Supported Skills have 25% more Skill Effect Duration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed
Faster Casting II
Supported Skills have 25% increased Cast Speed
Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Secondary

Spectral Throw of Trarthus
Support Counts: High
Level: (1–20)
Attack Damage: (92–150)% of base
Effectiveness of Added Damage: (92–150)%
Throws a trap which, once triggered, fires many spectral weapons. They fly out in all directions and then return to where the trap triggered, in a spinning attack that damages enemies in their path.
Throw up to 1 additional Trap if dual wielding
Trap lasts +4 seconds
Fires +(3–5) Projectiles
Traps are thrown randomly around targeted location
Fires Projectiles in a circle
Lesser Trigger Radius I
Supported Skills have 20% increased Trap Trigger Area of Effect
Trigger Radius II
Supported Skills have 40% increased Trap Trigger Area of Effect
Greater Trigger Radius III
Supported Skills have 60% increased Trap Trigger Area of Effect
Lesser Throwing Speed I
Supported Skills have 15% increased Mine Throwing Speed
Supported Skills have 15% increased Trap Throwing Speed
Throwing Speed II
Supported Skills have 30% increased Mine Throwing Speed
Supported Skills have 30% increased Trap Throwing Speed
Greater Throwing Speed III
Supported Skills have 40% increased Mine Throwing Speed
Supported Skills have 40% increased Trap Throwing Speed
Lesser Trap and Mine Damage I
Supported Skills deal 15% more Trap and Mine Damage
Supported Skills have 25% less Trap Throwing Speed
Trap and Mine Damage II
Supported Skills deal 20% more Trap and Mine Damage
Supported Skills have 25% less Trap Throwing Speed
Greater Trap and Mine Damage III
Supported Skills deal 30% more Trap and Mine Damage
Supported Skills have 25% less Trap Throwing Speed
Charged Traps III
Supported Skills have 40% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
Lesser Faster Projectiles I
Supported Skills have 15% increased Projectile Speed
Faster Projectiles II
Supported Skills have 30% increased Projectile Speed
Greater Faster Projectiles III
Supported Skills have 40% increased Projectile Speed
Lesser Slower Projectiles I
Supported Skills have 15% reduced Projectile Speed
Slower Projectiles II
Supported Skills have 30% reduced Projectile Speed
Greater Slower Projectiles III
Supported Skills have 40% reduced Projectile Speed
Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles
Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles
Multiple Traps III
Supported Skills throw up to 2 additional Traps
Spectral Helix of Trarthus
Support Counts: High
Level: (1–20)
Attack Damage: (120–204)% of base
Effectiveness of Added Damage: (120–204)%
Throws a trap which, once triggered, fires a spectral weapon. It spins around while flying in a large spiral, damaging enemies in its path, and bouncing if it collides with walls.
Throw up to 1 additional Trap if dual wielding
Trap lasts +4 seconds
Bounces up to 3 times
Modifiers to number of Projectiles instead apply to the number of Bounces
Traps are thrown randomly around targeted location
Fires Projectiles in a circle
Spirals through 4.25 rotations
Lesser Trigger Radius I
Supported Skills have 20% increased Trap Trigger Area of Effect
Trigger Radius II
Supported Skills have 40% increased Trap Trigger Area of Effect
Greater Trigger Radius III
Supported Skills have 60% increased Trap Trigger Area of Effect
Lesser Throwing Speed I
Supported Skills have 15% increased Mine Throwing Speed
Supported Skills have 15% increased Trap Throwing Speed
Throwing Speed II
Supported Skills have 30% increased Mine Throwing Speed
Supported Skills have 30% increased Trap Throwing Speed
Greater Throwing Speed III
Supported Skills have 40% increased Mine Throwing Speed
Supported Skills have 40% increased Trap Throwing Speed
Lesser Trap and Mine Damage I
Supported Skills deal 15% more Trap and Mine Damage
Supported Skills have 25% less Trap Throwing Speed
Trap and Mine Damage II
Supported Skills deal 20% more Trap and Mine Damage
Supported Skills have 25% less Trap Throwing Speed
Greater Trap and Mine Damage III
Supported Skills deal 30% more Trap and Mine Damage
Supported Skills have 25% less Trap Throwing Speed
Charged Traps III
Supported Skills have 40% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
Lesser Faster Projectiles I
Supported Skills have 15% increased Projectile Speed
Faster Projectiles II
Supported Skills have 30% increased Projectile Speed
Greater Faster Projectiles III
Supported Skills have 40% increased Projectile Speed
Lesser Slower Projectiles I
Supported Skills have 15% reduced Projectile Speed
Slower Projectiles II
Supported Skills have 30% reduced Projectile Speed
Greater Slower Projectiles III
Supported Skills have 40% reduced Projectile Speed
Multiple Traps III
Supported Skills throw up to 2 additional Traps

Utility

Smoke Mine
Support Counts: Low
Level: (1–20)
Cooldown Time: 5.00 sec (3 Times)
Cast Time: 0.50 sec
Throws a mine that will then cause teleportation when detonated. Creates clouds of smoke that blinds enemies, and gives a temporary buff to movement speed.
Mine lasts 8 seconds
Base duration is (4–5) seconds
Base secondary duration is 1 seconds
Increases and Reductions to Mine Duration also apply to this Skill's Buff Duration
Only one Mine of this type can Detonate in each Detonation Sequence
Mines cannot be Re-armed
Mine Detonation is Instant
Buff grants (20–29)% increased Movement Speed
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser Throwing Speed I
Supported Skills have 15% increased Mine Throwing Speed
Supported Skills have 15% increased Trap Throwing Speed
Throwing Speed II
Supported Skills have 30% increased Mine Throwing Speed
Supported Skills have 30% increased Trap Throwing Speed
Greater Throwing Speed III
Supported Skills have 40% increased Mine Throwing Speed
Supported Skills have 40% increased Trap Throwing Speed
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
More Duration II
Supported Skills have 25% more Skill Effect Duration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
Flame Dash
Support Counts: Low
Level: (1–20)
Cooldown Time: 3.50 sec (3 Times)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (80–140)%
Teleport to a location, damaging enemies and leaving a trail of burning ground.
Deals (7.5–654.3) Base Fire Damage per second
Base duration is 4 seconds
Deals (7–628) to (11–942) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0–19)% increased Cooldown Recovery Rate
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed
Faster Casting II
Supported Skills have 25% increased Cast Speed
Greater Faster Casting III
Supported Skills have 35% increased Cast Speed
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
More Duration II
Supported Skills have 25% more Skill Effect Duration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Grace
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants evasion.
+(0–1.9) metres to radius
You and nearby allies gain (136–1545) additional Evasion Rating
You and nearby allies gain (20–29)% more Evasion rating
Summon Skitterbots
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Summons a Chilling Skitterbot and a Shocking Skitterbot, which will trigger traps and detonate mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant more trap and mine damage, and cannot be targeted or damaged.
(0–76)% increased Minion Movement Speed
Minions have (0–19)% increased Chill Effect
Minions have (0–19)% increased Shock Effect
Skitterbots grant 10% more Trap and Mine Damage
Bear Trap
Support Counts: Low
Level: (1–20)
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 300%
Throws a trap that damages and immobilises an enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires.
Deals (16–1447) to (22–2026) Physical Damage
Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is 3 seconds
Locks enemy in place
Enemies take 25% increased Damage from Trap or Mine Hits
Enemies have 80% less Movement Speed when the Debuff starts
Lesser Trigger Radius I
Supported Skills have 20% increased Trap Trigger Area of Effect
Trigger Radius II
Supported Skills have 40% increased Trap Trigger Area of Effect
Greater Trigger Radius III
Supported Skills have 60% increased Trap Trigger Area of Effect
Lesser Throwing Speed I
Supported Skills have 15% increased Mine Throwing Speed
Supported Skills have 15% increased Trap Throwing Speed
Throwing Speed II
Supported Skills have 30% increased Mine Throwing Speed
Supported Skills have 30% increased Trap Throwing Speed
Greater Throwing Speed III
Supported Skills have 40% increased Mine Throwing Speed
Supported Skills have 40% increased Trap Throwing Speed
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
Lesser Mitigation Ignore I
Hits from Supported Skills have 20% chance to ignore Enemy Physical Damage Reduction
Mitigation Ignore II
Hits from Supported Skills have 25% chance to ignore Enemy Physical Damage Reduction
Greater Mitigation Ignore III
Hits from Supported Skills have 30% chance to ignore Enemy Physical Damage Reduction
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
More Duration II
Supported Skills have 25% more Skill Effect Duration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.