Infamous Toxicologist
Character: Mercenaries
Class: Dex (NonEleBowRanger)
Weapon: Bows, Quivers
Tribe: Cyaxan
Withering Step
Chaotic Burst
Chaotic Shot

Vaal Caustic Arrow
Toxic Rain
Scourge Arrow of Menace
Caustic Arrow

Grace
Blink Arrow
Dash
Malevolence
Trarthan Agility
Skills are divided into three categories: Primary, Secondary and Utility. Select up to two skills from each category.

Primary

Withering Step
Support Counts: Low
Level: (1–20)
Cooldown Time: 3.00 sec
Cast Time: 0.30 sec
Grants Elusive and a buff that grants Phasing. While this buff is active, enemies in the surrounding area will be Withered.
Withered lasts 3 seconds
+(0–0.6) metres to radius
(0–38)% increased Effect of Elusive from this Skill
Inflicts +(4–6) Withered Debuffs the first time each Enemy enters the Area
Buff grants Phasing
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
(While you have Phasing, your movement is not blocked by Enemies)
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Gilded Wither Stacks III
Withering Step inflicts 5 additional Withered Debuffs
Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
Chaotic Burst
Support Counts: Low
Level: 1
Attack Damage: 160% of base
Effectiveness of Added Damage: 160%
Deals physical and chaos attack damage in an area.
Deals 1% more Damage
50% of Physical Damage Converted to Chaos Damage
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser Wither on Hit I
Supported Skills have 15% chance to inflict Withered on Hit
Wither on Hit II
Supported Skills have 30% chance to inflict Withered on Hit
Greater Wither on Hit III
Supported Skills have 45% chance to inflict Withered on Hit
Chaotic Shot
Support Counts: High
Level: 1
Cast Time: 1.00 sec
Effectiveness of Added Damage: 125%
Fire a rapidly decelerating arrow that converts part of the physical damage it deals to chaos. When it comes to a stop, it will trigger Chaotic Burst.
Deals 1% more Damage
20% of Physical Damage Converted to Chaos Damage
Poisons Enemies on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles
Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles
Physical as Extra Chaos II
Supported Skills gain 15% of Physical Damage as Extra Chaos Damage
Greater Physical as Extra Chaos III
Supported Skills gain 30% of Physical Damage as Extra Chaos Damage
Lesser Chaos Penetration I
Supported Skills Penetrate 10% Chaos Resistance
Chaos Penetration II
Supported Skills Penetrate 15% Chaos Resistance
Greater Chaos Penetration III
Supported Skills Penetrate 20% Chaos Resistance
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
Attack Speed II
Supported Skills have 25% increased Attack Speed
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Lesser Faster Projectiles I
Supported Skills have 15% increased Projectile Speed
Faster Projectiles II
Supported Skills have 30% increased Projectile Speed
Greater Faster Projectiles III
Supported Skills have 40% increased Projectile Speed
Lesser Chance to Poison I
Supported Skills have 20% chance to Poison on Hit
Chance to Poison II
Supported Skills have 35% chance to Poison on Hit
Greater Chance to Poison III
Supported Skills have 50% chance to Poison on Hit

Secondary

Vaal Caustic Arrow
Support Counts: High
Level: (1–20)
Cooldown Time: 10.00 sec
Attack Damage: (190–250)% of base
Effectiveness of Added Damage: (190–250)%
Requires Bows
Fires a slow-moving serpentine arrow which deals chaos damage while piercing enemies, and leaves a trail of caustic ground. Enemies standing on the caustic ground take chaos damage over time.
Projectiles Pierce all Targets
Deals (21.2–4622.5) Base Chaos Damage per second
Base duration is 6 seconds
60% of Physical Damage Converted to Chaos Damage
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Can't be Evaded
Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles
Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles
Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier
DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier
Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
More Duration II
Supported Skills have 25% more Skill Effect Duration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser Swift Affliction I
Supported Skills deal 15% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
Swift Affliction II
Supported Skills deal 20% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
Greater Swift Affliction III
Supported Skills deal 30% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
Toxic Rain
Support Counts: High
Level: (1–20)
Attack Damage: (50–73)% of base
Effectiveness of Added Damage: (50–73)%
Requires Bows
Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.
Deals (7.7–219.9) Base Chaos Damage per second
Base duration is 1 seconds
Fires +3 Arrows
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%
Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles
Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
More Duration II
Supported Skills have 25% more Skill Effect Duration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier
DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier
Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier
Physical as Extra Chaos II
Supported Skills gain 15% of Physical Damage as Extra Chaos Damage
Greater Physical as Extra Chaos III
Supported Skills gain 30% of Physical Damage as Extra Chaos Damage
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
Attack Speed II
Supported Skills have 25% increased Attack Speed
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Lesser Wither on Hit I
Supported Skills have 15% chance to inflict Withered on Hit
Wither on Hit II
Supported Skills have 30% chance to inflict Withered on Hit
Greater Wither on Hit III
Supported Skills have 45% chance to inflict Withered on Hit
Mirage Archer III
Maximum 1 Summoned Mirage Archer
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
Mirage Archer can use Triggered Attacks as though they were not Triggered
Mirage Archer uses Supported Skill with 60% less Attack Speed
Mirage Archer lasts 4 seconds
disable skill if weapon not bow [1]
mirage archer projectile additional height offset [-138]
Gilded Grasp III
Supported Skills inflict 1 Grasping Vine on Hit
Scourge Arrow of Menace
Support Counts: High
Level: (1–20)
Attack Damage: (69–76)% of base
Effectiveness of Added Damage: (69–76)%
Requires Bows
Fire an arrow that leaves a spore pod in its wake. The spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, each of which leaves its own spore pod.
Arrows Pierce all Targets
60% of Physical Damage Converted to Chaos Damage
Each Arrow leaves 1 Spore Pod
Each Spore Pod fires +4 Thorn Arrows
Thorn Arrows deal 33% less Damage
Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles
Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
More Duration II
Supported Skills have 25% more Skill Effect Duration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier
DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier
Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier
Physical as Extra Chaos II
Supported Skills gain 15% of Physical Damage as Extra Chaos Damage
Greater Physical as Extra Chaos III
Supported Skills gain 30% of Physical Damage as Extra Chaos Damage
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
Attack Speed II
Supported Skills have 25% increased Attack Speed
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Lesser Wither on Hit I
Supported Skills have 15% chance to inflict Withered on Hit
Wither on Hit II
Supported Skills have 30% chance to inflict Withered on Hit
Greater Wither on Hit III
Supported Skills have 45% chance to inflict Withered on Hit
Lesser Chance to Poison I
Supported Skills have 20% chance to Poison on Hit
Chance to Poison II
Supported Skills have 35% chance to Poison on Hit
Greater Chance to Poison III
Supported Skills have 50% chance to Poison on Hit
Gilded Additional Pods III
Each Arrow from Supported Scourge Arrow leaves +1 Spore Pod
Arrow Nova III
Supported Skills fire a Payload Arrow into the air
Projectiles from the Supported Skill Fire from where the Payload Arrow lands
Supported Skills Fire Projectiles in a circle
Supported Skills fire 3 additional Projectiles
Supported Skills can only be used with Bows
skill is rain skill [1]
Mirage Archer III
Maximum 1 Summoned Mirage Archer
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
Mirage Archer can use Triggered Attacks as though they were not Triggered
Mirage Archer uses Supported Skill with 60% less Attack Speed
Mirage Archer lasts 4 seconds
disable skill if weapon not bow [1]
mirage archer projectile additional height offset [-138]
Caustic Arrow
Support Counts: High
Level: (1–20)
Attack Damage: (55–64)% of base
Effectiveness of Added Damage: (55–64)%
Requires Bows
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.
Deals (8.8–1927.1) Base Chaos Damage per second
Base duration is 2 seconds
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0–0.6) metres to radius
Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles
Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
More Duration II
Supported Skills have 25% more Skill Effect Duration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier
DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier
Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier
Physical as Extra Chaos II
Supported Skills gain 15% of Physical Damage as Extra Chaos Damage
Greater Physical as Extra Chaos III
Supported Skills gain 30% of Physical Damage as Extra Chaos Damage
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
Attack Speed II
Supported Skills have 25% increased Attack Speed
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Lesser Wither on Hit I
Supported Skills have 15% chance to inflict Withered on Hit
Wither on Hit II
Supported Skills have 30% chance to inflict Withered on Hit
Greater Wither on Hit III
Supported Skills have 45% chance to inflict Withered on Hit
Mirage Archer III
Maximum 1 Summoned Mirage Archer
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
Mirage Archer can use Triggered Attacks as though they were not Triggered
Mirage Archer uses Supported Skill with 60% less Attack Speed
Mirage Archer lasts 4 seconds
disable skill if weapon not bow [1]
mirage archer projectile additional height offset [-138]
Gilded Caustic Conversion III
Supported Skills have 40% of Physical Damage Converted to Chaos Damage
Lesser Pierce I
Projectiles from Supported Skills Pierce 1 additional Target
Pierce II
Projectiles from Supported Skills Pierce 3 additional Targets
Greater Pierce III
Projectiles from Supported Skills Pierce 5 additional Targets
Greater Fork III
Projectiles from Supported Skills Fork

Utility

Grace
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants evasion.
+(0–1.9) metres to radius
You and nearby allies gain (136–1545) additional Evasion Rating
You and nearby allies gain (20–29)% more Evasion rating
Blink Arrow
Support Counts: Medium
Level: (1–20)
Cooldown Time: 3.00 sec
Requires Bows
Fires an arrow at the target destination. When the arrow lands, the user is teleported to it and a clone is summoned at the old location. The clone is a minion that copies the bow and quiver.
Base duration is 3 seconds
(0–47)% increased Cooldown Recovery Rate
Minions deal (0–57)% more Damage
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
More Duration II
Supported Skills have 25% more Skill Effect Duration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
Attack Speed II
Supported Skills have 25% increased Attack Speed
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Lesser Faster Projectiles I
Supported Skills have 15% increased Projectile Speed
Faster Projectiles II
Supported Skills have 30% increased Projectile Speed
Greater Faster Projectiles III
Supported Skills have 40% increased Projectile Speed
Lesser Minion Damage I
Minions from Supported Skills deal 15% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minion Damage II
Minions from Supported Skills deal 20% more Damage
Minions from Supported Skills have 25% less Maximum Life
Greater Minion Damage III
Minions from Supported Skills deal 30% more Damage
Minions from Supported Skills have 25% less Maximum Life
Lesser Minion Life I
Supported Skills have 25% more Minion maximum Life
Minion Life II
Supported Skills have 40% more Minion maximum Life
Greater Minion Life III
Supported Skills have 60% more Minion maximum Life
Dash
Support Counts: None
Level: (1–20)
Cooldown Time: 2.50 sec
Cast Time: 0.15 sec
Performs a series of quick teleports towards a targeted location.
(0–19)% increased Cooldown Recovery Rate
(0–57)% increased travel distance
This Spell's Cast Speed cannot be modified
Malevolence
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that multiplies damage over time and increases skill effect duration.
+(0–1.9) metres to radius
You and nearby allies deal (14–20)% more Damage over Time
You and nearby allies have (10–19)% increased Skill Effect Duration
Trarthan Agility
Support Counts: Low
Level: 1
Cooldown Time: 20.00 sec
Cast Time: 0.30 sec
Creates a temporary aura that grants action speed.
10% increased Action Speed
Base duration is 8 seconds
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
More Duration II
Supported Skills have 25% more Skill Effect Duration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed
Faster Casting II
Supported Skills have 25% increased Cast Speed
Greater Faster Casting III
Supported Skills have 35% increased Cast Speed
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