Long Staff
Staff
Physical Damage: 24-41
Critical Strike Chance: 7.5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 18, 35 Str, 35 Int
+20% Chance to Block Spell Damage while wielding a Staff
Long Staff Staff3 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 1xOrb of Augmentation · Rare: 2xOrb of Alchemy · Unique: 5xChaos Orb
DropLevel 18
BaseType Long Staff
Class Staves
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Weapons/TwoHandWeapons/Staves/Staff3
Tagsstaff, two_hand_weapon, twohand, weapon
IconArt/2DItems/Weapons/TwoHandWeapons/Staves/Staff3
ReferenceCommunity Wiki
+20% Chance to Block Spell Damage while wielding a Staff
FamilyStaffSpellBlockPercent
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • spell block with staff % Min: 20 Max: 20 Global
  • Craft Tagsblock
    keyval
    Base.tagstaff, two_hand_weapon, twohand, weapon, default
    Base.base_level1
    Weapon.weapon_classStaff
    Weapon.minimum_attack_distance0
    Weapon.maximum_attack_distance3
    Weapon.minimum_damage5
    Weapon.maximum_damage10
    Weapon.weapon_speed833
    Weapon.critical_chance500
    Weapon.accuracy_rating20
    Sockets.socket_info1:1:50 2:1:120 3:2:100 4:25:30 5:35:5 6:50:1, 1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5
    AttributeRequirements.strength_requirement100
    AttributeRequirements.dexterity_requirement0
    AttributeRequirements.intelligence_requirement0
    Mods.inventory_typeWeapon
    Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.txt
    Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.txt
    Mods.enable_raritynormal, magic, rare, unique
    Quality.max_quality20
    Unique /1
    +20% Chance to Block Spell Damage while wielding a Staff
    Grants Level 1 Vengeance Skill
    +(12–16)% Chance to Block Attack Damage while wielding a Staff
    30% increased Fire Damage
    Adds (12–18) to (22–26) Fire Damage
    Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
    Immune to Freeze and Chill while Ignited
    Battlemage
    (Warstaves are considered Staves)
    (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
    Edit

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