Omen Wand
Wand
Physical Damage: 26-49
Critical Strike Chance: 10%
Attacks per Second: 1.4
Requires Level 53, 200 Int
(27–31)% increased Spell Damage
Omen Wand Wand11 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 2xOrb of Alteration · Rare: 3xOrb of Alchemy · Unique: 5xChaos Orb
DropLevel 53
BaseType Omen Wand
Class Wands
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Weapons/OneHandWeapons/Wands/Wand11
Tagswand, ranged, one_hand_weapon, onehand, weapon
IconArt/2DItems/Weapons/OneHandWeapons/Wands/Wand6
ReferenceCommunity Wiki
(27–31)% increased Spell Damage
FamilySpellDamage
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • spell damage +% Min: 27 Max: 31 Global
  • Adds Tagshas_caster_mod
    Craft Tagscaster_damage damage caster
    keyval
    Base.tagwand, ranged, one_hand_weapon, onehand, weapon, default
    Base.base_level1
    Weapon.weapon_classWand
    Weapon.minimum_attack_distance0
    Weapon.maximum_attack_distance3
    Weapon.minimum_damage5
    Weapon.maximum_damage10
    Weapon.weapon_speed833
    Weapon.critical_chance500
    Weapon.accuracy_rating20
    AttributeRequirements.strength_requirement100
    AttributeRequirements.dexterity_requirement0
    AttributeRequirements.intelligence_requirement0
    Mods.inventory_typeWeapon
    Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.txt
    Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.txt
    Mods.enable_raritynormal, magic, rare, unique
    Quality.max_quality20
    Sockets.socket_info1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5
    Unique /1
    (27–31)% increased Spell Damage
    Adds (90–130) to (140–190) Chaos Damage to Spells
    (25–30)% increased Cast Speed
    +(5–10)% to Chaos Resistance
    Poisons you inflict deal Damage (30–50)% faster
    Lose 40 Mana when you use a Skill
    (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
    (They will deal the same total damage over a shorter duration)
    Edit

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