Rusted Sword
One Hand Sword
Physical Damage: 4-9
Critical Strike Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires 8 Str, 8 Dex
40% increased Global Accuracy Rating

Rusted Sword OneHandSword1 /9
Name | Show Full Descriptions |
---|---|
Cost | iLvl 1: Normal: 1x![]() ![]() ![]() ![]() |
DropLevel | 1 |
BaseType | Rusted Sword |
Class | One Hand Swords |
Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
Type | Metadata/Items/Weapons/OneHandWeapons/OneHandSwords/OneHandSword1 |
Tags | sword, one_hand_weapon, onehand, weapon |
Icon | Art/2DItems/Weapons/OneHandWeapons/OneHandSwords/OneHandSword1 |
Reference | Community Wiki |
40% increased Global Accuracy Rating
Family | IncreasedAccuracy |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
key | val |
---|---|
Base.tag | sword, one_hand_weapon, onehand, weapon, default |
Base.base_level | 1 |
Weapon.weapon_class | OneHandSword |
Weapon.minimum_attack_distance | 0 |
Weapon.maximum_attack_distance | 3 |
Weapon.minimum_damage | 5 |
Weapon.maximum_damage | 10 |
Weapon.weapon_speed | 833 |
Weapon.critical_chance | 500 |
Weapon.accuracy_rating | 20 |
AttributeRequirements.strength_requirement | 100 |
AttributeRequirements.dexterity_requirement | 0 |
AttributeRequirements.intelligence_requirement | 0 |
Mods.inventory_type | Weapon |
Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.txt |
Mods.mod_stat_description_list | Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt |
Mods.enable_rarity | normal, magic, rare, unique |
Quality.max_quality | 20 |
Sockets.socket_info | 1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5 |
Unique /4
40% increased Global Accuracy Rating
100% increased Damage when on Low Life
50% increased Physical Damage
Adds 2 to 6 Physical Damage
10% increased Attack Speed
+(20–30) to maximum Life
Grants 2 Life per Enemy Hit
(You are on Low Life if you have 50% of your Maximum Life or less)
40% increased Global Accuracy Rating
Adds 2 to 6 Physical Damage
2% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charges
20% increased Area of Effect
33% chance to gain a Frenzy Charge on Kill
40% increased Global Accuracy Rating
100% increased Damage when on Low Life
50% increased Physical Damage
Adds (83–91) to (123–130) Physical Damage
10% increased Attack Speed
+(20–30) to maximum Life
Grants 2 Life per Enemy Hit
You have Onslaught while on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
40% increased Global Accuracy Rating
(20–50)% increased Physical Damage
Adds (3–4) to (5–8) Physical Damage
15% increased Attack Speed
Gain (25–30)% of Physical Damage as Extra Cold Damage
10% increased Damage taken from Skeletons
10% increased Damage taken from Ghosts
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.