Sallet
Helmet
Armour: 37–48
Evasion Rating: 37–48
Requires Level 13, 18 Str, 18 Dex
Sallet HelmetStrDex2 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 1xOrb of Augmentation · Rare: 2xOrb of Alchemy · Unique: 5xChaos Orb
DropLevel 13
BaseType Sallet
Class Helmets
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Armours/Helmets/HelmetStrDex2
Tagsstr_dex_armour, helmet, armour
IconArt/2DItems/Armours/Helmets/HelmetStrDex2
ReferenceCommunity Wiki
[
    {
        "version": "2",
        "abstract": true,
        "extends": "Metadata/Items/Armours/AbstractArmour",
        "Base": [
            [
                "x_size",
                "2"
            ],
            [
                "y_size",
                "2"
            ],
            [
                "tag",
                "helmet"
            ]
        ],
        "Mods": [
            [
                "inventory_type",
                "Helm"
            ]
        ],
        "filename": "Metadata/Items/Armours/Helmets/AbstractHelmet"
    },
    {
        "version": "2",
        "abstract": true,
        "extends": "Metadata/Items/Equipment",
        "Base": [
            [
                "tag",
                "armour"
            ]
        ],
        "AttributeRequirements": null,
        "Quality": [
            [
                "max_quality",
                "20"
            ]
        ],
        "Armour": null,
        "Sockets": [
            [
                "socket_info",
                "1:1:100 2:1:90 3:2:80 4:25:30 5:9999:20 6:9999:5"
            ]
        ],
        "filename": "Metadata/Items/Armours/AbstractArmour"
    },
    {
        "version": "2",
        "abstract": true,
        "extends": "Metadata/Items/Item",
        "LocalStats": [],
        "Mods": [
            [
                "stat_description_list",
                "Metadata/StatDescriptions/stat_descriptions.txt"
            ],
            [
                "mod_stat_description_list",
                "Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt"
            ],
            [
                "enable_rarity",
                "normal"
            ],
            [
                "enable_rarity",
                "magic"
            ],
            [
                "enable_rarity",
                "rare"
            ],
            [
                "enable_rarity",
                "unique"
            ]
        ],
        "Base": null,
        "filename": "Metadata/Items/Equipment"
    },
    {
        "version": "2",
        "abstract": true,
        "extends": "nothing",
        "Base": [
            [
                "base_level",
                "1"
            ],
            [
                "tag",
                "default"
            ]
        ],
        "filename": "Metadata/Items/Item"
    }
]
Unique /1
(30–80)% increased Armour and Evasion
(30–50)% increased Projectile Speed
(10–30)% increased Projectile Damage
Projectiles cannot collide with Enemies in Close Range
Far Shot
(Close Range is up to 2 metres)
(Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther)
Edit

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