Strapped Boots
Boots
Evasion Rating: 30–39
Energy Shield: 7–9
Requires Level 16, 18 Dex, 18 Int
Strapped Boots BootsDexInt2 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 1xOrb of Augmentation · Rare: 2xOrb of Alchemy · Unique: 5xChaos Orb
DropLevel 16
BaseType Strapped Boots
Class Boots
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Armours/Boots/BootsDexInt2
Tagsdex_int_armour, boots, armour
IconArt/2DItems/Armours/Boots/BootsDexInt2
ReferenceCommunity Wiki
keyval
Base.x_size2
Base.y_size2
Base.tagboots, armour, default
Base.base_level1
Mods.inventory_typeBoots
Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.txt
Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.txt
Mods.enable_raritynormal, magic, rare, unique
Quality.max_quality20
Sockets.socket_info1:1:100 2:1:90 3:2:80 4:25:30 5:9999:20 6:9999:5
Unique /2
+(20–30) to Dexterity
+(30–50) to Evasion Rating
+(15–30) to maximum Energy Shield
+20% to Cold Resistance
20% increased Movement Speed
15% increased Damage taken while on Full Energy Shield
20% increased Movement Speed while on Full Energy Shield
+(20–30) to Strength
+(20–30) to Dexterity
+20% to Cold Resistance
15% increased Movement Speed
Iron Reflexes
(Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating)
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.