Valour
You gain Valour by killing enemies, or hitting rare & unique enemies, in melee combat, and consume it to place banners.
Attribute /6
valour
Key | Value |
---|---|
Cost | iLvl 1: Normal: 3x![]() ![]() ![]() ![]() |
Acronym | Ignite |
BuffIcon | ![]() |
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 4 |
Skill Gem /3
You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.
You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.
You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.
Misc mods /2
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of the Champion | 1 | Charm | Suffix | When you leave your Banner's Area, recover (10–15)% of the Valour consumed for that Banner | dex_animal_charm 500 str_animal_charm 500 default 0 |
of the Champion | 60 | Charm | Suffix | When you leave your Banner's Area, recover (16–25)% of the Valour consumed for that Banner | dex_animal_charm 250 str_animal_charm 250 default 0 |
Unique /1
Having a placed Banner does not prevent you gaining Valour
(25–40)% increased Melee Damage
+(60–90) to maximum Life
(25–50)% increased Valour gained
(Valour is gained while you have a Banner skill and augments the power of those skills)
(By default you gain 1 Valour on Melee Kill, or on Melee Hit against Rare or Unique enemies, no more than once every 0.5 seconds, up to a maximum of 50)
Passive /2
Gain 3 Endurance Charges when you consume maximum Valour to place a Banner
Gain 3 Frenzy Charges when you consume maximum Valour to place a Banner
+30 to maximum Valour
(Valour is gained while you have a Banner skill and augments the power of those skills)
(By default you gain 1 Valour on Melee Kill, or on Melee Hit against Rare or Unique enemies, no more than once every 0.5 seconds, up to a maximum of 50)
Ascendancy Passive /1
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.