Verwunschener Monolith
Konstrukt
Kann nicht betäubt werden
Kann nicht zurückgestoßen werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
SpectreN
Tagsconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Leben
1000%
Ailment Threshold
1000%
Widerstand
40 40 40 25
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
DoedreStonePillar
Metadata
DoedreStonePillarVulnerability
Stufe
68
Leben
64,334
Rüstung
28,790
Ausweichwert
4,739
Damage
374
Zauberschaden
374
Genauigkeit
580
Attack Time
1.5
Erfahrung
10,255
Minion Life
13,955
Minion Damage
298
Ailment Threshold
64,334
Chill
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
EmptyActionSpellDoedreCursePillar
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 4 Sek.

Object Type

version 2
extends "Metadata/Monsters/Doedre/DoedreStonePillar"

Actor 
{ 
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Doedre/DoedreStonePillar"

Render
{
	preload_buff_visual = "doedre_pillar_red_aura"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarVulnerability"] = {
    name = "Accursed Monolith",
    life = 10,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EmptyActionSpellDoedreCursePillar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellDoedreCursePillar"] = {
    name = "EmptyActionSpellDoedreCursePillar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Kann nicht betäubt werden
IdMonsterImplicitCannotBeStunned1
FamilyMonsterCannotBeStunned
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Kann nicht zurückgestoßen werden
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Verwunschener Monolith
    Konstrukt
    Kann nicht betäubt werden
    Kann nicht zurückgestoßen werden
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Accursed Monolith
    SpectreN
    Tagsconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
    Leben
    600%
    Ailment Threshold
    600%
    Widerstand
    40 40 40 25
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    DoedreStonePillarUber
    Metadata
    DoedreStonePillarVulnerabilityUber
    Stufe
    68
    Leben
    38,600
    Rüstung
    28,790
    Ausweichwert
    4,739
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    580
    Attack Time
    1.5
    Erfahrung
    10,255
    Minion Life
    8,373
    Minion Damage
    298
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    EmptyActionSpellDoedreCursePillar
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 4 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Render
    {
    	preload_buff_visual = "doedre_pillar_red_aura"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarVulnerabilityUber"] = {
        name = "Accursed Monolith",
        life = 6,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillar"] = {
        name = "EmptyActionSpellDoedreCursePillar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Kann nicht betäubt werden
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Kann nicht zurückgestoßen werden
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Verwunschener Monolith
    Konstrukt
    Kann nicht betäubt werden
    Kann nicht zurückgestoßen werden
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Accursed Monolith
    SpectreN
    Tagsconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
    Leben
    1000%
    Ailment Threshold
    1000%
    Widerstand
    40 40 40 25
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    DoedreStonePillar
    Metadata
    DoedreStonePillarTemporalChains
    Stufe
    68
    Leben
    64,334
    Rüstung
    28,790
    Ausweichwert
    4,739
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    580
    Attack Time
    1.5
    Erfahrung
    10,255
    Minion Life
    13,955
    Minion Damage
    298
    Ailment Threshold
    64,334
    Chill
    203
    Shock
    203
    Brittle
    1,151
    Scorch
    203
    Sap
    562
    EmptyActionSpellDoedreCursePillar
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 4 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Actor 
    { 
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Render
    {
    	preload_buff_visual = "doedre_pillar_purple_aura"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarTemporalChains"] = {
        name = "Accursed Monolith",
        life = 10,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillar"] = {
        name = "EmptyActionSpellDoedreCursePillar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Kann nicht betäubt werden
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Kann nicht zurückgestoßen werden
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Verwunschener Monolith
    Konstrukt
    Kann nicht betäubt werden
    Kann nicht zurückgestoßen werden
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Accursed Monolith
    SpectreN
    Tagsconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
    Leben
    600%
    Ailment Threshold
    600%
    Widerstand
    40 40 40 25
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    DoedreStonePillarUber
    Metadata
    DoedreStonePillarTemporalChainsUber
    Stufe
    68
    Leben
    38,600
    Rüstung
    28,790
    Ausweichwert
    4,739
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    580
    Attack Time
    1.5
    Erfahrung
    10,255
    Minion Life
    8,373
    Minion Damage
    298
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    EmptyActionSpellDoedreCursePillar
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 4 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Render
    {
    	preload_buff_visual = "doedre_pillar_purple_aura"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarTemporalChainsUber"] = {
        name = "Accursed Monolith",
        life = 6,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillar"] = {
        name = "EmptyActionSpellDoedreCursePillar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Kann nicht betäubt werden
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Kann nicht zurückgestoßen werden
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Verwunschener Monolith
    Konstrukt
    Kann nicht betäubt werden
    Kann nicht zurückgestoßen werden
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Accursed Monolith
    SpectreN
    Tagsconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
    Leben
    1000%
    Ailment Threshold
    1000%
    Widerstand
    40 40 40 25
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    DoedreStonePillar
    Metadata
    DoedreStonePillarEnfeeble
    Stufe
    68
    Leben
    64,334
    Rüstung
    28,790
    Ausweichwert
    4,739
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    580
    Attack Time
    1.5
    Erfahrung
    10,255
    Minion Life
    13,955
    Minion Damage
    298
    Ailment Threshold
    64,334
    Chill
    203
    Shock
    203
    Brittle
    1,151
    Scorch
    203
    Sap
    562
    EmptyActionSpellDoedreCursePillar
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 4 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    Actor 
    { 
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Render
    {
    	preload_buff_visual = "doedre_pillar_green_aura"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarEnfeeble"] = {
        name = "Accursed Monolith",
        life = 10,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillar"] = {
        name = "EmptyActionSpellDoedreCursePillar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Kann nicht betäubt werden
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Kann nicht zurückgestoßen werden
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Verwunschener Monolith
    Konstrukt
    Kann nicht betäubt werden
    Kann nicht zurückgestoßen werden
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Accursed Monolith
    SpectreN
    Tagsconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
    Leben
    600%
    Ailment Threshold
    600%
    Widerstand
    40 40 40 25
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    DoedreStonePillarUber
    Metadata
    DoedreStonePillarEnfeebleUber
    Stufe
    68
    Leben
    38,600
    Rüstung
    28,790
    Ausweichwert
    4,739
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    580
    Attack Time
    1.5
    Erfahrung
    10,255
    Minion Life
    8,373
    Minion Damage
    298
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    EmptyActionSpellDoedreCursePillar
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 4 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Render
    {
    	preload_buff_visual = "doedre_pillar_green_aura"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarEnfeebleUber"] = {
        name = "Accursed Monolith",
        life = 6,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillar"] = {
        name = "EmptyActionSpellDoedreCursePillar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Kann nicht betäubt werden
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Kann nicht zurückgestoßen werden
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Verwunschener Monolith
    Konstrukt
    Kann nicht betäubt werden
    Kann nicht zurückgestoßen werden
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Accursed Monolith
    SpectreN
    Tagsconstruct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
    Leben
    1000%
    Ailment Threshold
    1000%
    Widerstand
    40 40 40 25
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    DoedreStonePillar
    Metadata
    DoedreStonePillarVulnerabilityStandalone
    Stufe
    68
    Leben
    64,334
    Rüstung
    28,790
    Ausweichwert
    4,739
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    580
    Attack Time
    1.5
    Erfahrung
    10,255
    Minion Life
    13,955
    Minion Damage
    298
    Ailment Threshold
    64,334
    Chill
    203
    Shock
    203
    Brittle
    1,151
    Scorch
    203
    Sap
    562
    EmptyActionSpellDoedreCursePillarStandalone
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 1.8 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    DiesAfterTime {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Render
    {
    	preload_buff_visual = "doedre_pillar_red_aura"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarVulnerabilityStandalone"] = {
        name = "Accursed Monolith",
        life = 10,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillarStandalone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillarStandalone"] = {
        name = "EmptyActionSpellDoedreCursePillarStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Kann nicht betäubt werden
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Kann nicht zurückgestoßen werden
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Verwunschener Monolith
    Konstrukt
    Kann nicht betäubt werden
    Kann nicht zurückgestoßen werden
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Accursed Monolith
    SpectreN
    Tagsconstruct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
    Leben
    1000%
    Ailment Threshold
    1000%
    Widerstand
    40 40 40 25
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    DoedreStonePillar
    Metadata
    DoedreStonePillarTemporalChainsStandalone
    Stufe
    68
    Leben
    64,334
    Rüstung
    28,790
    Ausweichwert
    4,739
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    580
    Attack Time
    1.5
    Erfahrung
    10,255
    Minion Life
    13,955
    Minion Damage
    298
    Ailment Threshold
    64,334
    Chill
    203
    Shock
    203
    Brittle
    1,151
    Scorch
    203
    Sap
    562
    EmptyActionSpellDoedreCursePillarStandalone
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 1.8 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    DiesAfterTime {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Render
    {
    	preload_buff_visual = "doedre_pillar_purple_aura"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarTemporalChainsStandalone"] = {
        name = "Accursed Monolith",
        life = 10,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillarStandalone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillarStandalone"] = {
        name = "EmptyActionSpellDoedreCursePillarStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Kann nicht betäubt werden
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Kann nicht zurückgestoßen werden
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Verwunschener Monolith
    Konstrukt
    Kann nicht betäubt werden
    Kann nicht zurückgestoßen werden
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Accursed Monolith
    SpectreN
    Tagsconstruct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
    Leben
    1000%
    Ailment Threshold
    1000%
    Widerstand
    40 40 40 25
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    DoedreStonePillar
    Metadata
    DoedreStonePillarEnfeebleStandalone
    Stufe
    68
    Leben
    64,334
    Rüstung
    28,790
    Ausweichwert
    4,739
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    580
    Attack Time
    1.5
    Erfahrung
    10,255
    Minion Life
    13,955
    Minion Damage
    298
    Ailment Threshold
    64,334
    Chill
    203
    Shock
    203
    Brittle
    1,151
    Scorch
    203
    Sap
    562
    EmptyActionSpellDoedreCursePillarStandalone
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 1.8 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    DiesAfterTime {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Render
    {
    	preload_buff_visual = "doedre_pillar_green_aura"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarEnfeebleStandalone"] = {
        name = "Accursed Monolith",
        life = 10,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillarStandalone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillarStandalone"] = {
        name = "EmptyActionSpellDoedreCursePillarStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Kann nicht betäubt werden
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Kann nicht zurückgestoßen werden
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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