SpectreY
AreaDie Vaal-Ruinen, Das ewige Laboratorium, Sackgasse, Versiegelte Kanäle, Arkane Kammern, Gesperrte Galerie, Vergessener Kanal, Abgelegener Kanal, Mondscheinkammern, Sackgasse, Versiegelte Kanäle, Arkane Kammern, Gesperrte Galerie, Vergessener Kanal, Abgelegener Kanal, Mondscheinkammern, InvasionBoss, Der See von Kalandra
TagsZauberer, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
Packs
  • Die Vaal-Ruinen: Uraltes Konstrukt
  • Das ewige Laboratorium: Uraltes Konstrukt, Uraltes Konstrukt
  • WorldAreas#834: Uraltes Konstrukt, Vaal-Gefallener, Vaal-Gefallener
  • WorldAreas#928: Uraltes Konstrukt, Vaal-Gefallener, Vaal-Gefallener
  • WorldAreas#1379: Uraltes Konstrukt, Vaal-Gefallener
  • WorldAreas#1380: Uraltes Konstrukt, Vaal-Gefallener
  • WorldAreas#1363: Uraltes Konstrukt, Uraltes Konstrukt
  • InvasionBoss: Apparatur des Urteils, Uraltes Konstrukt
  • InvasionBoss: Schrapnellträger, Uraltes Konstrukt
  • Uraltes Konstrukt
  • Chaoswache, Uraltes Konstrukt, Rottender Kläger, Bürstenviper
  • Leben
    119%
    Energy Shield From Life
    50%
    Ailment Threshold
    119%
    Widerstand
    0 0 0 40
    Damage
    168%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Fragment
    Metadata
    Fragment
    Stufe
    68
    Leben
    3,828
    Rüstung
    28,790
    Ausweichwert
    4,739
    Energieschild
    3,646
    Damage
    628
    Zauberschaden
    628
    Genauigkeit
    580
    Attack Time
    1.32
    Erfahrung
    10,255
    Minion Life
    830
    Minion Energy Shield
    791
    Minion Damage
    501
    Ailment Threshold
    7,656
    Chill
    24
    Shock
    24
    Brittle
    137
    Scorch
    24
    Sap
    67
    IncaMinionProjectile
    Spell, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.33 Sek.
    Verursacht 135.8 bis 204.4 physischen Schaden
    Verursacht 90.11 bis 135.8 Chaosschaden
    75% verkürzte Fertigkeitenreichweite
    base is projectile [1]
    visual hit effect chaos is green [1]
    MonsterWaitVeryShort
    Abklingzeit: 1 Sek.
    Basisdauer beträgt 0.5 Sekunden

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/Fragment"] = {
        name = "Ancient Construct",
        life = 1.19,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.68,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncaMinionProjectile",
            "MonsterWaitVeryShort",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaMinionProjectile"] = {
        name = "IncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_range_+%",
            "visual_hit_effect_chaos_is_green",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShort"] = {
        name = "MonsterWaitVeryShort",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Uraltes Konstrukt
    Konstrukt
    Fertigkeiten feuern 2 zusätzliche Projektile
    Ancient Construct
    SpectreY
    AreaDie Kavernen, Die uralte Pyramide, Tempel der Vergänglichkeit - Ebene 2, Das ewige Laboratorium, Verbotene Kammer, Verbotene Kammer
    TagsZauberer, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
    Packs
  • Die Kavernen, Die uralte Pyramide: Uraltes Konstrukt
  • Tempel der Vergänglichkeit - Ebene 2: Uraltes Konstrukt
  • Das ewige Laboratorium: Uraltes Konstrukt, Uraltes Konstrukt
  • WorldAreas#1363: Uraltes Konstrukt, Uraltes Konstrukt
  • Uraltes Konstrukt
  • Leben
    119%
    Energy Shield From Life
    50%
    Ailment Threshold
    119%
    Widerstand
    0 0 0 40
    Damage
    168%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Fragment
    Metadata
    FragmentMultipleProjectile
    Stufe
    68
    Leben
    3,828
    Rüstung
    28,790
    Ausweichwert
    4,739
    Energieschild
    3,646
    Damage
    628
    Zauberschaden
    628
    Genauigkeit
    580
    Attack Time
    1.32
    Erfahrung
    10,255
    Minion Life
    830
    Minion Energy Shield
    791
    Minion Damage
    501
    Ailment Threshold
    7,656
    Chill
    24
    Shock
    24
    Brittle
    137
    Scorch
    24
    Sap
    67
    IncaMinionProjectile
    Spell, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.33 Sek.
    Verursacht 135.8 bis 204.4 physischen Schaden
    Verursacht 90.11 bis 135.8 Chaosschaden
    75% verkürzte Fertigkeitenreichweite
    base is projectile [1]
    visual hit effect chaos is green [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentMultipleProjectile"] = {
        name = "Ancient Construct",
        life = 1.19,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.68,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaMinionProjectile"] = {
        name = "IncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_range_+%",
            "visual_hit_effect_chaos_is_green",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
        },
    }
    
    Fertigkeiten feuern 2 zusätzliche Projektile
    IdMonsterMultipleProjectilesImplicit1
    FamilyMonsterMultipleProjectile
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • number of additional projectiles Min: 2 Max: 2 Global
  • Uraltes Konstrukt
    Konstrukt
    Ancient Construct
    SpectreN
    TagsZauberer, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
    Leben
    119%
    Energy Shield From Life
    50%
    Ailment Threshold
    119%
    Widerstand
    0 0 0 40
    Damage
    168%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Fragment
    Metadata
    FragmentMachinarium
    Stufe
    68
    Leben
    3,828
    Rüstung
    28,790
    Ausweichwert
    4,739
    Energieschild
    3,646
    Damage
    628
    Zauberschaden
    628
    Genauigkeit
    580
    Attack Time
    1.32
    Erfahrung
    10,255
    Minion Life
    830
    Minion Energy Shield
    791
    Minion Damage
    501
    Ailment Threshold
    7,656
    Chill
    24
    Shock
    24
    Brittle
    137
    Scorch
    24
    Sap
    67
    IncaMinionProjectileMachinarium
    Spell, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.33 Sek.
    Verursacht 135.8 bis 204.4 physischen Schaden
    Verursacht 90.11 bis 135.8 Chaosschaden
    75% verkürzte Fertigkeitenreichweite
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/incaminion/IncaMinion"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/incaminion/IncaMinion"
    
    Life
    {
    	on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/inca_shadow/payloads/death.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentMachinarium"] = {
        name = "Ancient Construct",
        life = 1.19,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.68,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncaMinionProjectileMachinarium",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaMinionProjectileMachinarium"] = {
        name = "IncaMinionProjectileMachinarium",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_range_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -75, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    Uraltes Konstrukt
    Konstrukt
    Ancient Construct
    SpectreY
    AreaDoryanis Machinarium
    TagsZauberer, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
    Packs
  • Doryanis Machinarium: Uraltes Konstrukt
  • Leben
    119%
    Energy Shield From Life
    50%
    Ailment Threshold
    119%
    Widerstand
    0 0 0 40
    Damage
    168%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Fragment
    Metadata
    FragmentMachinariumNormal
    Stufe
    81
    Leben
    15,112
    Rüstung
    79,317
    Ausweichwert
    7,362
    Energieschild
    8,081
    Damage
    1,349
    Zauberschaden
    1,349
    Genauigkeit
    960
    Attack Time
    1.32
    Erfahrung
    12,863
    Minion Life
    2,930
    Minion Energy Shield
    1,567
    Minion Damage
    1,130
    Ailment Threshold
    30,224
    Chill
    96
    Shock
    96
    Brittle
    541
    Scorch
    96
    Sap
    264
    IncaMinionProjectileMachinarium
    Spell, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.33 Sek.
    Verursacht 173.5 bis 261.1 physischen Schaden
    Verursacht 115.1 bis 173.5 Chaosschaden
    75% verkürzte Fertigkeitenreichweite
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentMachinariumNormal"] = {
        name = "Ancient Construct",
        life = 1.19,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.68,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncaMinionProjectileMachinarium",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaMinionProjectileMachinarium"] = {
        name = "IncaMinionProjectileMachinarium",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_range_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -75, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    Uraltes Konstrukt
    Konstrukt
    Fertigkeiten feuern 2 zusätzliche Projektile
    Ancient Construct
    SpectreY
    AreaDie Opferspitze, Der faszinierende Abgrund
    TagsZauberer, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
    Packs
  • Die Opferspitze: Vaal-Totem, Vaal-Totem, Grinsendes Totem, Grinsendes Totem, Grinsendes Totem, Uraltes Konstrukt, Vaal-Gefallener
  • Die Opferspitze: Vaal-Totem, Vaal-Totem, Grinsendes Totem, Grinsendes Totem, Grinsendes Totem, Uraltes Konstrukt, Vaal-Donnerwache
  • Der faszinierende Abgrund: Vaal-Totem, Vaal-Totem, Grinsendes Totem, Grinsendes Totem, Grinsendes Totem, Uraltes Konstrukt, Vaal-Gefallener
  • Der faszinierende Abgrund: Vaal-Totem, Vaal-Totem, Grinsendes Totem, Grinsendes Totem, Grinsendes Totem, Uraltes Konstrukt, Vaal-Donnerwache
  • Leben
    175%
    Energy Shield From Life
    50%
    Ailment Threshold
    175%
    Widerstand
    0 0 0 40
    Damage
    280%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Erfahrung
    140%
    Model Size
    100%
    Type
    FragmentAtziri
    Metadata
    FragmentMultipleProjectileAtziri
    Stufe
    80
    Leben
    19,804
    Rüstung
    73,441
    Ausweichwert
    7,124
    Energieschild
    11,189
    Damage
    2,122
    Zauberschaden
    2,122
    Genauigkeit
    924
    Attack Time
    1.32
    Erfahrung
    17,797
    Minion Life
    3,872
    Minion Energy Shield
    2,188
    Minion Damage
    1,771
    Ailment Threshold
    39,608
    Chill
    125
    Shock
    125
    Brittle
    709
    Scorch
    125
    Sap
    346
    IncaMinionProjectile
    Spell, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.33 Sek.
    Verursacht 170.3 bis 256.2 physischen Schaden
    Verursacht 112.9 bis 170.3 Chaosschaden
    75% verkürzte Fertigkeitenreichweite
    base is projectile [1]
    visual hit effect chaos is green [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentMultipleProjectileAtziri"] = {
        name = "Ancient Construct",
        life = 1.75,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 2.8,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaMinionProjectile"] = {
        name = "IncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_range_+%",
            "visual_hit_effect_chaos_is_green",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
        },
    }
    
    Fertigkeiten feuern 2 zusätzliche Projektile
    IdMonsterMultipleProjectilesImplicit1
    FamilyMonsterMultipleProjectile
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • number of additional projectiles Min: 2 Max: 2 Global
  • Uraltes Konstrukt
    Konstrukt
    royale monster armour drop chance permyriad [80]
    royale monster currency drop chance permyriad [200]
    royale monster flask drop chance permyriad [0]
    royale monster skill gem drop chance permyriad [300]
    royale monster support gem drop chance permyriad [75]
    royale monster unique drop chance permyriad [8]
    royale monster weapon drop chance permyriad [80]
    Ancient Construct
    SpectreY
    AreaPath of Exile Royale
    TagsZauberer, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
    Packs
  • Path of Exile Royale: Uraltes Konstrukt, Brachialer Titan
  • Leben
    80%
    Energy Shield From Life
    50%
    Ailment Threshold
    80%
    Widerstand
    0 0 0 40
    Damage
    240%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Erfahrung
    160%
    Model Size
    100%
    Type
    FragmentRoyale
    Metadata
    FragmentRoyale
    Stufe
    2
    Leben
    10
    Rüstung
    23
    Ausweichwert
    86
    Energieschild
    10
    Damage
    13
    Zauberschaden
    13
    Genauigkeit
    30
    Attack Time
    1.32
    Erfahrung
    32
    Minion Life
    6
    Minion Energy Shield
    6
    Minion Damage
    14
    Ailment Threshold
    21
    Chill
    0
    Shock
    0
    Brittle
    0
    Scorch
    0
    Sap
    0
    IncaMinionProjectile
    Spell, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.33 Sek.
    Verursacht 15.53 bis 23.3 physischen Schaden
    Verursacht 10.49 bis 15.53 Chaosschaden
    75% verkürzte Fertigkeitenreichweite
    Verursacht 60% mehr Schaden
    base is projectile [1]
    visual hit effect chaos is green [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentRoyale"] = {
        name = "Ancient Construct",
        life = 0.8,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaMinionProjectile"] = {
        name = "IncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_range_+%",
            "visual_hit_effect_chaos_is_green",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
        },
    }
    
    royale monster armour drop chance permyriad [80]
    royale monster currency drop chance permyriad [200]
    royale monster flask drop chance permyriad [0]
    royale monster skill gem drop chance permyriad [300]
    royale monster support gem drop chance permyriad [75]
    royale monster unique drop chance permyriad [8]
    royale monster weapon drop chance permyriad [80]
    IdRoyaleAdditionalMonsterDrops
    FamilyRoyaleAdditionalMonsterDrops
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • royale monster flask drop chance permyriad Min: 0 Max: 0 Global
  • royale monster armour drop chance permyriad Min: 80 Max: 80 Global
  • royale monster unique drop chance permyriad Min: 8 Max: 8 Global
  • royale monster weapon drop chance permyriad Min: 80 Max: 80 Global
  • royale monster currency drop chance permyriad Min: 200 Max: 200 Global
  • royale monster skill gem drop chance permyriad Min: 300 Max: 300 Global
  • royale monster support gem drop chance permyriad Min: 75 Max: 75 Global
  • Uraltes Konstrukt
    Konstrukt
    Ancient Construct
    SpectreY
    AreaRaum der Inkursion, Raum der Inkursion, Raum der Inkursion
    TagsZauberer, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
    Leben
    120%
    Energy Shield From Life
    50%
    Ailment Threshold
    120%
    Widerstand
    0 0 0 40
    Damage
    144%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Erfahrung
    60%
    Model Size
    100%
    Type
    VaalFragmentIncursion
    Metadata
    FragmentIncursion
    Stufe
    55
    Leben
    1,607
    Rüstung
    10,090
    Ausweichwert
    2,948
    Energieschild
    1,607
    Damage
    275
    Zauberschaden
    275
    Genauigkeit
    344
    Attack Time
    1.32
    Erfahrung
    4,115
    Minion Life
    392
    Minion Energy Shield
    392
    Minion Damage
    212
    Ailment Threshold
    3,214
    Chill
    10
    Shock
    10
    Brittle
    57
    Scorch
    10
    Sap
    28
    IncursionIncaMinionProjectile
    Spell, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.33 Sek.
    Verursacht 48.32 bis 72.47 physischen Schaden
    Verursacht 32.61 bis 48.32 Chaosschaden
    base is projectile [1]
    spell maximum action distance +% [-15]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentIncursion"] = {
        name = "Ancient Construct",
        life = 1.2,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncursionIncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionIncaMinionProjectile"] = {
        name = "IncursionIncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    Uraltes Konstrukt
    Konstrukt
    Ancient Construct
    SpectreY
    AreaRaum der Inkursion, Raum der Inkursion, Raum der Inkursion
    TagsZauberer, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
    Leben
    201%
    Energy Shield From Life
    50%
    Ailment Threshold
    201%
    Widerstand
    0 0 0 40
    Damage
    241%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Erfahrung
    67%
    Model Size
    100%
    Type
    VaalFragmentIncursionMap
    Metadata
    FragmentIncursionMap
    Stufe
    78
    Leben
    18,329
    Rüstung
    62,934
    Ausweichwert
    6,667
    Energieschild
    11,385
    Damage
    1,627
    Zauberschaden
    1,627
    Genauigkeit
    856
    Attack Time
    1.32
    Erfahrung
    8,293
    Minion Life
    3,645
    Minion Energy Shield
    2,264
    Minion Damage
    1,347
    Ailment Threshold
    36,659
    Chill
    116
    Shock
    116
    Brittle
    656
    Scorch
    116
    Sap
    320
    IncursionIncaMinionProjectile
    Spell, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.33 Sek.
    Verursacht 188.1 bis 283.1 physischen Schaden
    Verursacht 124.8 bis 188.1 Chaosschaden
    base is projectile [1]
    spell maximum action distance +% [-15]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentIncursionMap"] = {
        name = "Ancient Construct",
        life = 2.01,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 2.41,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncursionIncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionIncaMinionProjectile"] = {
        name = "IncursionIncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    Uraltes Konstrukt
    Konstrukt
    Ancient Construct
    SpectreY
    TagsZauberer, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_str, puncturing_weapon, ranged
    Packs
  • Vaal-Fleischhändler, Uraltes Konstrukt, Kolossaler Vaal-Gefallener
  • Leben
    201%
    Energy Shield From Life
    50%
    Ailment Threshold
    201%
    Widerstand
    0 0 0 40
    Damage
    241%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Erfahrung
    67%
    Model Size
    100%
    Type
    VaalFragmentIncursionMap
    Metadata
    FragmentIncursionMapMemoryLine
    Stufe
    68
    Leben
    6,466
    Rüstung
    28,790
    Ausweichwert
    4,739
    Energieschild
    6,158
    Damage
    900
    Zauberschaden
    900
    Genauigkeit
    580
    Attack Time
    1.32
    Erfahrung
    6,871
    Minion Life
    1,402
    Minion Energy Shield
    1,336
    Minion Damage
    719
    Ailment Threshold
    12,931
    Chill
    41
    Shock
    41
    Brittle
    231
    Scorch
    41
    Sap
    113
    IncursionIncaMinionProjectile
    Spell, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.33 Sek.
    Verursacht 155.8 bis 234.5 physischen Schaden
    Verursacht 103.4 bis 155.8 Chaosschaden
    base is projectile [1]
    spell maximum action distance +% [-15]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentIncursionMapMemoryLine"] = {
        name = "Ancient Construct",
        life = 2.01,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 2.41,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncursionIncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionIncaMinionProjectile"] = {
        name = "IncursionIncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    Uraltes Konstrukt
    Konstrukt
    Ancient Construct
    SpectreY
    AreaDer Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl
    TagsZauberer, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
    Packs
  • Der Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl: Uraltes Konstrukt, Kolossaler Vaal-Gefallener
  • Leben
    200%
    Energy Shield From Life
    50%
    Ailment Threshold
    200%
    Widerstand
    0 0 0 40
    Damage
    240%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Erfahrung
    50%
    Model Size
    100%
    Type
    VaalFragmentIncursionTemple
    Metadata
    FragmentIncursionTemple
    Stufe
    55
    Leben
    2,678
    Rüstung
    10,090
    Ausweichwert
    2,948
    Energieschild
    2,678
    Damage
    459
    Zauberschaden
    459
    Genauigkeit
    344
    Attack Time
    1.32
    Erfahrung
    3,430
    Minion Life
    653
    Minion Energy Shield
    653
    Minion Damage
    353
    Ailment Threshold
    5,356
    Chill
    17
    Shock
    17
    Brittle
    96
    Scorch
    17
    Sap
    47
    IncursionIncaMinionProjectile
    Spell, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.33 Sek.
    Verursacht 48.32 bis 72.47 physischen Schaden
    Verursacht 32.61 bis 48.32 Chaosschaden
    base is projectile [1]
    spell maximum action distance +% [-15]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentIncursionTemple"] = {
        name = "Ancient Construct",
        life = 2,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncursionIncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionIncaMinionProjectile"] = {
        name = "IncursionIncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    Uraltes Konstrukt
    Konstrukt
    Ancient Construct
    SpectreY
    AreaDer Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl
    TagsZauberer, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
    Packs
  • Der Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl: Uraltes Konstrukt, Kolossaler Vaal-Gefallener
  • Leben
    200%
    Energy Shield From Life
    50%
    Ailment Threshold
    200%
    Widerstand
    0 0 0 40
    Damage
    240%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    VaalFragmentIncursionTempleMap
    Metadata
    FragmentIncursionTempleMap
    Stufe
    78
    Leben
    18,238
    Rüstung
    62,934
    Ausweichwert
    6,667
    Energieschild
    11,328
    Damage
    1,620
    Zauberschaden
    1,620
    Genauigkeit
    856
    Attack Time
    1.32
    Erfahrung
    12,377
    Minion Life
    3,627
    Minion Energy Shield
    2,253
    Minion Damage
    1,342
    Ailment Threshold
    36,476
    Chill
    115
    Shock
    115
    Brittle
    653
    Scorch
    115
    Sap
    319
    IncursionIncaMinionProjectile
    Spell, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.33 Sek.
    Verursacht 188.1 bis 283.1 physischen Schaden
    Verursacht 124.8 bis 188.1 Chaosschaden
    base is projectile [1]
    spell maximum action distance +% [-15]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentIncursionTempleMap"] = {
        name = "Ancient Construct",
        life = 2,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncursionIncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionIncaMinionProjectile"] = {
        name = "IncursionIncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    Uraltes Konstrukt
    Konstrukt
    Ancient Construct
    SpectreY
    Spectre OverrideMetadata/Monsters/incaminion/FragmentIncursion
    AreaVaal-Außenposten, Vaal-Außenposten, Vaal-Außenposten, Vaal-Außenposten, Vaal-Außenposten, Vaal-Außenposten, Vaal-Außenposten, Vaal-Außenposten
    TagsZauberer, chaos_affinity, construct, delve_monster, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
    Leben
    200%
    Energy Shield From Life
    50%
    Ailment Threshold
    200%
    Widerstand
    0 0 0 40
    Damage
    240%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    VaalFragmentIncursionTempleMap
    Metadata
    FragmentIncursionDelve
    Stufe
    68
    Leben
    6,433
    Rüstung
    28,790
    Ausweichwert
    4,739
    Energieschild
    6,127
    Damage
    897
    Zauberschaden
    897
    Genauigkeit
    580
    Attack Time
    1.32
    Erfahrung
    10,255
    Minion Life
    1,395
    Minion Energy Shield
    1,329
    Minion Damage
    716
    Ailment Threshold
    12,867
    Chill
    41
    Shock
    41
    Brittle
    230
    Scorch
    41
    Sap
    112
    IncursionIncaMinionProjectile
    Spell, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.33 Sek.
    Verursacht 155.8 bis 234.5 physischen Schaden
    Verursacht 103.4 bis 155.8 Chaosschaden
    base is projectile [1]
    spell maximum action distance +% [-15]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentIncursionDelve"] = {
        name = "Ancient Construct",
        life = 2,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncursionIncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionIncaMinionProjectile"] = {
        name = "IncursionIncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    Edit

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