Ewiges Bedauern
Konstrukt
drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
Eternal Regret
SpectreY
Tagsconstruct, fast_movement, humanoid, mud_blood, not_dex
Packs
  • Ewiges Bedauern, Verworrene Erinnerung, Verworrene Erinnerung
  • Leben
    900%
    Energy Shield From Life
    66%
    Rüstung
    +66%
    Ailment Threshold
    900%
    Widerstand
    0 0 0 0
    Damage
    300%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    300%
    Model Size
    100%
    Type
    ZanaHumanoidElite
    Metadata
    ZanaHumanoidElite
    Stufe
    68
    Leben
    19,686
    Rüstung
    47,791
    Ausweichwert
    4,739
    Energieschild
    36,394
    Damage
    1,121
    Zauberschaden
    1,121
    Genauigkeit
    580
    Attack Time
    1.995
    Erfahrung
    30,765
    Minion Life
    4,270
    Minion Energy Shield
    7,894
    Minion Damage
    895
    Ailment Threshold
    57,900
    Chill
    183
    Shock
    183
    Brittle
    1,036
    Scorch
    183
    Sap
    506
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 897–1345
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSZanaHumanoidEliteFlameBlast
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 13.5 Sek.
    Verursacht 1591 bis 2386 physischen Schaden
    60% des physischen Schadens werden in Kälteschaden umgewandelt
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    voll slam damage +% final at centre [20]
    GSZanaHumanoidEliteStormCallSingle
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 1502 bis 2254 physischen Schaden
    Verursacht immer zerbrechlich
    60% des physischen Schadens werden in Kälteschaden umgewandelt
    action attack or cast time uses animation length [1]
    GTZanaHumanoidEliteStormCall
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 12 Sek.
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    GSZanaHumanoidEliteSoulBeam
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 12.66 Sek.
    Verursacht 2357 bis 3535 physischen Schaden
    20% Chance, Gegner einzufrieren
    70% des physischen Schadens werden in Kälteschaden umgewandelt
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    MPSZanaHumanoidEliteProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Zauberzeit: 1 Sek.
    Verursacht 1473 bis 2210 physischen Schaden
    Projektile durchbohren alle Ziele
    200% mehr Unterkühlungswirkung
    60% des physischen Schadens werden in Kälteschaden umgewandelt
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [265]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaHumanoidElite"] = {
        name = "Eternal Regret",
        life = 9,
        energyShield = 0.66,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSZanaHumanoidEliteProjectile",
            "GSZanaHumanoidEliteStormCallSingle",
            "GSZanaHumanoidEliteSoulBeam",
            "GSZanaHumanoidEliteFlameBlast",
            "GTZanaHumanoidEliteStormCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSZanaHumanoidEliteProjectile"] = {
        name = "MPSZanaHumanoidEliteProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 265, 60, 200, -30, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaHumanoidEliteStormCallSingle"] = {
        name = "GSZanaHumanoidEliteStormCallSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_cold",
            "chance_to_inflict_frostburn_%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaHumanoidEliteSoulBeam"] = {
        name = "GSZanaHumanoidEliteSoulBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_cold",
            "base_chance_to_freeze_%",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 70, 20, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaHumanoidEliteFlameBlast"] = {
        name = "GSZanaHumanoidEliteFlameBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 20, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTZanaHumanoidEliteStormCall"] = {
        name = "GTZanaHumanoidEliteStormCall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    drop zana influence petals on death [1]
    monster difficulty tankiness +% [100]
    IdMonsterZanaInfluenced
    FamilyMonsterZanaInfluenced
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster difficulty tankiness +% Min: 100 Max: 100 Global
  • drop zana influence petals on death Min: 1 Max: 1 Global
  • visual_display_buff_removed_on_death
    Edit

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