Arrepentimiento eterno
Constructo
drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
Eternal Regret
SpectreY
Tagsconstruct, fast_movement, humanoid, mud_blood, not_dex
Packs
  • Arrepentimiento eterno, Memoria retorcida, Memoria retorcida
  • Vida
    900%
    Energy Shield From Life
    66%
    Armadura
    +66%
    Ailment Threshold
    900%
    Resistencia
    0 0 0 0
    Damage
    300%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    300%
    Model Size
    100%
    Type
    ZanaHumanoidElite
    Metadata
    ZanaHumanoidElite
    Nivel
    68
    Vida
    19,686
    Armadura
    47,791
    Evasión
    4,739
    Escudo de energía
    36,394
    Damage
    1,121
    Daño de hechizos
    1,121
    Precisión
    580
    Attack Time
    1.995
    Experiencia
    30,765
    Minion Life
    4,270
    Minion Energy Shield
    7,894
    Minion Damage
    895
    Ailment Threshold
    57,900
    Chill
    183
    Shock
    183
    Brittle
    1,036
    Scorch
    183
    Sap
    506
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 897–1345
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSZanaHumanoidEliteFlameBlast
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 13.5 seg
    Inflige de 1591 a 2386 de daño físico
    El 60% del daño físico se convierte en daño de hielo
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    voll slam damage +% final at centre [20]
    GSZanaHumanoidEliteStormCallSingle
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 1502 a 2254 de daño físico
    Siempre aplica Fragilidad
    El 60% del daño físico se convierte en daño de hielo
    action attack or cast time uses animation length [1]
    GTZanaHumanoidEliteStormCall
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 12 seg
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    GSZanaHumanoidEliteSoulBeam
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 12.66 seg
    Inflige de 2357 a 3535 de daño físico
    20% de probabilidad de congelar a los enemigos
    El 70% del daño físico se convierte en daño de hielo
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    MPSZanaHumanoidEliteProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tiempo de lanzamiento: 1 seg
    Inflige de 1473 a 2210 de daño físico
    Los proyectiles perforan a todos los objetivos
    200% más de efecto del escarchamiento
    El 60% del daño físico se convierte en daño de hielo
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [265]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaHumanoidElite"] = {
        name = "Eternal Regret",
        life = 9,
        energyShield = 0.66,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSZanaHumanoidEliteProjectile",
            "GSZanaHumanoidEliteStormCallSingle",
            "GSZanaHumanoidEliteSoulBeam",
            "GSZanaHumanoidEliteFlameBlast",
            "GTZanaHumanoidEliteStormCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSZanaHumanoidEliteProjectile"] = {
        name = "MPSZanaHumanoidEliteProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 265, 60, 200, -30, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaHumanoidEliteStormCallSingle"] = {
        name = "GSZanaHumanoidEliteStormCallSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_cold",
            "chance_to_inflict_frostburn_%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaHumanoidEliteSoulBeam"] = {
        name = "GSZanaHumanoidEliteSoulBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_cold",
            "base_chance_to_freeze_%",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 70, 20, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaHumanoidEliteFlameBlast"] = {
        name = "GSZanaHumanoidEliteFlameBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 20, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTZanaHumanoidEliteStormCall"] = {
        name = "GTZanaHumanoidEliteStormCall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    drop zana influence petals on death [1]
    monster difficulty tankiness +% [100]
    IdMonsterZanaInfluenced
    FamilyMonsterZanaInfluenced
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster difficulty tankiness +% Min: 100 Max: 100 Global
  • drop zana influence petals on death Min: 1 Max: 1 Global
  • visual_display_buff_removed_on_death
    Edit

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