永恆悔恨
創造物
drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
Eternal Regret
幽魂Y
標籤construct, fast_movement, humanoid, mud_blood, not_dex
Packs
  • 永恆悔恨, 扭曲往事, 扭曲往事
  • 生命
    900%
    生命轉為護盾
    66%
    護甲值
    +66%
    異常狀態臨界值
    900%
    抗性
    0 0 0 0
    傷害
    300%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 12
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    300%
    Model Size
    100%
    類型
    ZanaHumanoidElite
    Metadata
    ZanaHumanoidElite
    等級
    68
    生命
    19,686
    護甲值
    47,791
    閃避值
    4,739
    能量護盾
    36,394
    傷害
    1,121
    法術傷害
    1,121
    命中
    580
    攻擊間隔
    1.995
    經驗值
    30,765
    Minion Life
    4,270
    Minion Energy Shield
    7,894
    Minion Damage
    895
    異常狀態臨界值
    57,900
    冰緩
    183
    感電
    183
    易碎
    1,036
    焦灼
    183
    殘喘
    506
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 897–1345
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSZanaHumanoidEliteFlameBlast
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 13.5 秒
    造成 15912386 物理傷害
    60% 物理傷害轉換為冰冷傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    voll slam damage +% final at centre [20]
    GSZanaHumanoidEliteStormCallSingle
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 15022254 物理傷害
    總是造成易碎
    60% 物理傷害轉換為冰冷傷害
    action attack or cast time uses animation length [1]
    GTZanaHumanoidEliteStormCall
    可觸發, 法術
    施放時間: 1 秒
    冷卻時間: 12 秒
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    GSZanaHumanoidEliteSoulBeam
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 12.66 秒
    造成 23573535 物理傷害
    20% 機率冰凍敵人
    70% 物理傷害轉換為冰冷傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    MPSZanaHumanoidEliteProjectile
    法術, 投射物, 玩家投射物, 可觸發
    施放時間: 1 秒
    造成 14732210 物理傷害
    投射物穿透全部目標
    200% 更多冰緩效果
    60% 物理傷害轉換為冰冷傷害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [265]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaHumanoidElite"] = {
        name = "Eternal Regret",
        life = 9,
        energyShield = 0.66,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSZanaHumanoidEliteProjectile",
            "GSZanaHumanoidEliteStormCallSingle",
            "GSZanaHumanoidEliteSoulBeam",
            "GSZanaHumanoidEliteFlameBlast",
            "GTZanaHumanoidEliteStormCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSZanaHumanoidEliteProjectile"] = {
        name = "MPSZanaHumanoidEliteProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 265, 60, 200, -30, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaHumanoidEliteStormCallSingle"] = {
        name = "GSZanaHumanoidEliteStormCallSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_cold",
            "chance_to_inflict_frostburn_%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaHumanoidEliteSoulBeam"] = {
        name = "GSZanaHumanoidEliteSoulBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_cold",
            "base_chance_to_freeze_%",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 70, 20, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaHumanoidEliteFlameBlast"] = {
        name = "GSZanaHumanoidEliteFlameBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 20, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTZanaHumanoidEliteStormCall"] = {
        name = "GTZanaHumanoidEliteStormCall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    drop zana influence petals on death [1]
    monster difficulty tankiness +% [100]
    IdMonsterZanaInfluenced
    FamilyMonsterZanaInfluenced
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster difficulty tankiness +% Min: 100 Max: 100 全域
  • drop zana influence petals on death Min: 1 Max: 1 全域
  • visual_display_buff_removed_on_death
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.