焦燥の記憶
レベル: 1
クールダウン時間: 1.00 秒
ペタルを消費し、影響を受けた近くのモンスターから魂を抽出できるようにする。消費されるペタルの数は影響を受けたモンスターのパワーに比例する。
base petal cost [20]
petal cost per monster affected power [3]
zana skill affected monsters grant 1 soul per x power to all players [1]
zana skill can affect monsters with no drops [1]
zana skill first x petals consumed dont [15]
Memory of Impatience
Level Effect /1
レベル要求レベル経験値
100
Attribute /6

Memory of Impatience

KeyValue
CostiLvl 1: Normal: 3x鎧鍛冶の端材 · Normal: 25000x金貨
AcronymIgnite
BaseType Memory of Impatience
TargetTypesAny
TypeInstant, Cooldown, InstantNoRepeatWhenHeld, LateConsumeCooldown
ActiveSkillsCodezana_influence_memory_of_impatience
Supported By /1
  • Active Type: Instant, Cooldown, InstantNoRepeatWhenHeld, LateConsumeCooldown
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    クールダウンを持つスキルをサポートする。 トリガーされるスキルはサポートできない。

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    Memory Threads

    In the Atlas you will encounter Threads of Consciousness, a strange thread-like substance that appears near the tears. By using a powerful gauntlet of his own making, Eagon is able to create a link to these memory threads and open portals to them. Working with Eagon, you must step through and find Zana, or whatever remains of her.

    Memory Threads is 4 to 8 Maps.

    Memory Petals

    The areas you are asked to investigate are not your typical Maps, they’re influenced by the Memories of Zana herself and have manifested dangerous threats. Influenced monsters are imbued with Memory Petals, defeat them and absorb their power to unleash it for yourself as a special ability during combat.

    • Memory of Disbelief: Consumes Petals to cause affected nearby monsters to not be able to drop items that can have rarity. The number of Petals consumed is proportional to the Power of affected monsters. (Cost 30 Petals)
    • Memory of Panic: Consumes Petals to cause affected monsters to revive on death, dropping loot and granting experience again. The number of Petals consumed is proportional to the Power of affected monsters. Does not affect Unique monsters. (Cost 50 Petals)
    • Memory of Impatience: Consumes Petals to extract Souls from nearby monsters. The number of Petals consumed is proportional to the Power of nearby monsters. (Cost 20 Petals)
    • Memory of Familiarity: Consumes Petals to cause affected nearby monsters to have either 200% more item quantity or 90% less item quantity, and have all dropped items by of the same type. The number of Petals consumed is proportional to the Power of affected monsters. (Cost 30 Petals)
    • Memory of Impulsiveness: Consumes Petals to cause affected nearby monsters to have 200% increased Item Rarity and convert non-unique equipment items to Gold. The number of Petals consumed is proportional to the Power of affected monsters. (Cost 30 Petals)
    • Memory of Desire: Consumes Petals to cause affected nearby monsters to have a chance to gain bonus rewards and 100% increased Toughness. Higher rarity monsters have a higher chance to gain rewards. The number of Petals consumed is proportional to the Power of affected monsters. (Cost 40 Petals)
    • Memory of Suspicion: Consumes Petals to cause affected nearby normal monsters to have a chance to be upgraded to magic or rare rarity. (Cost 30 Petals)
    • Memory of Mocking: Consumes Petals to gain the modifiers of affected nearby magic and rare monsters for 30 seconds. The number of Petals consumed is proportional to the Power of affected monsters. (Cost 20 Petals)

    You can first use Memory of Impatience to become way more powerful, then use Memory of Panic to prepare them to revive when they are slain, then use Memory of Disbelief to cause them to drop better, more valuable items. Finally, obliterate them all, the memory of panic will kick in, causing them to revive, and then wipe them out again allowing you to get all the experience and enhanced drops twice.


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