ネクロマンティックトーテム

monster summons skeletons text [1]
Necromantic Totem
Spectre | N |
---|---|
Tags | キャスター, construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, summoner |
ライフ
200%
アーマー
+100%
Ailment Threshold
200%
耐性




Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
経験値
100%
Model Size
100%
Type
MonsterTotem
Metadata
MapAffixTotemMonsterSummonSkeletons
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
12,867
アーマー
57,580
回避力
4,739
Damage
374
スペルダメージ
374
命中
580
Attack Time
1.5
経験値
10,255
Minion Life
2,791
Minion Damage
298
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
NecromancerSummonSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
スケルトン召喚
キャストタイム: 1 秒
対象地点にスケルトンウォーリアーミニオンを召喚する。ミニオンは近接攻撃を行い、持続時間が経過すると死ぬ。攻撃的なミニオンは近くの敵に向かって突進する。
スケルトンの最大召喚数が+4体される
基礎持続時間は20秒
ミニオンの元素ダメージが50%低下する
2体のスケルトンウォーリアーを召喚する
alternate minion [1]

Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/MapAffixTotemMonsterSummonSkeletons"] = { name = "Necromantic Totem", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "NecromancerSummonSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["NecromancerSummonSkeletons"] = { name = "Summon Skeletons", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_melee_skeletons_to_summon", "base_number_of_skeletons_allowed", "base_skill_effect_duration", "active_skill_elemental_damage_+%_final", "alternate_minion", }, levels = { [1] = {2, 4, 20000, -50, 1, levelRequirement = 4, statInterpolation = {}, cost = { }, }, [2] = {2, 4, 20000, -50, 1, levelRequirement = 9, statInterpolation = {}, cost = { }, }, [3] = {2, 4, 20000, -50, 1, levelRequirement = 12, statInterpolation = {}, cost = { }, }, [4] = {2, 4, 20000, -50, 1, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [5] = {2, 4, 20000, -50, 1, levelRequirement = 23, statInterpolation = {}, cost = { }, }, [6] = {2, 4, 20000, -50, 1, levelRequirement = 28, statInterpolation = {}, cost = { }, }, [7] = {2, 4, 20000, -50, 1, levelRequirement = 33, statInterpolation = {}, cost = { }, }, }, }
monster summons skeletons text [1]
Id | MonsterSummonsSkeletonsText |
---|---|
Family | MonsterSummonsSkeletonsText |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.