[DNT] Merc Shadow 2

cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
Spectre | N |
---|---|
Tags | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
생명력
27%
Ailment Threshold
27%
저항




Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
MercenaryShadow2
Metadata
MercenaryShadow2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
1,737
방어도
28,790
회피
4,739
Damage
374
주문 피해
374
정확도
580
Attack Time
1.305
경험치
10,255
Minion Life
377
Minion Damage
298
Ailment Threshold
1,737
Chill
5
Shock
5
Brittle
31
Scorch
5
Sap
15
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DetonateMinesMercenary
Spell, Trappable, Totemable, Triggerable, Instant, Cooldown
지뢰 폭발
시전 속도: 0.2 초
재사용 대기시간: 2 초
지뢰 하나를 폭발시키면 주변 지뢰들이 연쇄 폭발합니다.

EASMercenaryPortalOut
Spell
시전 속도: 1 초
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mercenaries/MercenaryShadow2"] = { name = "[DNT] Merc Shadow 2", life = 0.27, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, skillList = { "DetonateMinesMercenary", "EASMercenaryPortalOut", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DetonateMinesMercenary"] = { name = "Detonate Mines", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMercenaryPortalOut"] = { name = "EASMercenaryPortalOut", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
[DNT] Merc Shadow 2

cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
Spectre | N |
---|---|
Tags | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
생명력
27%
Ailment Threshold
27%
저항




Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
MercenaryShadow2
Metadata
MercenaryShadow2Allied
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
1,737
방어도
28,790
회피
4,739
Damage
374
주문 피해
374
정확도
580
Attack Time
1.305
경험치
10,255
Minion Life
377
Minion Damage
298
Ailment Threshold
1,737
Chill
5
Shock
5
Brittle
31
Scorch
5
Sap
15
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DetonateMinesMercenary
Spell, Trappable, Totemable, Triggerable, Instant, Cooldown
지뢰 폭발
시전 속도: 0.2 초
재사용 대기시간: 2 초
지뢰 하나를 폭발시키면 주변 지뢰들이 연쇄 폭발합니다.

EASMercenaryPortalOut
Spell
시전 속도: 1 초
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mercenaries/MercenaryShadow2Allied"] = { name = "[DNT] Merc Shadow 2", life = 0.27, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, skillList = { "DetonateMinesMercenary", "EASMercenaryPortalOut", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DetonateMinesMercenary"] = { name = "Detonate Mines", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMercenaryPortalOut"] = { name = "EASMercenaryPortalOut", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.