[DNT] Merc Shadow 2

cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
Spectre | N |
---|---|
Tags | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
ライフ
27%
Ailment Threshold
27%
耐性




Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
MercenaryShadow2
Metadata
MercenaryShadow2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
1,737
アーマー
28,790
回避力
4,739
Damage
374
スペルダメージ
374
命中
580
Attack Time
1.305
経験値
10,255
Minion Life
377
Minion Damage
298
Ailment Threshold
1,737
Chill
5
Shock
5
Brittle
31
Scorch
5
Sap
15
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DetonateMinesMercenary
Spell, Trappable, Totemable, Triggerable, Instant, Cooldown
マイン起爆
キャストタイム: 0.2 秒
クールダウン時間: 2 秒
マインを起爆し、その周囲の他のマインを起爆させるシーケンスを開始する。

EASMercenaryPortalOut
Spell
キャストタイム: 1 秒
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mercenaries/MercenaryShadow2"] = { name = "[DNT] Merc Shadow 2", life = 0.27, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, skillList = { "DetonateMinesMercenary", "EASMercenaryPortalOut", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DetonateMinesMercenary"] = { name = "Detonate Mines", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMercenaryPortalOut"] = { name = "EASMercenaryPortalOut", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
[DNT] Merc Shadow 2

cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
Spectre | N |
---|---|
Tags | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
ライフ
27%
Ailment Threshold
27%
耐性




Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
MercenaryShadow2
Metadata
MercenaryShadow2Allied
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
1,737
アーマー
28,790
回避力
4,739
Damage
374
スペルダメージ
374
命中
580
Attack Time
1.305
経験値
10,255
Minion Life
377
Minion Damage
298
Ailment Threshold
1,737
Chill
5
Shock
5
Brittle
31
Scorch
5
Sap
15
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DetonateMinesMercenary
Spell, Trappable, Totemable, Triggerable, Instant, Cooldown
マイン起爆
キャストタイム: 0.2 秒
クールダウン時間: 2 秒
マインを起爆し、その周囲の他のマインを起爆させるシーケンスを開始する。

EASMercenaryPortalOut
Spell
キャストタイム: 1 秒
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mercenaries/MercenaryShadow2Allied"] = { name = "[DNT] Merc Shadow 2", life = 0.27, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, skillList = { "DetonateMinesMercenary", "EASMercenaryPortalOut", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DetonateMinesMercenary"] = { name = "Detonate Mines", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMercenaryPortalOut"] = { name = "EASMercenaryPortalOut", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.