[DNT] Merc Shadow 2
Humanóide
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Eficácia da Reserva das Habilidades reduzida em 80%
SpectreN
Tagshuman, humanoid, light_armour, medium_height, medium_movement, red_blood
Vida
27%
Ailment Threshold
27%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
MercenaryShadow2
Metadata
MercenaryShadow2
Nível
68
Vida
1,737
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.305
Experiência
10,255
Minion Life
377
Minion Damage
298
Ailment Threshold
1,737
Chill
5
Shock
5
Brittle
31
Scorch
5
Sap
15
DetonateMinesMercenary
Spell, Trappable, Totemable, Triggerable, Instant, Cooldown
Detonar Minas
Tempo de Conjuração: 0.2 seg
Recarga: 2 seg
Detona uma Mina, começando a Sequência de Detonação que explodirá outras Minas ao redor.
EASMercenaryPortalOut
Spell
Tempo de Conjuração: 1 seg

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mercenaries/MercenaryShadow2"] = {
    name = "[DNT] Merc Shadow 2",
    life = 0.27,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "DetonateMinesMercenary",
        "EASMercenaryPortalOut",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DetonateMinesMercenary"] = {
    name = "Detonate Mines",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Instant] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASMercenaryPortalOut"] = {
    name = "EASMercenaryPortalOut",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
IdCannotBeAugmented
FamilyNothing
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • [DNT] Merc Shadow 2
    Humanóide
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Eficácia da Reserva das Habilidades reduzida em 80%
    SpectreN
    Tagshuman, humanoid, light_armour, medium_height, medium_movement, red_blood
    Vida
    27%
    Ailment Threshold
    27%
    Resistência
    0 0 0 0
    Damage
    100%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    100%
    Type
    MercenaryShadow2
    Metadata
    MercenaryShadow2Allied
    Nível
    68
    Vida
    1,737
    Armadura
    28,790
    Evasão
    4,739
    Damage
    374
    Dano Mágico
    374
    Precisão
    580
    Attack Time
    1.305
    Experiência
    10,255
    Minion Life
    377
    Minion Damage
    298
    Ailment Threshold
    1,737
    Chill
    5
    Shock
    5
    Brittle
    31
    Scorch
    5
    Sap
    15
    DetonateMinesMercenary
    Spell, Trappable, Totemable, Triggerable, Instant, Cooldown
    Detonar Minas
    Tempo de Conjuração: 0.2 seg
    Recarga: 2 seg
    Detona uma Mina, começando a Sequência de Detonação que explodirá outras Minas ao redor.
    EASMercenaryPortalOut
    Spell
    Tempo de Conjuração: 1 seg

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Mercenaries/MercenaryShadow2Allied"] = {
        name = "[DNT] Merc Shadow 2",
        life = 0.27,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "DetonateMinesMercenary",
            "EASMercenaryPortalOut",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DetonateMinesMercenary"] = {
        name = "Detonate Mines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Instant] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMercenaryPortalOut"] = {
        name = "EASMercenaryPortalOut",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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