썩어가는 거한


Rotting Hulk
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/RamGiant/RottingRamGiant_Spectre_ |
Tags | humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
Packs |
생명력
5000%
방어도
+30%
Ailment Threshold
2000%
저항




Damage
300%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
7 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
경험치
500%
Model Size
120%
Type
RottingRamGiant
Metadata
RottingRamGiant_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
321,668
방어도
37,427
회피
4,739
Damage
1,121
주문 피해
1,121
정확도
580
Attack Time
1.5
경험치
51,275
Minion Life
69,773
Minion Damage
895
Ailment Threshold
128,667
Chill
407
Shock
407
Brittle
2,302
Scorch
407
Sap
1,124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 897–1345
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

RottingRamGiantBloodTrailDeath
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 66.2의 기본 카오스 피해를 줌
기본 지속시간 10초
MMSRottingRamGiantVomitMortar
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 897–1345
치명타 확률: 5%
Attack Time: 1.5 초
투사체가 모든 대상 관통
base deal no damage [1]
base is projectile [1]
is area damage [1]
monster projectile variation [179]
projectile ballistic angle from target distance [1]
projectile minimum range [3]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
GSRottingRamGiantVomitImpact
Triggerable, Attack
Base Damage: 897–1345
치명타 확률: 5%
공격 피해: 65%
공격 피해: 65%
Attack Time: 1.5 초
주는 공격 피해 35% 감폭
명중 시 33%의 확률로 중독 유발
base is projectile [1]
is area damage [1]
EAAVomitBarrage
Attack
Base Damage: 897–1345
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 12 초
근접 타격 범위 +6미터
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/RamGiant/RottingRamGiant_"] = { name = "Rotting Hulk", life = 50, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "EAAVomitBarrage", "GSRottingRamGiantVomitImpact", "RottingRamGiantBloodTrailDeath", "MMSRottingRamGiantVomitMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAVomitBarrage"] = { name = "EAAVomitBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRottingRamGiantVomitImpact"] = { name = "GSRottingRamGiantVomitImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_poison_on_hit_%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {33, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RottingRamGiantBloodTrailDeath"] = { name = "RottingRamGiantBloodTrailDeath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", }, levels = { [1] = {1, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSRottingRamGiantVomitMortar"] = { name = "MMSRottingRamGiantVomitMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "monster_projectile_variation", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_deal_no_damage", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {15, 3, 179, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
썩어가는 거한


Rotting Hulk
Spectre | Y |
---|---|
Tags | humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
생명력
400%
방어도
+30%
Ailment Threshold
400%
저항




Damage
300%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
7 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
경험치
500%
Model Size
120%
Type
RottingRamGiantSpectre
Metadata
RottingRamGiant_Spectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
25,733
방어도
37,427
회피
4,739
Damage
1,121
주문 피해
1,121
정확도
580
Attack Time
1.5
경험치
51,275
Minion Life
5,582
Minion Damage
895
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 897–1345
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

RottingRamGiantBloodTrailDeath
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 66.2의 기본 카오스 피해를 줌
기본 지속시간 10초
MMSRottingRamGiantVomitMortar
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 897–1345
치명타 확률: 5%
Attack Time: 1.5 초
투사체가 모든 대상 관통
base deal no damage [1]
base is projectile [1]
is area damage [1]
monster projectile variation [179]
projectile ballistic angle from target distance [1]
projectile minimum range [3]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
GSRottingRamGiantVomitImpact
Triggerable, Attack
Base Damage: 897–1345
치명타 확률: 5%
공격 피해: 65%
공격 피해: 65%
Attack Time: 1.5 초
주는 공격 피해 35% 감폭
명중 시 33%의 확률로 중독 유발
base is projectile [1]
is area damage [1]
EAAVomitBarrage
Attack
Base Damage: 897–1345
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 12 초
근접 타격 범위 +6미터
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/RamGiant/RottingRamGiant_Spectre_"] = { name = "Rotting Hulk", life = 4, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "EAAVomitBarrage", "GSRottingRamGiantVomitImpact", "RottingRamGiantBloodTrailDeath", "MMSRottingRamGiantVomitMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAVomitBarrage"] = { name = "EAAVomitBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRottingRamGiantVomitImpact"] = { name = "GSRottingRamGiantVomitImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_poison_on_hit_%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {33, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RottingRamGiantBloodTrailDeath"] = { name = "RottingRamGiantBloodTrailDeath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", }, levels = { [1] = {1, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSRottingRamGiantVomitMortar"] = { name = "MMSRottingRamGiantVomitMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "monster_projectile_variation", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_deal_no_damage", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {15, 3, 179, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.