腐敗巨獸


Rotting Hulk
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/RamGiant/RottingRamGiant_Spectre_ |
標籤 | humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
Packs |
生命
5000%
護甲值
+30%
異常狀態臨界值
2000%
抗性




傷害
300%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
7 ~ 11
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
500%
Model Size
120%
類型
RottingRamGiant
Metadata
RottingRamGiant_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
321,668
護甲值
37,427
閃避值
4,739
傷害
1,121
法術傷害
1,121
命中
580
攻擊間隔
1.5
經驗值
51,275
Minion Life
69,773
Minion Damage
895
異常狀態臨界值
128,667
冰緩
407
感電
407
易碎
2,302
焦灼
407
殘喘
1,124
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 897–1345
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

RottingRamGiantBloodTrailDeath
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 66.2 基本混沌傷害
+10 秒基礎持續時間
MMSRottingRamGiantVomitMortar
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
基本傷害: 897–1345
暴擊率: 5%
攻擊間隔: 1.5 秒
投射物穿透全部目標
base deal no damage [1]
base is projectile [1]
is area damage [1]
monster projectile variation [179]
projectile ballistic angle from target distance [1]
projectile minimum range [3]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
GSRottingRamGiantVomitImpact
可觸發, 攻擊
基本傷害: 897–1345
暴擊率: 5%
攻擊傷害: 65%
攻擊傷害: 65%
攻擊間隔: 1.5 秒
造成 35% 更少攻擊傷害
擊中有 33% 機率使敵人中毒
base is projectile [1]
is area damage [1]
EAAVomitBarrage
攻擊
基本傷害: 897–1345
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 12 秒
+6 米近戰打擊距離
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/RamGiant/RottingRamGiant_"] = { name = "Rotting Hulk", life = 50, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "EAAVomitBarrage", "GSRottingRamGiantVomitImpact", "RottingRamGiantBloodTrailDeath", "MMSRottingRamGiantVomitMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAVomitBarrage"] = { name = "EAAVomitBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRottingRamGiantVomitImpact"] = { name = "GSRottingRamGiantVomitImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_poison_on_hit_%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {33, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RottingRamGiantBloodTrailDeath"] = { name = "RottingRamGiantBloodTrailDeath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", }, levels = { [1] = {1, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSRottingRamGiantVomitMortar"] = { name = "MMSRottingRamGiantVomitMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "monster_projectile_variation", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_deal_no_damage", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {15, 3, 179, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
腐敗巨獸


Rotting Hulk
幽魂 | Y |
---|---|
標籤 | humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
生命
400%
護甲值
+30%
異常狀態臨界值
400%
抗性




傷害
300%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
7 ~ 11
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
500%
Model Size
120%
類型
RottingRamGiantSpectre
Metadata
RottingRamGiant_Spectre_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲值
37,427
閃避值
4,739
傷害
1,121
法術傷害
1,121
命中
580
攻擊間隔
1.5
經驗值
51,275
Minion Life
5,582
Minion Damage
895
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 897–1345
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

RottingRamGiantBloodTrailDeath
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 66.2 基本混沌傷害
+10 秒基礎持續時間
MMSRottingRamGiantVomitMortar
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
基本傷害: 897–1345
暴擊率: 5%
攻擊間隔: 1.5 秒
投射物穿透全部目標
base deal no damage [1]
base is projectile [1]
is area damage [1]
monster projectile variation [179]
projectile ballistic angle from target distance [1]
projectile minimum range [3]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
GSRottingRamGiantVomitImpact
可觸發, 攻擊
基本傷害: 897–1345
暴擊率: 5%
攻擊傷害: 65%
攻擊傷害: 65%
攻擊間隔: 1.5 秒
造成 35% 更少攻擊傷害
擊中有 33% 機率使敵人中毒
base is projectile [1]
is area damage [1]
EAAVomitBarrage
攻擊
基本傷害: 897–1345
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 12 秒
+6 米近戰打擊距離
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/RamGiant/RottingRamGiant_Spectre_"] = { name = "Rotting Hulk", life = 4, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "EAAVomitBarrage", "GSRottingRamGiantVomitImpact", "RottingRamGiantBloodTrailDeath", "MMSRottingRamGiantVomitMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAVomitBarrage"] = { name = "EAAVomitBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRottingRamGiantVomitImpact"] = { name = "GSRottingRamGiantVomitImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_poison_on_hit_%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {33, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RottingRamGiantBloodTrailDeath"] = { name = "RottingRamGiantBloodTrailDeath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", }, levels = { [1] = {1, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSRottingRamGiantVomitMortar"] = { name = "MMSRottingRamGiantVomitMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "monster_projectile_variation", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_deal_no_damage", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {15, 3, 179, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.