Quebradizo infestado


Resistente a las Torres de rayo
El 50% del daño físico se convierte en daño de rayo
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
El 50% del daño físico se convierte en daño de rayo
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
Blighted Rattler
Spectre | N |
---|---|
Tags | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
600%
Armadura
+25%
Ailment Threshold
600%
Resistencia




Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
BlightLightningSkeleton
Metadata
BlightLightningSkeleton1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
38,600
Armadura
35,988
Evasión
4,739
Damage
560
Daño de hechizos
560
Precisión
580
Attack Time
1.2
Experiencia
10,255
Minion Life
8,373
Minion Damage
447
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeleton1"] = { name = "Blighted Rattler", life = 6, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Resistente a las Torres de rayo
Id | BlightLightningType |
---|---|
Family | BlightMonsterType |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
El 50% del daño físico se convierte en daño de rayo
Id | MonsterElementalSkeletonLightning |
---|---|
Family | LightningDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
Id | MonsterImmuneToShock |
---|---|
Family | AvoidStatusAilments |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |
Quebradizo infestado


Resistente a las Torres de rayo
El 50% del daño físico se convierte en daño de rayo
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
El 50% del daño físico se convierte en daño de rayo
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
Blighted Rattler
Spectre | N |
---|---|
Tags | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
600%
Armadura
+25%
Ailment Threshold
600%
Resistencia




Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
BlightLightningSkeleton
Metadata
BlightLightningSkeleton2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
38,600
Armadura
35,988
Evasión
4,739
Damage
560
Daño de hechizos
560
Precisión
580
Attack Time
1.2
Experiencia
10,255
Minion Life
8,373
Minion Damage
447
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeleton2"] = { name = "Blighted Rattler", life = 6, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Resistente a las Torres de rayo
Id | BlightLightningType |
---|---|
Family | BlightMonsterType |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
El 50% del daño físico se convierte en daño de rayo
Id | MonsterElementalSkeletonLightning |
---|---|
Family | LightningDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
Id | MonsterImmuneToShock |
---|---|
Family | AvoidStatusAilments |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |
Quebradizo infestado


Resistente a las Torres de rayo
El 50% del daño físico se convierte en daño de rayo
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
El 50% del daño físico se convierte en daño de rayo
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
Blighted Rattler
Spectre | N |
---|---|
Tags | blight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
600%
Armadura
+25%
Ailment Threshold
600%
Resistencia




Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
BlightLightningSkeleton
Metadata
BlightLightningSkeleton3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
38,600
Armadura
35,988
Evasión
4,739
Damage
560
Daño de hechizos
560
Precisión
580
Attack Time
1.2
Experiencia
10,255
Minion Life
8,373
Minion Damage
447
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeleton3"] = { name = "Blighted Rattler", life = 6, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Resistente a las Torres de rayo
Id | BlightLightningType |
---|---|
Family | BlightMonsterType |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
El 50% del daño físico se convierte en daño de rayo
Id | MonsterElementalSkeletonLightning |
---|---|
Family | LightningDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
Id | MonsterImmuneToShock |
---|---|
Family | AvoidStatusAilments |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |
Quebradizo infestado


Resistente a las Torres de rayo
El 50% del daño físico se convierte en daño de rayo
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
El 50% del daño físico se convierte en daño de rayo
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
Blighted Rattler
Spectre | N |
---|---|
Tags | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
600%
Armadura
+25%
Ailment Threshold
600%
Resistencia




Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
BlightLightningSkeleton
Metadata
BlightLightningSkeletonSummoned1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
38,600
Armadura
35,988
Evasión
4,739
Damage
560
Daño de hechizos
560
Precisión
580
Attack Time
1.2
Experiencia
10,255
Minion Life
8,373
Minion Damage
447
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton" BaseEvents { on_construction_complete = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );" } Actor { on_end_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeletonSummoned1"] = { name = "Blighted Rattler", life = 6, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Resistente a las Torres de rayo
Id | BlightLightningType |
---|---|
Family | BlightMonsterType |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
El 50% del daño físico se convierte en daño de rayo
Id | MonsterElementalSkeletonLightning |
---|---|
Family | LightningDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
Id | MonsterImmuneToShock |
---|---|
Family | AvoidStatusAilments |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |
Quebradizo infestado


Resistente a las Torres de rayo
El 50% del daño físico se convierte en daño de rayo
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
El 50% del daño físico se convierte en daño de rayo
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
Blighted Rattler
Spectre | N |
---|---|
Tags | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
600%
Armadura
+25%
Ailment Threshold
600%
Resistencia




Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
BlightLightningSkeleton
Metadata
BlightLightningSkeletonSummoned2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
38,600
Armadura
35,988
Evasión
4,739
Damage
560
Daño de hechizos
560
Precisión
580
Attack Time
1.2
Experiencia
10,255
Minion Life
8,373
Minion Damage
447
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton" BaseEvents { on_construction_complete = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );" } Actor { on_end_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeletonSummoned2"] = { name = "Blighted Rattler", life = 6, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Resistente a las Torres de rayo
Id | BlightLightningType |
---|---|
Family | BlightMonsterType |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
El 50% del daño físico se convierte en daño de rayo
Id | MonsterElementalSkeletonLightning |
---|---|
Family | LightningDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
Id | MonsterImmuneToShock |
---|---|
Family | AvoidStatusAilments |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |
Quebradizo infestado


Resistente a las Torres de rayo
El 50% del daño físico se convierte en daño de rayo
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
El 50% del daño físico se convierte en daño de rayo
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
Blighted Rattler
Spectre | N |
---|---|
Tags | blight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
600%
Armadura
+25%
Ailment Threshold
600%
Resistencia




Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
BlightLightningSkeleton
Metadata
BlightLightningSkeletonSummoned3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
38,600
Armadura
35,988
Evasión
4,739
Damage
560
Daño de hechizos
560
Precisión
580
Attack Time
1.2
Experiencia
10,255
Minion Life
8,373
Minion Damage
447
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Lightning/Skeleton" BaseEvents { on_construction_complete = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );" } Actor { on_end_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/MindControl2.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningSkeletonSummoned3"] = { name = "Blighted Rattler", life = 6, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Resistente a las Torres de rayo
Id | BlightLightningType |
---|---|
Family | BlightMonsterType |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
El 50% del daño físico se convierte en daño de rayo
Id | MonsterElementalSkeletonLightning |
---|---|
Family | LightningDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
Evita el congelamiento
Evita el escarchamiento
Evita la quemadura
No te afecta la Electrocución
Id | MonsterImmuneToShock |
---|---|
Family | AvoidStatusAilments |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.