Persuasor de podredumbre





Área: Mapa de Bosque de arañas
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
20% de probabilidad de bloquear el daño de hechizos
Recibes el 10% del daño de los golpes bloqueados
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
20% de probabilidad de bloquear el daño de hechizos
Recibes el 10% del daño de los golpes bloqueados
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Enticer of Rot
Spectre | N |
---|---|
Area | Mapa de Bosque de arañas |
Tags | bandit, Lanzador de hechizos, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia




Damage
144%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Experiencia
120%
Model Size
110%
Type
IntBanditMapBoss
Metadata
MapBanditLeaderAlira
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
71
Vida
0
Armadura
36,473
Evasión
5,260
Escudo de energía
29,520
Damage
733
Daño de hechizos
1,095
Precisión
652
Attack Time
0.83415
Experiencia
72,263
Minion Life
0
Minion Energy Shield
6,236
Minion Damage
592
Ailment Threshold
471,304
Chill
1,490
Shock
1,490
Brittle
8,431
Scorch
1,490
Sap
4,117
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterDetonateDeadAreaAliraMaps
Spell, Area, Damage, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.6 seg
Tiempo de recarga: 6 seg
La duración base es de 1.5 segundos
La duración secundaria base es de 0.5 segundos
Inflige de 966.8 a 1450 de daño de fuego
La explosión inflige daño de fuego base igual al 1% de la vida máxima del cadáver
Provoca +6 estallidos
is area damage [1]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1165–1747
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DesecrateAliraMapBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Profanar
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Profana el suelo para invocar cadáveres basados en los monstruos del área en la que te encuentras e infligir daño de caos degenerativo a los enemigos. Si estás usando la habilidad Levantar espectro, hay una probabilidad de invocar cadáveres espectrales que coincidan con los últimos espectros que has levantado. Solo pueden interactuar con los cadáveres espectrales las habilidades de esbirros.
Inflige 411.6 de daño de caos base por segundo
La duración base es de 6 segundos
Genera 5 cadáveres
El nivel de los cadáveres que se generan es el mismo que el del área, hasta un máximo de nivel 100
Máximo de 30 Cadáveres permitidos
active skill area of effect radius +% final [33]
is area damage [1]

TriggerSpawnersSuperZombieAliraMap
Triggerable
active skill area of effect radius +% final [100]
trigger spawners override row [7]
TriggerSpawnersBanditArchers
Triggerable
active skill area of effect radius +% final [100]
trigger spawners override row [9]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Wand" } Stats { base_maximum_mana = 1000 } BaseEvents { server_only = true } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BanditLeaderInt/MapBanditLeaderAlira"] = { name = "Enticer of Rot", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.245, attackRange = 35, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedUnique", "TriggerSpawnersSuperZombieAliraMap", "TriggerSpawnersBanditArchers", "DesecrateAliraMapBoss", "MonsterDetonateDeadAreaAliraMaps", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerSpawnersSuperZombieAliraMap"] = { name = "TriggerSpawnersSuperZombieAliraMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {7, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerSpawnersBanditArchers"] = { name = "TriggerSpawnersBanditArchers", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {9, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecrateAliraMapBoss"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "desecrate_number_of_corpses_to_create", "desecrate_corpse_level", "desecrate_maximum_number_of_corpses", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 6000, 5, 100, 30, 33, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDetonateDeadAreaAliraMaps"] = { name = "MonsterDetonateDeadAreaAliraMaps", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "upheaval_number_of_spikes", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1500, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
20% de probabilidad de bloquear el daño de hechizos
Recibes el 10% del daño de los golpes bloqueados
Id | MonsterSpellBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Persuasor de podredumbre





Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
20% de probabilidad de bloquear el daño de hechizos
Recibes el 10% del daño de los golpes bloqueados
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
20% de probabilidad de bloquear el daño de hechizos
Recibes el 10% del daño de los golpes bloqueados
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Enticer of Rot
Spectre | N |
---|---|
Tags | bandit, Lanzador de hechizos, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia




Damage
144%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Experiencia
120%
Model Size
110%
Type
IntBanditMapBoss
Metadata
MapBanditLeaderAliraStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
0
Armadura
28,790
Evasión
4,739
Escudo de energía
24,508
Damage
613
Daño de hechizos
914
Precisión
580
Attack Time
0.83415
Experiencia
67,683
Minion Life
0
Minion Energy Shield
5,316
Minion Damage
489
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterDetonateDeadAreaAliraMaps
Spell, Area, Damage, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.6 seg
Tiempo de recarga: 6 seg
La duración base es de 1.5 segundos
La duración secundaria base es de 0.5 segundos
Inflige de 827.5 a 1241 de daño de fuego
La explosión inflige daño de fuego base igual al 1% de la vida máxima del cadáver
Provoca +6 estallidos
is area damage [1]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 973–1459
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DesecrateAliraMapBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Profanar
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Profana el suelo para invocar cadáveres basados en los monstruos del área en la que te encuentras e infligir daño de caos degenerativo a los enemigos. Si estás usando la habilidad Levantar espectro, hay una probabilidad de invocar cadáveres espectrales que coincidan con los últimos espectros que has levantado. Solo pueden interactuar con los cadáveres espectrales las habilidades de esbirros.
Inflige 337.5 de daño de caos base por segundo
La duración base es de 6 segundos
Genera 5 cadáveres
El nivel de los cadáveres que se generan es el mismo que el del área, hasta un máximo de nivel 100
Máximo de 30 Cadáveres permitidos
active skill area of effect radius +% final [33]
is area damage [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { main_hand_unarmed_type = "Wand" } Stats { base_maximum_mana = 1000 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BanditLeaderInt/MapBanditLeaderAliraStandalone"] = { name = "Enticer of Rot", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.245, attackRange = 35, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedUnique", "DesecrateAliraMapBoss", "MonsterDetonateDeadAreaAliraMaps", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecrateAliraMapBoss"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "desecrate_number_of_corpses_to_create", "desecrate_corpse_level", "desecrate_maximum_number_of_corpses", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 6000, 5, 100, 30, 33, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDetonateDeadAreaAliraMaps"] = { name = "MonsterDetonateDeadAreaAliraMaps", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "upheaval_number_of_spikes", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1500, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
20% de probabilidad de bloquear el daño de hechizos
Recibes el 10% del daño de los golpes bloqueados
Id | MonsterSpellBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Persuasor de podredumbre





Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
20% de probabilidad de bloquear el daño de hechizos
Recibes el 10% del daño de los golpes bloqueados
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
20% de probabilidad de bloquear el daño de hechizos
Recibes el 10% del daño de los golpes bloqueados
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Enticer of Rot
Spectre | N |
---|---|
Tags | bandit, elder_map_boss, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_dex, not_str, ranged, red_blood |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia




Damage
144%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Experiencia
120%
Model Size
110%
Type
IntBanditMapBoss
Metadata
MapBanditLeaderAliraElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BanditLeaderInt/MapBanditLeaderAliraElder"] = { name = "Enticer of Rot", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.245, attackRange = 35, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { }, modList = { }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
20% de probabilidad de bloquear el daño de hechizos
Recibes el 10% del daño de los golpes bloqueados
Id | MonsterSpellBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.