Capitán etéreo





local six linked sockets [1]
Ethereal Captain
Spectre | Y |
---|---|
Tags | bone_armour, bones, Lanzador de hechizos, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, standalone_map_boss, undead |
Packs |
Vida
200%
Armadura
+25%
Ailment Threshold
200%
Resistencia




Damage
60%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±30%
Experiencia
200%
Model Size
100%
Type
PirateLordBrutalAllFlame
Metadata
BrutalPirateLordBossStandaloneAllFlame
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
35,988
Evasión
4,739
Damage
224
Daño de hechizos
224
Precisión
580
Attack Time
2.25
Experiencia
20,510
Minion Life
2,791
Minion Damage
179
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 157–291
Probabilidad de golpe crítico: 5%
Attack Time: 2.25 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

BrutalPirateLordMelee2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 157–291
Probabilidad de golpe crítico: 5%
Daño de ataque: 250%
Daño de ataque: 250%
Attack Time: 2.25 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 150% más de daño de ataque

BrutalPirateLordWhirlingBlades
Attack, Melee, Movement, Travel
Filos giratorios
Base Damage: 157–291
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Daño de ataque: 175%
Attack Time: 2.25 seg
Tiempo de recarga: 8 seg
Te lanzas entre los enemigos e infliges daño de arma. Si empuñas dos armas, atacarás con ambas e infligirás el daño de las dos en un solo golpe. Solo funciona con dagas, garras y espadas a una mano.
Inflige un 75% más de daño de ataque

BrutalPirateLordCycloneBegin
Attack
Base Damage: 157–291
Probabilidad de golpe crítico: 5%
Attack Time: 2.25 seg
Tiempo de recarga: 10 seg
BrutalPirateLordCyclone
Attack, Area, Melee, Movement, Channel
Ciclón
Base Damage: 157–291
Probabilidad de golpe crítico: 5%
Daño de ataque: 65%
Daño de ataque: 65%
Attack Time: 2.25 seg
Canaliza esta habilidad para moverte hacia una ubicación objetivo mientras giras y atacas constantemente a los enemigos en un área a tu alrededor. Mientras estés canalizando esta habilidad, no te pueden empujar.
Inflige un 35% menos de daño de ataque
30% menos de velocidad de movimiento
Lisia con Cada Golpe
is area damage [1]
skill can add multiple charges per action [1]

BrutalPirateLordSoulBoltStandalone
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 8 seg
Inflige de 308.6 a 462.9 de daño físico
Los proyectiles perforan a todos los objetivos
base is projectile [1]
monster projectile variation [171]
projectile uses contact direction [1]
projectile uses contact position [1]
BrutalPirateLordMultiSoulBoltStandalone
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 2.67 seg
Tiempo de recarga: 8 seg
Inflige de 308.6 a 462.9 de daño físico
Los proyectiles perforan a todos los objetivos
Dispara +3 proyectiles
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [171]
projectile uses contact direction [1]
projectile uses contact position [1]
BrutalPirateLordMinionSummonStandalone
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
alternate minion [539]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
BrutalPirateLordGhostfireAura
Buff, Duration, Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige 1158.3 de daño de fuego base por segundo
La duración base es de 8 segundos
BrutalPirateLordGhostfireAuraNonPlayer
Buff, Duration, Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige 579.1 de daño de fuego base por segundo
La duración base es de 8 segundos
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "active = 1;" define_shared_state = "lanternaura" } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_active_1 = " EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk ); " on_state_active_2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/pirate_lord_death.epk ); " create_state_active_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/pirate_lord_death.epk );" on_state_lanternaura_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, start ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, loop ); " create_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, );" create_state_lanternaura_2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, );" on_state_lanternaura_3 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, end ); Delay( 1, { DetachAllOfType( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao ); } ); " } Animated { on_event_leave_ground_for_thrust_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/thrust.epk );" on_event_hit_ground_for_thrust_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/thrust.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Pirate/BrutalPirateLordBossStandaloneAllFlame"] = { name = "Ethereal Captain", life = 2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.6, damageSpread = 0.3, attackTime = 2.25, attackRange = 15, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "BrutalPirateLordMelee2", "BrutalPirateLordWhirlingBlades", "BrutalPirateLordCycloneBegin", "BrutalPirateLordCyclone", "BrutalPirateLordSoulBoltStandalone", "BrutalPirateLordMultiSoulBoltStandalone", "BrutalPirateLordMinionSummonStandalone", "BrutalPirateLordGhostfireAura", "BrutalPirateLordGhostfireAuraNonPlayer", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordMelee2"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 2.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordCycloneBegin"] = { name = "BrutalPirateLordCycloneBegin", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.07, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordCyclone"] = { name = "Cyclone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "cyclone_movement_speed_+%_final", "is_area_damage", "skill_can_add_multiple_charges_per_action", "global_maim_on_hit", }, levels = { [1] = {-30, baseMultiplier = 0.65, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordSoulBoltStandalone"] = { name = "BrutalPirateLordSoulBoltStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 171, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordMultiSoulBoltStandalone"] = { name = "BrutalPirateLordMultiSoulBoltStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_number_of_projectiles", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "projectile_uses_contact_direction", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 171, 3, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordMinionSummonStandalone"] = { name = "BrutalPirateLordMinionSummonStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "minion_dies_when_parent_dies", "summoned_monsters_are_minions", }, levels = { [1] = {1, 539, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordGhostfireAura"] = { name = "BrutalPirateLordGhostfireAura", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", }, levels = { [1] = {1, 8000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordGhostfireAuraNonPlayer"] = { name = "BrutalPirateLordGhostfireAuraNonPlayer", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", }, levels = { [1] = {1, 8000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Ganas el 50% del daño físico como daño de fuego extra
Id | MonsterPhysicalAddedAsFire50Percent |
---|---|
Family | PhysicalAddedAsFire |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
ignite art variation [2]
Id | IgniteArtVariationGhostflame_ |
---|---|
Family | StatusAilmentArtVariation |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.