赤焰烈陽魔導士
幽魂 | Y |
---|---|
地區 | 日耀神廣場, 日耀神殿:第一層, 日耀神殿:第二層, 永恆實驗室, 奪魂之殿, 激戰柱廊 |
標籤 | 法術, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Packs |
生命
90%
生命轉為護盾
50%
護甲
+25%
異常狀態臨界值
90%
抗性




傷害
79%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AxisCasterSolaris
Metadata
AxisCasterSolaris
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
81
生命
11,429
護甲
99,146
閃避值
7,362
能量護盾
6,112
傷害
634
法術傷害
634
命中
960
攻擊間隔
1.305
經驗值
12,863
Minion Life
2,216
Minion Energy Shield
1,185
Minion Damage
531
異常狀態臨界值
22,859
冰緩
72
感電
72
易碎
409
焦灼
72
殘喘
200
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 507–761
暴擊率: 5%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

NovaProjectileSpellBurningGround
法術, 投射物, 可觸發
施放時間: 1.5 秒
冷卻時間: 5 秒
投射物穿透全部目標
+4 秒基礎持續時間
造成 540.3 至 648.4 火焰傷害
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [90049]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
AddBuffToTargetSolarisCaster
增益, 持續時間, 法術
施放時間: 1 秒
冷卻時間: 6 秒
+5 秒基礎持續時間
獲得等同 50% 物理傷害的額外火焰傷害
減少 50% 承受傷害
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Render { preload_buff_visual = "abberath_shaman_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterSolaris"] = { name = "Solarsworn Infernomage", life = 0.9, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.79, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "NovaProjectileSpellBurningGround", "AddBuffToTargetSolarisCaster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NovaProjectileSpellBurningGround"] = { name = "NovaProjectileSpellBurningGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_skill_effect_duration", "skill_visual_scale_+%", "monster_projectile_variation", "active_skill_area_of_effect_radius_+%_final", "always_pierce", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetSolarisCaster"] = { name = "AddBuffToTargetSolarisCaster", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", }, levels = { [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% 法術傷害格擋率
你承受 10% 來自格擋擊中的傷害
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
赤焰烈陽魔導士
Solarsworn Infernomage
幽魂 | Y |
---|---|
地區 | 暮色神廟 |
標籤 | 法術, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Packs |
生命
90%
生命轉為護盾
50%
護甲
+25%
異常狀態臨界值
90%
抗性




傷害
79%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AxisCasterSolaris
Metadata
AxisCasterSolarisSchism
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
71
生命
3,952
護甲
45,591
閃避值
5,260
能量護盾
3,321
傷害
353
法術傷害
353
命中
652
攻擊間隔
1.305
經驗值
10,949
Minion Life
835
Minion Energy Shield
702
Minion Damage
285
異常狀態臨界值
7,904
冰緩
25
感電
25
易碎
141
焦灼
25
殘喘
69
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 283–424
暴擊率: 5%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

NovaProjectileSpellBurningGround
法術, 投射物, 可觸發
施放時間: 1.5 秒
冷卻時間: 5 秒
投射物穿透全部目標
+4 秒基礎持續時間
造成 295.2 至 354.2 火焰傷害
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [49193]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
AddBuffToTargetSolarisCaster
增益, 持續時間, 法術
施放時間: 1 秒
冷卻時間: 6 秒
+5 秒基礎持續時間
獲得等同 50% 物理傷害的額外火焰傷害
減少 50% 承受傷害
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Render { preload_buff_visual = "abberath_shaman_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterSolarisSchism"] = { name = "Solarsworn Infernomage", life = 0.9, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.79, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "NovaProjectileSpellBurningGround", "AddBuffToTargetSolarisCaster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NovaProjectileSpellBurningGround"] = { name = "NovaProjectileSpellBurningGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_skill_effect_duration", "skill_visual_scale_+%", "monster_projectile_variation", "active_skill_area_of_effect_radius_+%_final", "always_pierce", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetSolarisCaster"] = { name = "AddBuffToTargetSolarisCaster", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", }, levels = { [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% 法術傷害格擋率
你承受 10% 來自格擋擊中的傷害
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
赤焰烈陽魔導士
Solarsworn Infernomage
幽魂 | Y |
---|---|
地區 | 海港大橋 |
標籤 | 法術, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Packs |
生命
90%
生命轉為護盾
50%
護甲
+25%
異常狀態臨界值
90%
抗性




傷害
79%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AxisCasterSolaris
Metadata
AxisCasterSolarisNewTeam
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
60
生命
1,664
護甲
18,973
閃避值
3,556
能量護盾
1,664
傷害
196
法術傷害
196
命中
422
攻擊間隔
1.305
經驗值
8,265
Minion Life
388
Minion Energy Shield
388
Minion Damage
153
異常狀態臨界值
3,328
冰緩
11
感電
11
易碎
60
焦灼
11
殘喘
29
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 157–235
暴擊率: 5%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

NovaProjectileSpellBurningGround
法術, 投射物, 可觸發
施放時間: 1.5 秒
冷卻時間: 5 秒
投射物穿透全部目標
+4 秒基礎持續時間
造成 149.1 至 178.9 火焰傷害
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [24846]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
AddBuffToTargetSolarisCaster
增益, 持續時間, 法術
施放時間: 1 秒
冷卻時間: 6 秒
+5 秒基礎持續時間
獲得等同 50% 物理傷害的額外火焰傷害
減少 50% 承受傷害
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Render { preload_buff_visual = "abberath_shaman_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterSolarisNewTeam"] = { name = "Solarsworn Infernomage", life = 0.9, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.79, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "NovaProjectileSpellBurningGround", "AddBuffToTargetSolarisCaster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NovaProjectileSpellBurningGround"] = { name = "NovaProjectileSpellBurningGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_skill_effect_duration", "skill_visual_scale_+%", "monster_projectile_variation", "active_skill_area_of_effect_radius_+%_final", "always_pierce", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetSolarisCaster"] = { name = "AddBuffToTargetSolarisCaster", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", }, levels = { [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% 法術傷害格擋率
你承受 10% 來自格擋擊中的傷害
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.