Mago infernal fiel al sol


Área: El vestíbulo de Solaris, El templo de Solaris nivel 1, El templo de Solaris nivel 2, El laboratorio eterno, Mapa de Templo, Mapa de Columnata
20% de probabilidad de bloquear el daño de hechizos
Recibes el 10% del daño de los golpes bloqueados
Recibes el 10% del daño de los golpes bloqueados
Solarsworn Infernomage
Spectre | Y |
---|---|
Area | El vestíbulo de Solaris, El templo de Solaris nivel 1, El templo de Solaris nivel 2, El laboratorio eterno, Mapa de Templo, Mapa de Columnata |
Tags | Lanzador de hechizos, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Packs |
Vida
90%
Energy Shield From Life
50%
Armadura
+25%
Ailment Threshold
90%
Resistencia




Damage
79%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
AxisCasterSolaris
Metadata
AxisCasterSolaris
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
81
Vida
11,429
Armadura
99,146
Evasión
7,362
Escudo de energía
6,112
Damage
634
Daño de hechizos
634
Precisión
960
Attack Time
1.305
Experiencia
12,863
Minion Life
2,216
Minion Energy Shield
1,185
Minion Damage
531
Ailment Threshold
22,859
Chill
72
Shock
72
Brittle
409
Scorch
72
Sap
200
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 507–761
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

NovaProjectileSpellBurningGround
Spell, Projectile, Triggerable
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 5 seg
Los proyectiles perforan a todos los objetivos
La duración base es de 4 segundos
Inflige de 540.3 a 648.4 de daño de fuego
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [90049]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
AddBuffToTargetSolarisCaster
Buff, Duration, Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
La duración base es de 5 segundos
Ganas el 50% de tu daño físico como daño de fuego extra
Daño recibido reducido un 50%
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Render { preload_buff_visual = "abberath_shaman_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterSolaris"] = { name = "Solarsworn Infernomage", life = 0.9, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.79, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "NovaProjectileSpellBurningGround", "AddBuffToTargetSolarisCaster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NovaProjectileSpellBurningGround"] = { name = "NovaProjectileSpellBurningGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_skill_effect_duration", "skill_visual_scale_+%", "monster_projectile_variation", "active_skill_area_of_effect_radius_+%_final", "always_pierce", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetSolarisCaster"] = { name = "AddBuffToTargetSolarisCaster", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", }, levels = { [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% de probabilidad de bloquear el daño de hechizos
Recibes el 10% del daño de los golpes bloqueados
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Mago infernal fiel al sol


Área: El templo del crepúsculo
20% de probabilidad de bloquear el daño de hechizos
Recibes el 10% del daño de los golpes bloqueados
Recibes el 10% del daño de los golpes bloqueados
Solarsworn Infernomage
Spectre | Y |
---|---|
Area | El templo del crepúsculo |
Tags | Lanzador de hechizos, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Packs |
Vida
90%
Energy Shield From Life
50%
Armadura
+25%
Ailment Threshold
90%
Resistencia




Damage
79%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
AxisCasterSolaris
Metadata
AxisCasterSolarisSchism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
71
Vida
3,952
Armadura
45,591
Evasión
5,260
Escudo de energía
3,321
Damage
353
Daño de hechizos
353
Precisión
652
Attack Time
1.305
Experiencia
10,949
Minion Life
835
Minion Energy Shield
702
Minion Damage
285
Ailment Threshold
7,904
Chill
25
Shock
25
Brittle
141
Scorch
25
Sap
69
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 283–424
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

NovaProjectileSpellBurningGround
Spell, Projectile, Triggerable
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 5 seg
Los proyectiles perforan a todos los objetivos
La duración base es de 4 segundos
Inflige de 331.7 a 398 de daño de fuego
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [55282]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
AddBuffToTargetSolarisCaster
Buff, Duration, Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
La duración base es de 5 segundos
Ganas el 50% de tu daño físico como daño de fuego extra
Daño recibido reducido un 50%
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Render { preload_buff_visual = "abberath_shaman_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterSolarisSchism"] = { name = "Solarsworn Infernomage", life = 0.9, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.79, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "NovaProjectileSpellBurningGround", "AddBuffToTargetSolarisCaster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NovaProjectileSpellBurningGround"] = { name = "NovaProjectileSpellBurningGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_skill_effect_duration", "skill_visual_scale_+%", "monster_projectile_variation", "active_skill_area_of_effect_radius_+%_final", "always_pierce", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetSolarisCaster"] = { name = "AddBuffToTargetSolarisCaster", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", }, levels = { [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% de probabilidad de bloquear el daño de hechizos
Recibes el 10% del daño de los golpes bloqueados
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Mago infernal fiel al sol


Área: El puente portuario
20% de probabilidad de bloquear el daño de hechizos
Recibes el 10% del daño de los golpes bloqueados
Recibes el 10% del daño de los golpes bloqueados
Solarsworn Infernomage
Spectre | Y |
---|---|
Area | El puente portuario |
Tags | Lanzador de hechizos, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Packs |
Vida
90%
Energy Shield From Life
50%
Armadura
+25%
Ailment Threshold
90%
Resistencia




Damage
79%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
AxisCasterSolaris
Metadata
AxisCasterSolarisNewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
60
Vida
1,664
Armadura
18,973
Evasión
3,556
Escudo de energía
1,664
Damage
196
Daño de hechizos
196
Precisión
422
Attack Time
1.305
Experiencia
8,265
Minion Life
388
Minion Energy Shield
388
Minion Damage
153
Ailment Threshold
3,328
Chill
11
Shock
11
Brittle
60
Scorch
11
Sap
29
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 157–235
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

NovaProjectileSpellBurningGround
Spell, Projectile, Triggerable
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 5 seg
Los proyectiles perforan a todos los objetivos
La duración base es de 4 segundos
Inflige de 193.9 a 232.7 de daño de fuego
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [32322]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
AddBuffToTargetSolarisCaster
Buff, Duration, Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
La duración base es de 5 segundos
Ganas el 50% de tu daño físico como daño de fuego extra
Daño recibido reducido un 50%
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Render { preload_buff_visual = "abberath_shaman_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterSolarisNewTeam"] = { name = "Solarsworn Infernomage", life = 0.9, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.79, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "NovaProjectileSpellBurningGround", "AddBuffToTargetSolarisCaster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NovaProjectileSpellBurningGround"] = { name = "NovaProjectileSpellBurningGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_skill_effect_duration", "skill_visual_scale_+%", "monster_projectile_variation", "active_skill_area_of_effect_radius_+%_final", "always_pierce", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetSolarisCaster"] = { name = "AddBuffToTargetSolarisCaster", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", }, levels = { [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% de probabilidad de bloquear el daño de hechizos
Recibes el 10% del daño de los golpes bloqueados
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.