Ancient City
Ancient City
Ancient City Attr /11
Name | Show Full Descriptions |
---|---|
Act | 11 |
Level | 73 |
The Pantheon | Soul of Arakaali Captured Soul of Legius Garhall |
Vaal Area | Forbidden Chamber |
Boss | Legius Garhall |
Elder Map Boss | Legius Garhall |
Tags | urban, map, area_with_water, einharmaps, map_drops_can_upgrade_to_citadel |
Atlas Linked | Bog Map, Ivory Temple Map, Racecourse Map, City Square Map, Waterways Map |
Upgraded From | Bog Map, Ivory Temple Map, Racecourse Map |
Divination Card | Humility Hunter's Resolve Blind Venture Temperance (tier 13+) |
Topologies |
Crafting Bench /28
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(56–74)% increased Armour+(13–17) to Strength | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
+(250–320) to Armour+(13–17) to Strength | 2x ![]() | Body Armour · Shield | Ancient City Map |
(56–74)% increased Evasion Rating+(13–17) to Strength | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
+(250–320) to Evasion Rating+(13–17) to Strength | 2x ![]() | Body Armour · Shield | Ancient City Map |
(56–74)% increased Energy Shield+(13–17) to Strength | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
+(56–69) to maximum Energy Shield+(13–17) to Strength | 2x ![]() | Body Armour · Shield | Ancient City Map |
(56–74)% increased Armour and Evasion+(13–17) to Strength | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
(56–74)% increased Armour and Energy Shield+(13–17) to Strength | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
(56–74)% increased Evasion and Energy Shield+(13–17) to Strength | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
+(105–150) to Armour and Evasion Rating+(13–17) to Strength | 8x ![]() | Belt · Quiver | Ancient City Map |
+(151–213) to Armour and Evasion Rating+(13–17) to Strength | 2x ![]() | Belt · Quiver | Ancient City Map |
+(214–285) to Armour and Evasion Rating+(13–17) to Strength | 4x ![]() | Belt · Quiver | Ancient City Map |
+(105–150) to Armour +(11–15) to maximum Energy Shield+(13–17) to Strength | 8x ![]() | Belt | Ancient City Map |
+(151–213) to Armour +(16–20) to maximum Energy Shield+(13–17) to Strength | 2x ![]() | Belt | Ancient City Map |
+(214–285) to Armour +(21–25) to maximum Energy Shield+(13–17) to Strength | 4x ![]() | Belt | Ancient City Map |
+(105–150) to Evasion Rating +(11–15) to maximum Energy Shield+(13–17) to Strength | 8x ![]() | Belt · Quiver | Ancient City Map |
+(151–213) to Evasion Rating +(16–20) to maximum Energy Shield+(13–17) to Strength | 2x ![]() | Belt · Quiver | Ancient City Map |
+(214–285) to Evasion Rating +(21–25) to maximum Energy Shield+(13–17) to Strength | 4x ![]() | Belt · Quiver | Ancient City Map |
(16–18)% increased Evasion Rating while Focused grant focus skill [1]+(13–17) to Strength | 4x ![]() | Helmet · Boots | Ancient City Map |
(19–22)% increased Evasion Rating while Focused grant focus skill [1]+(13–17) to Strength | 2x ![]() | Helmet · Boots | Ancient City Map |
(23–25)% increased Evasion Rating while Focused grant focus skill [1]+(13–17) to Strength | 4x ![]() | Helmet · Boots | Ancient City Map |
8% additional Physical Damage Reduction while Focused grant focus skill [1]+(13–17) to Strength | 4x ![]() | Helmet · Gloves | Ancient City Map |
(9–10)% additional Physical Damage Reduction while Focused grant focus skill [1]+(13–17) to Strength | 2x ![]() | Helmet · Gloves | Ancient City Map |
(11–12)% additional Physical Damage Reduction while Focused grant focus skill [1]+(13–17) to Strength | 4x ![]() | Helmet · Gloves | Ancient City Map |
1% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1]+(18–22) to Strength | 3x ![]() | Body Armour | Ancient City Map |
+5 to maximum Fortification while Focused grant focus skill [1]+(18–22) to Strength | 4x ![]() | Body Armour | Ancient City Map |
+6 to maximum Fortification while Focused grant focus skill [1]+(18–22) to Strength | 2x ![]() | Body Armour | Ancient City Map |
+7 to maximum Fortification while Focused grant focus skill [1]+(18–22) to Strength | 2x ![]() | Body Armour | Ancient City Map |
Level | Name | Experience | Damage | Attack Time | Life | Armour | Evasion | Energy Shield | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|---|---|---|---|---|---|---|---|
73 | Legius Garhall | 125,268 | 1,486 | 0.9648 | 1,580,156 | 53,326 | 40 | 40 | 40 | 25 |
Ancient City Map
Map
Map Tier: 6, 9, 13, 16, 16
Guild Tag Editor: R
Bonus: Kill boss of rare version of this map
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Ancient City Map MapWorldsAncientCity /19
Name | Show Full Descriptions |
---|---|
DropLevel | 73 |
BaseType | Ancient City Map |
Class | Maps |
MapTier | 5 |
Flags | AlwaysAllocate, CanBeCorrupted, CanScourge |
Type | Metadata/Items/Maps/MapWorldsAncientCity |
Tags | not_for_sale, can_be_infected_map, urban, temple, map |
Icon | Art/2DItems/Maps/Atlas2Maps/New/VaalCity |
Clearing Ability | 5 |
Mob Count | 8 |
Boss Difficulty | 6 |
Boss Based On | Spinecrack |
Boss notes | Powerful Lightning Strike that inflicts Vulnerability on hit. Summons Shocked Miscreations which Lightning Warp. Pays to bring shock removal. |
Tileset | The Vaal City |
Few Obstacles | x |
Boss not in own room | o |
Outdoors | o |
Linear | x |
Reference | Community Wiki |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.