Baranite Purge Knight


map related item drop chance +% final from league [-70]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderFallenAngelWarriorSpectre |
Tags | cleaving_weapon, crusader_monster, fast_movement, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_height, melee, not_dex, plate_armour, red_blood |
Packs |
Life
480%
Energy Shield From Life
80%
Armour
+100%
Ailment Threshold
480%
Resistance




Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
Experience
150%
Model Size
100%
Type
CrusaderFallenAngelWarrior
Metadata
CrusaderFallenAngelWarrior
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,176
Armour
57,580
Evasion Rating
4,739
Energy Shield
23,528
Damage
560
Spell Damage
560
Accuracy
580
Attack Time
1.17
Experience
15,383
Minion Life
1,340
Minion Energy Shield
5,103
Minion Damage
447
Ailment Threshold
30,880
Chill
98
Shock
98
Brittle
552
Scorch
98
Sap
270
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtlasCrusaderMonsters
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.17 sec
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 150.3% more Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
AtlasCrusaderFallenAngelCleave1
Triggerable, Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Time: 1.17 sec
75% of Physical Damage Converted to Lightning Damage
Deals 10% more Attack Damage
Deals 150.3% more Damage
is area damage [1]
AtlasCrusaderFallenAngelCleave2
Triggerable, Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Time: 1.17 sec
75% of Physical Damage Converted to Lightning Damage
Deals 10% more Attack Damage
Deals 150.3% more Damage
is area damage [1]
EmptyActionAttackCrusaderFallenAngel
Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.17 sec
Cooldown Time: 10 sec
+1 metre to Melee Strike Range
AtlasCrusaderFallenAngelWhirlingCharge
Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.17 sec
Cooldown Time: 8 sec
50% of Physical Damage Converted to Lightning Damage
Deals 40% less Attack Damage
50% more Attack Speed
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderFallenAngelWarrior"] = { name = "Baranite Purge Knight", life = 4.8, energyShield = 0.8, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Axe", skillList = { "MeleeAtlasCrusaderMonsters", "AtlasCrusaderFallenAngelWhirlingCharge", "AtlasCrusaderFallenAngelCleave1", "AtlasCrusaderFallenAngelCleave2", "EmptyActionAttackCrusaderFallenAngel", "WalkEmergeAtlasInfluenceMonster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtlasCrusaderMonsters"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasCrusaderFallenAngelWhirlingCharge"] = { name = "AtlasCrusaderFallenAngelWhirlingCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 100, 50, -15, baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasCrusaderFallenAngelCleave1"] = { name = "AtlasCrusaderFallenAngelCleave1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0, 75, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.1, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 1.1, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 1.1, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasCrusaderFallenAngelCleave2"] = { name = "AtlasCrusaderFallenAngelCleave2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0, 75, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.1, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 1.1, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 1.1, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackCrusaderFallenAngel"] = { name = "EmptyActionAttackCrusaderFallenAngel", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeAtlasInfluenceMonster"] = { name = "WalkEmergeAtlasInfluenceMonster", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
map related item drop chance +% final from league [-70]
Id | LeagueDropPenaltyInfluenceMonster |
---|---|
Family | LeagueDropPenalty |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Baranite Purge Knight


map related item drop chance +% final from league [-70]
Spectre | Y |
---|---|
Tags | cleaving_weapon, crusader_monster, fast_movement, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, melee, not_dex, plate_armour, red_blood |
Life
360%
Energy Shield From Life
80%
Armour
+100%
Ailment Threshold
360%
Resistance




Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
Experience
150%
Model Size
100%
Type
CrusaderFallenAngelWarriorSpectre
Metadata
CrusaderFallenAngelWarriorSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
4,632
Armour
57,580
Evasion Rating
4,739
Energy Shield
17,646
Damage
560
Spell Damage
560
Accuracy
580
Attack Time
1.17
Experience
15,383
Minion Life
1,005
Minion Energy Shield
3,828
Minion Damage
447
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtlasCrusaderMonsters
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.17 sec
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 150.3% more Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
AtlasCrusaderFallenAngelCleave1
Triggerable, Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Time: 1.17 sec
75% of Physical Damage Converted to Lightning Damage
Deals 10% more Attack Damage
Deals 150.3% more Damage
is area damage [1]
AtlasCrusaderFallenAngelCleave2
Triggerable, Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Time: 1.17 sec
75% of Physical Damage Converted to Lightning Damage
Deals 10% more Attack Damage
Deals 150.3% more Damage
is area damage [1]
EmptyActionAttackCrusaderFallenAngel
Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.17 sec
Cooldown Time: 10 sec
+1 metre to Melee Strike Range
AtlasCrusaderFallenAngelWhirlingCharge
Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.17 sec
Cooldown Time: 8 sec
50% of Physical Damage Converted to Lightning Damage
Deals 40% less Attack Damage
50% more Attack Speed
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderFallenAngelWarriorSpectre"] = { name = "Baranite Purge Knight", life = 3.6, energyShield = 0.8, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Axe", skillList = { "MeleeAtlasCrusaderMonsters", "AtlasCrusaderFallenAngelWhirlingCharge", "AtlasCrusaderFallenAngelCleave1", "AtlasCrusaderFallenAngelCleave2", "EmptyActionAttackCrusaderFallenAngel", "WalkEmergeAtlasInfluenceMonster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtlasCrusaderMonsters"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasCrusaderFallenAngelWhirlingCharge"] = { name = "AtlasCrusaderFallenAngelWhirlingCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 100, 50, -15, baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasCrusaderFallenAngelCleave1"] = { name = "AtlasCrusaderFallenAngelCleave1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0, 75, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.1, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 1.1, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 1.1, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasCrusaderFallenAngelCleave2"] = { name = "AtlasCrusaderFallenAngelCleave2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0, 75, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.1, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 1.1, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 1.1, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackCrusaderFallenAngel"] = { name = "EmptyActionAttackCrusaderFallenAngel", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeAtlasInfluenceMonster"] = { name = "WalkEmergeAtlasInfluenceMonster", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
map related item drop chance +% final from league [-70]
Id | LeagueDropPenaltyInfluenceMonster |
---|---|
Family | LeagueDropPenalty |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.