Delirium Atlas Tree Modifiers /24
Mastery: Delirium
Delirium Fog in your Maps never dissipates
Delirium in your Maps has doubled difficulty scaling with distance from the mirror
Simulacrum Splinters cannot be found in your Maps
Delirium Orbs cannot be found in your Maps
Delirium in your Maps has doubled difficulty scaling with distance from the mirror
Simulacrum Splinters cannot be found in your Maps
Delirium Orbs cannot be found in your Maps
Mastery: Delirium
Delirious Unique Monsters in your Maps have a 2% chance to drop an additional Cluster Jewel
Delirious Unique Monsters in your Maps have a 1% chance to drop an additional Delirium Orb
Mastery: Delirium
Delirium Reward Types in your Maps gain +1 to count on Map Completion
Mastery: Delirium
18% increased Stack size of Simulacrum Splinters found in your Maps
Mastery: Delirium
Quantity: 2
Delirious Monsters Killed in your Maps provide 10% increased Reward Progress
Mastery: Delirium
Delirious Monsters Killed in your Maps provide 5% increased Reward Progress
3% increased Stack size of Simulacrum Splinters found in your Maps
Mastery: Delirium
Quantity: 2
Delirium Monsters in your Maps have 10% increased chance to drop Cluster Jewels
Mastery: Delirium
Delirium Rewards in your Maps have 5% increased chance to give Delirium Orbs
Delirium Monsters in your Maps have 5% increased chance to drop Cluster Jewels
Mastery: Delirium
Quantity: 2
Delirium Rewards in your Maps have 10% increased chance to give Delirium Orbs
Mastery: Delirium
Delirium Encounters in your Maps are 100% more likely to spawn Unique Bosses
Delirium Bosses in your Maps have 50% increased chance to drop Unique Cluster Jewels
Delirium Bosses in your Maps drop 50% increased Simulacrum Splinters
Mastery: Delirium
Quantity: 3
Delirium Encounters in your Maps are 16% more likely to spawn Unique Bosses
Mastery: Delirium
Delirium Encounters in your Maps have 8% chance to generate three additional Reward types
Mastery: Delirium
Quantity: 3
Delirium Encounters in your Maps have 4% chance to generate an additional Reward type
Mastery: Delirium
Delirium Encounters in your Maps are 8% more likely to spawn Unique Bosses
Delirium Encounters in your Maps have 2% chance to generate an additional Reward type
Mastery: Delirium
Maps found in your Maps have 1% chance to have layers of Delirium
Mastery: Delirium
Quantity: 2
Delirium in your Maps increases 10% faster with distance from the mirror
Mastery: Delirium
Delirium Fog in your Maps dissipates 25% slower
Delirium Fog in your Maps lasts 10 additional seconds before dissipating
Mastery: Delirium
Delirium in your Maps increases 50% faster with distance from the mirror
Delirium MTX /22
Darkseer Weapon Effect
Adds the Darkseer Weapon Effect to any equipped weapon.
Darkseer Portal Effect
This character's portals use the Darkseer Portal Effect.
Darkseer Portrait Frame
Adds the Darkseer Portrait Frame to this character.
Elder Darkseer Helmet
Changes the appearance of any equipped helmet to the Elder Darkseer Helmet.
Elder Darkseer Boots
Changes the appearance of any equipped boots to the Elder Darkseer Boots.
Elder Darkseer Gloves
Changes the appearance of any equipped gloves to the Elder Darkseer Gloves.
Elder Darkseer Body Armour
Changes the appearance of any equipped body armour to the Elder Darkseer Body Armour.
Elder Darkseer Portrait Frame
Adds the Elder Darkseer Portrait Frame to this character.
Fateweaver Cloak
Adds the Fateweaver Cloak back attachment to any equipped body armour.
Fateweaver Weapon Effect
Adds the Fateweaver Weapon Effect to any equipped weapon.
Fateweaver Portrait Frame
Adds the Fateweaver Portrait Frame to this character.
Elite Fateweaver Helmet
Changes the appearance of any equipped helmet to the Elite Fateweaver Helmet.
Elite Fateweaver Boots
Changes the appearance of any equipped boots to the Elite Fateweaver Boots.
Elite Fateweaver Gloves
Changes the appearance of any equipped gloves to the Elite Fateweaver Gloves.
Elite Fateweaver Body Armour
Changes the appearance of any equipped body armour to the Elite Fateweaver Body Armour.
Elite Fateweaver Portrait Frame
Adds the Elite Fateweaver Portrait Frame to this character.
Delirium Horns
Adds the Delirium Horns to your headdress.
Delirium Cloak
Adds the Delirium Cloak back attachment to any equipped body armour.
Delirium Wings
Adds the Delirium Wings back attachment to any equipped body armour.
Delirium Brimmed Hat
Changes the appearance of any equipped helmet to the Delirium Brimmed Hat.
Delirium Portal Effect
This character's portals use the Delirium Portal Effect.
Elder Darkseer Pet
Summons your pet
Monsters mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Essence | essence delirium spawn monster on death variation [10] |
Map mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Areas contain a Mirror of Delirium map affliction league [1] map extra content weighting [0] | default 1000 |
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Confusion | 1 | Suffix | Heist Chests have a (6–7)% chance to Duplicate contained Delirium Orbs and Splinters drop | heist_equipment_reward 1000 default 0 |
of Uncertainty | 45 | Suffix | Heist Chests have a (8–9)% chance to Duplicate contained Delirium Orbs and Splinters drop | heist_equipment_reward 800 default 0 |
of Voices | 75 | Suffix | Heist Chests have a (10–12)% chance to Duplicate contained Delirium Orbs and Splinters drop | heist_equipment_reward 600 default 0 |
of Insanity | 83 | Suffix | Heist Chests have a (13–15)% chance to Duplicate contained Delirium Orbs and Splinters drop | heist_equipment_reward 400 default 0 |
Trinket mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Superstition | 60 | Suffix | 1% chance to receive additional Delirium items when opening a Reward Chest in a Heist drop | default 50 |
of Superstition | 80 | Suffix | 2% chance to receive additional Delirium items when opening a Reward Chest in a Heist drop | default 25 |
Crafting Bench /1
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
Areas contain a Mirror of Delirium map affliction league [1] | 7x ![]() | Map | Level 15 |
Misc mods /43
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Scarabs | 68 | Chest | Suffix | Contains (1–3) additional Delirium Scarab | drops_no_scarabs 0 default 20 |
1 | Atlas | Prefix | Delirium Reward Bars fill 100% faster in your Maps 3 uses remaining | unique_map 0 no_monster_packs 0 default 50 | |
1 | Atlas | Prefix | Delirium Reward Bars fill 100% faster in your Maps 15 uses remaining | unique_map 0 no_monster_packs 0 default 50 | |
1 | Atlas | Prefix | Your Maps contain a Mirror of Delirium 3 uses remaining map affliction league [1] | no_monster_packs 0 unique_map 0 default 100 | |
1 | Atlas | Prefix | Your Maps contain a Mirror of Delirium 15 uses remaining map affliction league [1] | no_monster_packs 0 unique_map 0 default 100 | |
1 | MapDevice | Unique | Areas contain a Mirror of Delirium map affliction league [1] | ||
1 | MapDevice | Unique | Delirium Reward Bars fill 100% faster Delirium in your Maps increases 50% faster with distance from the mirror | ||
1 | MapDevice | Unique | Delirium Encounters generate 2 additional Reward types | ||
1 | MapDevice | Unique | Delirium Encounters contain all Unique Delirium Bosses | ||
1 | MapDevice | Unique | Maps found have layers of Delirium | ||
1 | PrimordialAltar | Unique | (1.6–3.2)% chance to drop an additional Delirium Scarab | primordial_altar_downside 0 tangle_altar 3187 default 0 | |
1 | PrimordialAltar | Unique | Final Boss drops (2–4) additional Delirium Scarabs | primordial_altar_downside 0 tangle_altar 3187 default 0 | |
of Insanity | 1 | Sentinel | Suffix | (1–1.5)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [4] | special_sentinel_mod 0 sentinel_c 0 default 0 |
of Insanity | 1 | Sentinel | Suffix | (1.6–2)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [6] | special_sentinel_mod 0 sentinel_c 0 default 0 |
of Insanity | 1 | Sentinel | Suffix | (2.1–3)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [8] | special_sentinel_mod 0 sentinel_c 0 default 0 |
1 | MemoryLines | Unique | Areas contain a Mirror of Delirium map affliction league [1] | ||
Delirious | 68 | MapRelic | Prefix | Your Maps have +(15–25)% chance to contain a Mirror of Delirium | atlas_relic_small 2000 default 0 |
Delirious | 68 | MapRelic | Prefix | Your Maps have +(30–45)% chance to contain a Mirror of Delirium | atlas_relic_medium 2000 default 0 |
Delirious | 68 | MapRelic | Prefix | Your Maps have +(40–60)% chance to contain a Mirror of Delirium | atlas_relic_large 2000 default 0 |
Delirious | 68 | MapRelic | Prefix | Your Maps have +(45–70)% chance to contain a Mirror of Delirium | atlas_relic_very_large 2000 default 0 |
Delirious | 68 | MapRelic | Prefix | Your Maps have (80–100)% increased chance to contain a Mirror of Delirium | atlas_relic_small 2000 default 0 |
Delirious | 68 | MapRelic | Prefix | Your Maps have (144–180)% increased chance to contain a Mirror of Delirium | atlas_relic_medium 2000 default 0 |
Delirious | 68 | MapRelic | Prefix | Your Maps have (192–240)% increased chance to contain a Mirror of Delirium | atlas_relic_large 2000 default 0 |
Delirious | 68 | MapRelic | Prefix | Your Maps have (224–280)% increased chance to contain a Mirror of Delirium | atlas_relic_very_large 2000 default 0 |
of Delirium | 68 | MapRelic | Suffix | Delirium Fog in your Maps dissipates (2–5)% slower | atlas_relic_medium 600 default 0 |
of Delirium | 68 | MapRelic | Suffix | Delirium Encounters in your Maps have (6–10)% chance to generate an additional Reward type | atlas_relic_small 200 default 0 |
of Delirium | 68 | MapRelic | Suffix | Delirium Encounters in your Maps are (35–50)% more likely to spawn Unique Bosses | atlas_relic_small 400 default 0 |
of Delirium | 68 | MapRelic | Suffix | Delirium in your Maps increases (35–50)% faster with distance from the mirror | atlas_relic_large 800 default 0 |
of Delirium | 68 | MapRelic | Suffix | Delirium Fog in your Maps lasts (10–15) additional seconds before dissipating | atlas_relic_large 800 default 0 |
Delirious | 68 | MapRelic | Prefix | Maps found in your Maps have (3–5)% chance to have layers of Delirium | atlas_relic_very_large 300 default 0 |
of Delirium | 68 | MapRelic | Suffix | Delirium Encounters in your Maps have (8–12)% chance to generate three additional Reward types | atlas_relic_very_large 300 default 0 |
of Delirium | 68 | MapRelic | Suffix | Delirium Bosses in your Maps have (30–40)% increased chance to drop Unique Cluster Jewels | atlas_relic_medium 500 default 0 |
of Delirium | 68 | MapRelic | Suffix | Delirium Bosses in your Maps drop (20–30)% increased Simulacrum Splinters | atlas_relic_small 500 default 0 |
of Delirium | 68 | MapRelic | Suffix | Delirium Rewards in your Maps have (8–12)% increased chance to give Delirium Orbs | atlas_relic_large 400 default 0 |
of Delirium | 68 | MapRelic | Suffix | Delirium Monsters in your Maps have (15–25)% increased chance to drop Cluster Jewels | atlas_relic_medium 300 default 0 |
of Delirium | 68 | MapRelic | Suffix | Cluster Jewels from Delirium Rewards have a (6–8)% chance to be Rare and Corrupted | atlas_relic_medium 600 default 0 |
of Delirium | 68 | MapRelic | Suffix | Delirious Unique Monsters in your Maps have a (1–2)% chance to drop an additional Delirium Orb | atlas_relic_very_large 300 default 0 |
of Delirium | 68 | MapRelic | Suffix | Delirium Monsters in your Maps have (5–10)% increased Pack Size | atlas_relic_small 500 default 0 |
1 | MapRelic | Unique | Your Maps have no chance to contain Mirrors of Delirium Scarabs found in your Maps cannot be Delirium Scarabs Your Maps have +5% chance to contain other Extra Content that can be turned off through Atlas Passives | ||
1 | MapRelic | Unique | Delirium Fog in your Maps never dissipates Delirium in your Maps has doubled difficulty scaling with distance from the mirror Simulacrum Splinters cannot be found in your Maps Delirium Orbs cannot be found in your Maps | ||
1 | MapRelic | Unique | Delirium Fog in your Maps never dissipates Simulacrum Splinters cannot be found in your Maps Delirium Encounters in your Maps have no Reward types | ||
1 | MapRelic | Unique | Delirium Reward Types in your Maps gain +1 to count on Map Completion Delirious Monsters Killed in your Maps provide (-30–-20)% increased Reward Progress | ||
1 | MapRelic | Unique | Ultimatum Rewards in your Maps have (80–95)% reduced chance to be Delirium Items |
Item /35

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Currency Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Unique Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Gems reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Weapons reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Armour reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Map Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Trinkets reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Abyss Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Expedition Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Harbinger Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Breach Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Essences reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fragments reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Scarabs reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fossils reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Divination Cards reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Generic Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Talismans reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Labyrinth Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Legion reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Blight reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Ultimatum reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium
Maddening Incubator
Stack Size: 1 / 10
Adds an incubated Delirium item to an equippable item
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Triskaidekaphobia
Stack Size: 1 / 13
Map
Map Tier: 13
Quality: +13%
Delirium: 100%
Modifiers: 8
Corrupted
Map Tier: 13
Quality: +13%
Delirium: 100%
Modifiers: 8
Corrupted
The Price of Prescience
Stack Size: 1 / 5
Vaal Temple Map
Map Tier: 16
Delirium: 100%
Corrupted
Map Tier: 16
Delirium: 100%
Corrupted
Dementophobia
Stack Size: 1 / 11
10x Delirium Orb
Ambitious Obsession
Stack Size: 1 / 4
Skittering Delirium Orb
Disdain
Stack Size: 1 / 5
Delirium Orb
Delirium Scarab
Stack Size: 1 / 20
Limit: 1
Area contains a Mirror of Delirium
Delirium Scarab of Mania
Stack Size: 1 / 20
Limit: 2
Delirium Reward Meters fill 100% faster in Area
Delirium in Area increases 50% faster with distance from the mirror
Delirium in Area increases 50% faster with distance from the mirror
Delirium Scarab of Paranoia
Stack Size: 1 / 20
Limit: 5
Delirium Encounters in Area generate 2 additional Reward types
Delirium Scarab of Neuroses
Stack Size: 1 / 20
Limit: 1
Delirium Encounters in Area contain all Unique Delirium Bosses
Can only be used with Tier 11+ Maps
Can only be used with Tier 11+ Maps
Delirium Scarab of Delusions
Stack Size: 1 / 20
Limit: 1
Maps found in Area have layers of Delirium

Stack Size: 1 / 20
Reroll all of Kirac's Atlas Missions, adding layers of Delirium to all non-Unique Maps
Unique /2
2% increased Maps found in Area
Delirium Fog in your Maps never dissipates
Delirium in your Maps has doubled difficulty scaling with distance from the mirror
Simulacrum Splinters cannot be found in your Maps
Delirium Orbs cannot be found in your Maps
Delirium in your Maps has doubled difficulty scaling with distance from the mirror
Simulacrum Splinters cannot be found in your Maps
Delirium Orbs cannot be found in your Maps
2% increased Maps found in Area
Delirium Reward Types in your Maps gain +1 to count on Map Completion
Delirious Monsters Killed in your Maps provide (-30–-20)% increased Reward Progress
Passive /20
Mastery: Delirium
Delirium in your Maps increases 50% faster with distance from the mirror
Mastery: Delirium
Delirium Fog in your Maps dissipates 25% slower
Delirium Fog in your Maps lasts 10 additional seconds before dissipating
Mastery: Delirium
Delirium Encounters in your Maps have 8% chance to generate three additional Reward types
Mastery: Delirium
Delirium Encounters in your Maps are 100% more likely to spawn Unique Bosses
Delirium Bosses in your Maps have 50% increased chance to drop Unique Cluster Jewels
Delirium Bosses in your Maps drop 50% increased Simulacrum Splinters
Mastery: Delirium
Delirium Reward Types in your Maps gain +1 to count on Map Completion
Mastery: Delirium
Delirious Unique Monsters in your Maps have a 2% chance to drop an additional Cluster Jewel
Delirious Unique Monsters in your Maps have a 1% chance to drop an additional Delirium Orb
Mastery: Kirac
5% chance for Scouting Reports to drop as Delirious Scouting Reports instead in your Maps
5% chance for Scouting Reports to drop as Otherworldly Scouting Reports instead in your Maps
5% chance for Scouting Reports to drop as Blighted Scouting Reports instead in your Maps
(Blighted Scouting Reports reroll all of Kirac's Atlas Missions, including at least one Anointed Blighted Map)
(Delirious Scouting Reports reroll all of Kirac's Atlas Missions, adding layers of Delirium to all non-Unique Maps)
(Otherworldly Scouting Reports reroll all of Kirac's Atlas Missions, including at least one Breachstone)
Your Maps have no chance to contain the Sacred Grove
Scarabs found in your Maps cannot be Harvest Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Abysses
Scarabs found in your Maps cannot be Abyss Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Breaches
Scarabs found in your Maps cannot be Breach Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Expedition Encounters
Scarabs found in your Maps cannot be Expedition Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Legion Encounters
Scarabs found in your Maps cannot be Legion Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Ultimatum Encounters
Scarabs found in your Maps cannot be Ultimatum Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Blight Encounters
Scarabs found in your Maps cannot be Blight Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Ritual Altars
Scarabs found in your Maps cannot be Ritual Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Rogue's Markers, Contracts and Blueprints cannot be found in Your Maps
Your Maps have no chance to contain Smuggler's Caches
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Mirrors of Delirium
Scarabs found in your Maps cannot be Delirium Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Mastery: Delirium
Delirium Fog in your Maps never dissipates
Delirium in your Maps has doubled difficulty scaling with distance from the mirror
Simulacrum Splinters cannot be found in your Maps
Delirium Orbs cannot be found in your Maps
Delirium in your Maps has doubled difficulty scaling with distance from the mirror
Simulacrum Splinters cannot be found in your Maps
Delirium Orbs cannot be found in your Maps
Delirium Mods /34
Name | Description |
---|---|
monster is in affliction fog [1] | |
Spatial Distortion | corpse cannot be destroyed [1] |
Cascading Storm | |
Banishing Flame | |
Winter Whorl | |
Crushing Terror | |
Vengeful Soul | |
Vengeful Bones | |
Wasting Touch | affliction monster debuff energy shield recovery rate +% on hit [-9] affliction monster debuff life recovery rate +% on hit [-9] resource life defences |
Paralysing Touch | affliction monster debuff action speed +% on hit [-6] speed |
Eroding Touch | affliction monster debuff damage taken +% on hit [6] damage |
Diluting Touch | affliction monster debuff flask charges gained +% on hit [-9] affliction monster debuff flask effect +% on hit [-9] |
Spawn Dead | |
Shatter Dead | |
Putrify Dead | |
Vengeful Stalker | base monster will be deleted on death [1] cannot die [1] delete on death [1] |
Vengeful Blast | |
Vengeful Chase | |
Vengeful Grip | |
Vengeful Pack | |
Vengeful Gang | |
Vengeful Skyfire | |
Glaciator | |
Frozen Flume | |
Icicle Wreath | |
Conflagrating Path | |
Scorched Earth | |
Ring of Fire | |
Shockbomb | |
Bolt Cross | |
Scatter Storm | |
Jagged Swell | |
Burrowing Blade | |
Crushing Leap |
Delirium Stash Tab /23

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Currency Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Unique Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Gems reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Weapons reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Armour reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Map Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Trinkets reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Abyss Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Expedition Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Harbinger Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Breach Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Essences reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fragments reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Scarabs reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fossils reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Divination Cards reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Talismans reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Labyrinth Items reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Legion reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Blight reward type

Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Ultimatum reward type

Stack Size: 1 / 300
Community Wiki
Guide
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Delirium
Bosses · Kosis, The Revelation · Omniphobia, Fear Manifest
Cluster Jewel Uniques · Megalomaniac · Voices · Calamitous Visions · Kitava's Teachings · Natural Affinity · One With Nothing · The Front Line · The Interrogation · The Siege
Delirium Orbs ·
Delirium Orb
