Earthshaker
Character: Mercenaries
Class: Str (MeleeAOEMarauder)
Weapon: Two Hand Maces, Two Hand Axes
Tribe: Keita
Intimidating Cry
Leap Slam

Vaal Ground Slam
Ground Slam
Earthquake of Amplification
Tectonic Cascade
Sunder of Trarthus

Determination
Molten Shell
Burrow
Endure
Vaal Vitality
Skills are divided into three categories: Primary, Secondary and Utility. Select up to two skills from each category.

Primary

Intimidating Cry
Support Counts: Low
Level: (1–20)
Cooldown Time: 8.00 sec
Use Time: 0.80 sec
Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants movement speed.
Base duration is (2.5–3.4) seconds
(0–38)% increased Warcry Speed
Enemies Taunted by this Warcry are Intimidated
Buff grants 3% increased Movement Speed per 5 Power, counting a maximum of 30 Power
Exerts the next 2 Melee Attacks you perform
Counts total Power of Enemies in Range
(Vaal Attacks, Channelling Attacks, Retaliation Attacks, and Attacks which Repeat cannot be Exerted)
(Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)
(Intimidated enemies take 10% increased Attack Damage)
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
More Duration II
Supported Skills have 25% more Skill Effect Duration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
Lesser Warcry Speed I
Supported Skills have 35% increased Warcry Speed
Warcry Speed II
Supported Skills have 50% increased Warcry Speed
Greater Warcry Speed III
Supported Skills have 75% increased Warcry Speed
Lesser Raging Cry I
Gain 10 Rage when you use a Warcry
Raging Cry II
Gain 15 Rage when you use a Warcry
Greater Raging Cry III
Gain 20 Rage when you use a Warcry
Leap Slam
Support Counts: Low
Level: (1–20)
Attack Damage: (136–315)% of base
Effectiveness of Added Damage: (136–315)%
Jump through the air, damaging and knocking back enemies when landing.
(20–39)% increased Stun Duration against Enemies that are on Full Life
+0.55 seconds to Attack Time
Base radius is 1.5 metres
Damaging Hits always Stun Enemies that are on Full Life
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
Attack Speed II
Supported Skills have 25% increased Attack Speed
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Gilded Frenzy III
Supported Skills gain a Frenzy Charge on Hit

Secondary

Vaal Ground Slam
Support Counts: High
Level: (1–20)
Cooldown Time: 7.00 sec
Attack Damage: (219–523)% of base
Effectiveness of Added Damage: (219–523)%
Slams the ground, creating a wave that travels in all directions that damages enemies with an increased chance to stun. The wave deals more damage to closer enemies.
+(0–0.9) metres to radius
25% reduced Enemy Stun Threshold
200% increased Stun Duration on enemies
40% less Attack Speed
Can't be Evaded
Deals up to +(40–49)% more Damage with Hits to closer targets
This Attack can be Exerted as though it was not a Vaal Skill
(The Stun Threshold determines how much Damage can Stun something)
Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Gilded Stun Duration III
Supported Skills have 30% increased Stun Duration on Enemies
Lesser Mitigation Ignore I
Hits from Supported Skills have 20% chance to ignore Enemy Physical Damage Reduction
Mitigation Ignore II
Hits from Supported Skills have 25% chance to ignore Enemy Physical Damage Reduction
Greater Mitigation Ignore III
Hits from Supported Skills have 30% chance to ignore Enemy Physical Damage Reduction
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
Attack Speed II
Supported Skills have 25% increased Attack Speed
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
Lesser Leech I
Supported Skills have 2% of Damage Leeched as Life
Leech II
Supported Skills have 4% of Damage Leeched as Life
Greater Leech III
Supported Skills have 6% of Damage Leeched as Life
Lesser Concentrated Effect I
Supported Skills deal 20% more Area Damage
Supported Skills have 30% less Area of Effect
Concentrated Effect II
Supported Skills deal 30% more Area Damage
Supported Skills have 30% less Area of Effect
Greater Concentrated Effect III
Supported Skills deal 40% more Area Damage
Supported Skills have 30% less Area of Effect
Ground Slam
Support Counts: High
Level: (1–20)
Attack Damage: (132–357)% of base
Effectiveness of Added Damage: (132–357)%
Slams the ground, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies.
+(0–1) metre to radius
25% reduced Enemy Stun Threshold
Deals up to +(40–49)% more Damage with Hits to closer targets
(The Stun Threshold determines how much Damage can Stun something)
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Gilded Increased Angle III
Supported Skills have 40% increased angle
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
Attack Speed II
Supported Skills have 25% increased Attack Speed
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Lesser Leech I
Supported Skills have 2% of Damage Leeched as Life
Leech II
Supported Skills have 4% of Damage Leeched as Life
Greater Leech III
Supported Skills have 6% of Damage Leeched as Life
Multistrike II
Supported Skills Repeat 1 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Greater Multistrike III
Supported Skills Repeat 2 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Greater Fortify III
Melee Hits Fortify
Earthquake of Amplification
Support Counts: High
Level: (1–20)
Attack Damage: (144–229)% of base
Effectiveness of Added Damage: (144–229)%
Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a long duration. Cracks created before the first one has erupted will not generate their own aftershocks.
Base duration is 1.5 seconds
Aftershock deals 15% more Damage with Hits per 0.1 seconds Duration
Aftershock deals 5% more Damage with Ailments per 0.1 seconds Duration
Aftershock has 2% more Area of Effect per 0.1 seconds Duration
Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
More Duration II
Supported Skills have 25% more Skill Effect Duration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
Attack Speed II
Supported Skills have 25% increased Attack Speed
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Lesser Mitigation Ignore I
Hits from Supported Skills have 20% chance to ignore Enemy Physical Damage Reduction
Mitigation Ignore II
Hits from Supported Skills have 25% chance to ignore Enemy Physical Damage Reduction
Greater Mitigation Ignore III
Hits from Supported Skills have 30% chance to ignore Enemy Physical Damage Reduction
Lesser Impale Chance I
Supported Skills have 20% chance to Impale on Hit
Impale Chance II
Supported Skills have 40% chance to Impale on Hit
Greater Impale Chance III
Supported Skills have 60% chance to Impale on Hit
Lesser Concentrated Effect I
Supported Skills deal 20% more Area Damage
Supported Skills have 30% less Area of Effect
Concentrated Effect II
Supported Skills deal 30% more Area Damage
Supported Skills have 30% less Area of Effect
Greater Concentrated Effect III
Supported Skills deal 40% more Area Damage
Supported Skills have 30% less Area of Effect
Tectonic Cascade
Support Counts: High
Level: (1–20)
Cooldown Time: 4.00 sec
Attack Damage: (295–542)% of base
Effectiveness of Added Damage: (295–542)%
Create a cascading series of concussive eruptions which deal attack damage.
50% less Attack Speed
Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
Attack Speed II
Supported Skills have 25% increased Attack Speed
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Lesser Mitigation Ignore I
Hits from Supported Skills have 20% chance to ignore Enemy Physical Damage Reduction
Mitigation Ignore II
Hits from Supported Skills have 25% chance to ignore Enemy Physical Damage Reduction
Greater Mitigation Ignore III
Hits from Supported Skills have 30% chance to ignore Enemy Physical Damage Reduction
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
Lesser Leech I
Supported Skills have 2% of Damage Leeched as Life
Leech II
Supported Skills have 4% of Damage Leeched as Life
Greater Leech III
Supported Skills have 6% of Damage Leeched as Life
Lesser Concentrated Effect I
Supported Skills deal 20% more Area Damage
Supported Skills have 30% less Area of Effect
Concentrated Effect II
Supported Skills deal 30% more Area Damage
Supported Skills have 30% less Area of Effect
Greater Concentrated Effect III
Supported Skills deal 40% more Area Damage
Supported Skills have 30% less Area of Effect
Sunder of Trarthus
Support Counts: High
Level: (1–20)
Attack Damage: (205–471)% of base
Effectiveness of Added Damage: (205–471)%
Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. When the wave reaches a target or terrain, it can restart aiming towards an enemy, if one is in range.
Shockwaves deal 40% less Damage
Wave causes Shockwaves from up to 5 Enemies in each Area
Wave Damages 4 Areas
Wave cannot stop before Damaging 2 Areas
Wave gains +0.1 metres to radius with each Area in the Sequence
Wave can restart up to 2 times
Wave Areas gain metres to radius for each previous Area
Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
Attack Speed II
Supported Skills have 25% increased Attack Speed
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Lesser Mitigation Ignore I
Hits from Supported Skills have 20% chance to ignore Enemy Physical Damage Reduction
Mitigation Ignore II
Hits from Supported Skills have 25% chance to ignore Enemy Physical Damage Reduction
Greater Mitigation Ignore III
Hits from Supported Skills have 30% chance to ignore Enemy Physical Damage Reduction
Lesser Concentrated Effect I
Supported Skills deal 20% more Area Damage
Supported Skills have 30% less Area of Effect
Concentrated Effect II
Supported Skills deal 30% more Area Damage
Supported Skills have 30% less Area of Effect
Greater Concentrated Effect III
Supported Skills deal 40% more Area Damage
Supported Skills have 30% less Area of Effect
Gilded Snaking III
sunder number of fake chains [1]

Utility

Determination
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants armour.
+(0–1.9) metres to radius
You and nearby allies gain (90–1026) additional Armour
You and nearby allies gain (40–49)% more Armour
Molten Shell
Support Counts: Low
Level: (1–20)
Cooldown Time: 8.00 sec
Cast Time: 0.40 sec
Applies a buff that adds armour, and can take some of the damage from hits before being depleted.
Base duration is 3 seconds
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
Buff grants +(115–858) to Armour
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
More Duration II
Supported Skills have 25% more Skill Effect Duration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed
Faster Casting II
Supported Skills have 25% increased Cast Speed
Greater Faster Casting III
Supported Skills have 35% increased Cast Speed
Gilded Physical Damage Reduction III
15% additional Physical Damage Reduction while affected by Buffs from Supported Guard Skill
Burrow
Support Counts: Low
Level: 1
Cooldown Time: 5.00 sec
Dive underground, dealing attack damage to nearby enemies and burrowing towards a targeted location. Then, erupt from the earth, dealing attack damage in an area.
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
Attack Speed II
Supported Skills have 25% increased Attack Speed
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Lesser Concentrated Effect I
Supported Skills deal 20% more Area Damage
Supported Skills have 30% less Area of Effect
Concentrated Effect II
Supported Skills deal 30% more Area Damage
Supported Skills have 30% less Area of Effect
Greater Concentrated Effect III
Supported Skills deal 40% more Area Damage
Supported Skills have 30% less Area of Effect
Endure
Support Counts: None
Level: 1
Cooldown Time: 8.00 sec
Cast Time: 0.30 sec
Grants endurance charges to all nearby allies.
Vaal Vitality
Support Counts: Low
Level: (1–20)
Cooldown Time: 10.00 sec
Cast Time: 0.60 sec
Casts a temporary aura that grants life regeneration.
Base duration is 5 seconds
Regenerate (1.33–7.67)% of Life per second
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
More Duration II
Supported Skills have 25% more Skill Effect Duration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
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