Dialogue /122
MonsterCueDialogue
ElreonPrimaryDefenderStartsFightWell met, exile. Know that we must purify those who stand in the way of our crusade.
ElreonPrimaryDefenderStartsFightThis bastion will not fall as long as our faith remains strong.
ElreonPrimaryDefenderStartsFightLogistics is the key to any crusade, and we'll defend it with our lives.
ElreonPrimaryDefenderStartsFightBehind every crusade is a bloody legacy the public never sees.
ElreonPrimaryDefenderStartsFightYour purification has been ordered, heretic.
ElreonPrimaryDefenderStartsFightI withstood your Inquisition, exile. And I am stronger for it.
ElreonPrimaryDefenderStartsFightI'd prefer peace if I had the choice, but I don't.
ElreonPrimaryDefenderStartsFightYou made me question my faith last time we met. I have found new resolve.
ElreonPrimaryDefenderStartsFightIt is the highest calling to die for one's crusade.
ElreonPrimaryDefenderStartsFightExile, you know how this ends.
ElreonPrimaryDefenderStartsFightPurity is mine to wield against the unworthy.
ElreonPrimaryDefenderStartsFightThe sacred bones of centuries of Templar are an unstoppable tide.
ElreonPrimaryDefenderStartsFightGod, lend me your might to smite the wicked!
ElreonPrimaryDefenderStartsFightGod, lend me your speed to confront the wicked!
ElreonPrimaryDefenderStartsFightPurification through fire!
ElreonSafehouseLeaderIntroThis is a place of sanctuary, one which I cannot allow you to defile.
ElreonSecondaryDefenderArrivalTake heart, crusader! God aids our defense!
ElreonSecondaryDefenderArrivalWe must protect these sorely needed supplies together!
ElreonSecondaryDefenderArrivalA holy crusade is still a war, and war comes with necessary evils.
ElreonSecondaryDefenderArrivalSometimes, crusading is bloody work. Let's get it done.
ElreonSecondaryDefenderArrivalStrength in faith, and strength in numbers.
ElreonSecondaryDefenderArrivalI will not fail the cause!
ElreonSecondaryDefenderArrivalI'm here to save your sorry arse, Vagan.
ElreonSecondaryDefenderArrivalCouldn't buy your way out of this one, could you.
ElreonSecondaryDefenderArrivalGod helps even the most nauseatingly ugly of creatures.
ElreonSecondaryDefenderArrivalThe bigger they are, the more help they need.
ElreonSecondaryDefenderArrivalGeneral Gravicius, your reinforcements are here.
ElreonSecondaryDefenderArrivalWorry not, crusader! Your saviour has arrived.
ElreonSecondaryDefenderArrivalIniquity breeds in safety. This keep must be cleansed.
ElreonSecondaryDefenderArrivalI'll not stand idly by and let you fail our brethren!
ElreonSecondaryDefenderArrivalWickedness and sin. That's all I see here.
ElreonSecondaryDefenderArrivalGod has called for a purge! None of you are without sin.
ElreonSecondaryDefenderArrivalSorry, friend, but God's got another plan for this fight!
ElreonSecondaryDefenderArrivalYou've earned a special place in God's heart, Vorici. Let me send you there.
ElreonSecondaryDefenderArrivalYou're no part of God's plan. What ghastly thing made you?
ElreonSecondaryDefenderArrivalYou may be a fellow Templar, but your unhallowed crusade is yours alone.
ElreonSecondaryDefenderArrivalOne thing I learned from the Templars: never trust a man in a mask.
ElreonSecondaryDefenderArrivalFunny thing about the crusades. They start focused, but end up consuming all.
ElreonReplyToSecondaryDefenderArrivalOnly a fool brings a fight to God's doorstep.
ElreonReplyToSecondaryDefenderArrivalFor the crusade, I'll defend this to the death.
ElreonReplyToSecondaryDefenderArrivalIt seems we are all sinners, here.
ElreonReplyToSecondaryDefenderArrivalI'll smite all comers!
ElreonReplyToSecondaryDefenderArrivalGod is everywhere, warrior. Even in you.
ElreonReplyToSecondaryDefenderArrivalI think you've been spending too much time wearing black and sitting alone in the dark, Vorici.
ElreonReplyToSecondaryDefenderArrivalPower is a false idol, Janus. It has led you astray.
ElreonReplyToSecondaryDefenderArrivalNot at all. Let us see who He sides with, false Templar.
ElreonReplyToSecondaryDefenderArrivalAnd in the way I shall remain!
ElreonReplyToSecondaryDefenderArrivalGood thing I'm in a smiting mood!
ElreonSecondaryDefenderArrivalWe shall stand impregnable.
ElreonSecondaryDefenderArrivalFight with renewed vigor, crusaders!
ElreonSecondaryDefenderArrivalWe do what we must for the greater good.
ElreonSecondaryDefenderArrivalExile, you leave us no choice.
ElreonSecondaryDefenderArrivalCan my God borrow you from Hinekora for this fight, honored warrior?
ElreonSecondaryDefenderArrivalWill you answer the call, Vorici?
ElreonSecondaryDefenderArrivalAbout time your family fought in a war, rather than just fund them, Janus.
ElreonSecondaryDefenderArrivalCrusaders take all shapes, I suppose. Can you follow orders, Hillock?
ElreonSecondaryDefenderArrivalGreat emperors have become trapped by their own machines, Riker. Take care not to make the same mistake.
ElreonSecondaryDefenderArrivalLet's get this crusade in shape.
ElreonKillPlayerI told you this bastion would not fall.
ElreonKillPlayerYou should never have come here, child.
ElreonKillPlayerAdd one more sin to the pile - and burn it.
ElreonKillPlayerWhen you see him, exile, shrink not from God.
ElreonEscapeGod's worthy are saved, but heretics are punished.
ElreonEscapeI was right to have faith.
ElreonEscapeOnly God knows what we have done, now.
ElreonDefeatedAgh... my faith was not strong enough...
ElreonDefeatedNot here!
ElreonDefeatedExpose our sins, exile. It is what we deserve.
ElreonDefeatedI've... failed...
ElreonDefeatedBack... to the Inquisition...
ElreonDefeatedWe should solve this with words.
ElreonDefeatedGod certainly keeps testing me.
ElreonDefeatedTo fall, perhaps to die again, but pure I remain.
ElreonDefeatedPerhaps I deserve this vengeance.
ElreonDefeatedGod's eyes are not upon us this day.
ElreonDefeatedLord, did I err?
ElreonOfferBargainYou remind me why I left the Templars. Consider me intimidated, Exile. I'll bargain.
ElreonOfferBargainIf you wish to change minds, Exile, it is better to raise people up than cut them down. Crusades are not won and lost on the battlefield alone. If you have someone in mind, I will put them at my right hand, and expose them to new ideas.
ElreonOfferBargainDominus exiled me too, you know. Thought I were too soft for Templar leadership, and that my radical ideas might turn others against him. He was right! I have a knack for bringing others 'round to my way of thinking without too much blood. Perhaps you should consider using such a talent yourself.
ElreonOfferBargainIt's hard working for a group when you don't like their methods. Reminds me of some dark days under the Templar. I'd rather find something less grim to do. Would you consider sparing this old man's life? Never too old for a second chance.
ElreonOfferBargainAll this time, all this bloodshed, I kept telling myself that the ends justify the means. But I can't stop asking myself: what if I'm wrong? Have I damned myself? Reckon it's time I took a sabbatical. I'll retreat from all this and wait for a divine sign.
ElreonOfferBargainIf only you could see the bigger picture Exile! If only you could understand what we're trying to build! Are you in a listening mood? Stay your blade and perhaps, once you've heard what we are doing here, you will change your mind.
ElreonOfferBargainHow about some old-fashioned bribery?
ElreonBarginAcceptedThe ranks of the faithful swell!
ElreonBarginAcceptedI'll let you know what I find out.
ElreonBarginAcceptedConsider it done!
ElreonBarginAcceptedGo with peace, Exile. And if you see God somewhere on your journey, tell him I'm waiting to hear from him.
ElreonBarginAcceptedAlright then, listen closely.
ElreonBarginAcceptedNot all Templar's old tactics are without their uses here.
ElreonOfferBetrayalPersonally, I believe this whole thing's being mismanaged. Devotion starts at the top. If you'd like, I can leverage my supporters in the Syndicate to depose our current leader and take up the role myself.
ElreonOfferBetrayalIn my Templar days, men that failed as hard as these would have been demoted. I'm in a position to reimplement that policy, if it suits your interests.
ElreonOfferBetrayalSometimes, Exile, excommunication is the right tool to send a message. I do have some sway in this organisation, and I could get someone removed from the Syndicate, if that's what you're after.
ElreonOfferBetrayalNo need for an Inquisition. I'll tell you everything I know about my fellow crusaders.
ElreonOfferBetrayalYou can't really trust someone who worships trees and ghosts, can you?
ElreonOfferBetrayalPerandus serves no power above his own. He's no ally of mine, nor of anyone who cannot help him achieve whatever foul fantasies he has cooked up.
ElreonOfferBetrayalThat creature is no creation of God. Whatever power it serves, we'd do well to do what we can to stop it. Together.
ElreonOfferBetrayalI don't know what God's plan is, Exile, but I know that Gravicius is not part of it.
ElreonOfferBetrayalMaloney fills me with doubt. The worst atrocities of the Templar were ordered by men in masks. Just think about why that might be for a moment, and you'll see why he's a far bigger threat than I.
ElreonOfferBetrayalGod welcomes all into his arms, but I can't say the reverse is true. Some people need a little nudge.
ElreonOfferExecuteI'm no traitor or trader. I choose to die for the cause.
ElreonOfferExecuteIn front of my commander, I'll choose death every time.
ElreonOfferExecuteStay strong, crusader. This Exile can do no worse than the Syndicate.
ElreonOfferExecuteThis old crusader has reached his limit for Inquisitions. Just end it.
ElreonReplyToBetrayalAcceptedSome have less faith than others. They are to be pitied.
ElreonReplyToBetrayalAcceptedMadness is putting one's faith in long-lost ancestors. They were human, and flawed, and they'll betray you just like you've betrayed me.
ElreonReplyToBetrayalAcceptedOh assassin, how expected.
ElreonReplyToBetrayalAcceptedNot the first time I've been betrayed for my faith. As always, I remain resolute.
ElreonReplyToBetrayalAcceptedGravicius, what happened to you to make you this way?
ElreonReplyToBetrayalAcceptedShut my mouth and I'll preach by humming, fiend.
ElreonReplyToBetrayalAcceptedI won't judge you for this, but God will.
ElreonInterrogatedThe Templars had a habit of questioning their own, forcefully. You can't frighten me.
ElreonInterrogatedThe Inquisition never ends. I learned that a long time ago.
ElreonInterrogatedFrom diplomacy to torture. I see.
ElreonReplyToExecutionYour methods are brutal. God will not watch you kindly.
ElreonReplyToExecutionWhy do you inflict such violence?
ElreonReplyToExecutionEven my rivals deserve better.
ElreonSafehouseLeaderDefeatedI thought God was working through me...
ElreonPrimaryDefenderStartsFightOthers say you've long helped this land, holy man. Why turn your back on it now?
ElreonEscapeI underestimated Elreon. That won't happen again.
ElreonDefeatedI'm sorry, holy man, but you've chosen the wrong crusade.
ElreonBarginAcceptedBetter a deal than having to kill you, old man.
ElreonInterrogatedI will not be too hard on him, Exile... as long as he talks.
Elreon
Humanoid
Action Speed cannot be modified to below 50% of base value
Cannot be Knocked Back
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
SpectreN
Tagsbludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_dex, physical_affinity, red_blood
Packs
  • Haku, Elreon, Tora, Vagan, Vorici, Hillock, the Blacksmith, Leo, Wolf of the Pits, Guff "Tiny" Grenn, Janus Perandus, It That Fled, Gravicius, Thane Jorgin, Korell Goya, Rin Yuushu, Cameria the Coldblooded, Aisling Laffrey, Riker Maloney, Risen Lackey, Flayed Vanguard, Flayed Lookout, Bound Phantasm, Flesh Manipulator, Spirit Weaver
  • Haku, Elreon, Tora, Vagan, Vorici, Hillock, the Blacksmith, Leo, Wolf of the Pits, Guff "Tiny" Grenn, Janus Perandus, It That Fled, Gravicius, Thane Jorgin, Korell Goya, Rin Yuushu, Cameria the Coldblooded, Aisling Laffrey, Riker Maloney, Risen Lackey, Flayed Vanguard, Syndicate Muscle, Syndicate Marksman, Syndicate Enforcer, Flesh Manipulator
  • Haku, Elreon, Tora, Vagan, Vorici, Hillock, the Blacksmith, Leo, Wolf of the Pits, Guff "Tiny" Grenn, Janus Perandus, It That Fled, Gravicius, Thane Jorgin, Korell Goya, Rin Yuushu, Cameria the Coldblooded, Aisling Laffrey, Riker Maloney, Risen Lackey, Flayed Vanguard, Bound Phantasm, Syndicate Silencer, Flesh Manipulator
  • Haku, Elreon, Tora, Vagan, Vorici, Hillock, the Blacksmith, Leo, Wolf of the Pits, Guff "Tiny" Grenn, Janus Perandus, It That Fled, Gravicius, Thane Jorgin, Korell Goya, Rin Yuushu, Cameria the Coldblooded, Aisling Laffrey, Riker Maloney, Syndicate Muscle, Syndicate Marksman, Syndicate Assassin, Syndicate Operative, Syndicate Conduit, Syndicate Fabricator
  • Life
    600%
    Energy Shield From Life
    50%
    Armour
    +50%
    Ailment Threshold
    600%
    Resistance
    40 40 40 25
    Damage
    120%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    100%
    Type
    BetrayalElreon
    Metadata
    StandaloneElreon
    Level
    68
    Life
    19,300
    Armour
    43,185
    Evasion Rating
    4,739
    Energy Shield
    18,381
    Damage
    448
    Spell Damage
    448
    Accuracy
    580
    Attack Time
    1.995
    Experience
    20,510
    Minion Life
    4,186
    Minion Energy Shield
    3,987
    Minion Damage
    358
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 359–538
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalElreonSmite
    Triggerable, Attack
    Base Damage: 359–538
    Critical Strike Chance: 5%
    Attack Damage: 130%
    Attack Time: 1.995 sec
    Cooldown Time: 4 sec
    75% of Physical Damage Converted to Lightning Damage
    Deals 30% more Attack Damage
    Deals 149.5% more Damage
    is area damage [1]
    BetrayalElreonDashSlam
    Triggerable, Attack
    Base Damage: 359–538
    Critical Strike Chance: 5%
    Attack Damage: 170%
    Attack Time: 1.995 sec
    Deals 70% more Attack Damage
    is area damage [1]
    BetrayalElreonLeapSlam
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Leap Slam
    Base Damage: 359–538
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Cooldown Time: 10 sec
    Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.
    Deals 90% less Damage
    40% less Attack Speed
    Base radius is 1.5 metres
    is area damage [1]
    BetrayalElreonSummonUnholySentinels
    Spell, Multicastable, Triggerable
    Cast Time: 1.5 sec
    Cooldown Time: 15 sec
    alternate minion [371]
    number of monsters to summon [5.268]
    summon specific monsters radius +% [-9.146341463414636]
    summoned monster rarity [3]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    BetrayalElreonConsecratedPath
    Melee, Attack, Area, Movement, Triggerable, Damage, Duration, Fire, Slam, Totemable
    Consecrated Path
    Base Damage: 359–538
    Critical Strike Chance: 5%
    Attack Damage: 120%
    Attack Time: 1.995 sec
    Cooldown Time: 8 sec
    Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.
    Deals 20% more Attack Damage
    Deals 149.5% more Damage
    Base duration is 2 seconds
    75% of Physical Damage Converted to Fire Damage
    ground consecration art variation [1]
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/StandaloneElreon"] = {
        name = "Elreon",
        life = 6,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "Melee",
            "BetrayalElreonLeapSlam",
            "BetrayalElreonSummonUnholySentinels",
            "WalkEmergeBetrayal",
            "BetrayalElreonSmite",
            "BetrayalElreonDashSlam",
            "BetrayalElreonConsecratedPath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalElreonLeapSlam"] = {
        name = "Leap Slam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "active_skill_damage_+%_final",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {-40, -90, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalElreonSummonUnholySentinels"] = {
        name = "BetrayalElreonSummonUnholySentinels",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "alternate_minion",
            "summoned_monster_rarity",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {2, -50, 371, 3, levelRequirement = 1, statInterpolation = {2, 2},  cost = { }, },
            [2] = {6, 0, 371, 3, levelRequirement = 83, statInterpolation = {2, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalElreonSmite"] = {
        name = "BetrayalElreonSmite",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 1.3, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 1.3, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 1.3, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalElreonDashSlam"] = {
        name = "BetrayalElreonDashSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalElreonConsecratedPath"] = {
        name = "Consecrated Path",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.",
        skillTypes = {
            [SkillType.Melee] = true,
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Movement] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Fire] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_skill_effect_duration",
            "ground_consecration_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    
    Action Speed cannot be modified to below 50% of base value
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Cannot be Knocked Back
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [0]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 0 Max: 0 Global
  • Elreon
    Humanoid
    Action Speed cannot be modified to below 50% of base value
    Cannot be Knocked Back
    cannot be stunned for ms after stun finished [0]
    cannot be stunned while stunned [1]
    SpectreN
    Tagsbetrayal_syndicate_member, bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_dex, physical_affinity, red_blood
    Life
    600%
    Energy Shield From Life
    50%
    Armour
    +50%
    Ailment Threshold
    600%
    Resistance
    40 40 40 25
    Damage
    120%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    100%
    Type
    BetrayalElreon
    Metadata
    BetrayalElreon
    Level
    68
    Life
    19,300
    Armour
    43,185
    Evasion Rating
    4,739
    Energy Shield
    18,381
    Damage
    448
    Spell Damage
    448
    Accuracy
    580
    Attack Time
    1.995
    Experience
    20,510
    Minion Life
    4,186
    Minion Energy Shield
    3,987
    Minion Damage
    358
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 359–538
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalElreonSmite
    Triggerable, Attack
    Base Damage: 359–538
    Critical Strike Chance: 5%
    Attack Damage: 130%
    Attack Time: 1.995 sec
    Cooldown Time: 4 sec
    75% of Physical Damage Converted to Lightning Damage
    Deals 30% more Attack Damage
    Deals 149.5% more Damage
    is area damage [1]
    BetrayalElreonDashSlam
    Triggerable, Attack
    Base Damage: 359–538
    Critical Strike Chance: 5%
    Attack Damage: 170%
    Attack Time: 1.995 sec
    Deals 70% more Attack Damage
    is area damage [1]
    BetrayalElreonLeapSlam
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Leap Slam
    Base Damage: 359–538
    Critical Strike Chance: 5%
    Attack Time: 1.995 sec
    Cooldown Time: 10 sec
    Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.
    Deals 90% less Damage
    40% less Attack Speed
    Base radius is 1.5 metres
    is area damage [1]
    BetrayalElreonSummonUnholySentinels
    Spell, Multicastable, Triggerable
    Cast Time: 1.5 sec
    Cooldown Time: 15 sec
    alternate minion [371]
    number of monsters to summon [5.268]
    summon specific monsters radius +% [-9.146341463414636]
    summoned monster rarity [3]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    BetrayalElreonConsecratedPath
    Melee, Attack, Area, Movement, Triggerable, Damage, Duration, Fire, Slam, Totemable
    Consecrated Path
    Base Damage: 359–538
    Critical Strike Chance: 5%
    Attack Damage: 120%
    Attack Time: 1.995 sec
    Cooldown Time: 8 sec
    Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.
    Deals 20% more Attack Damage
    Deals 149.5% more Damage
    Base duration is 2 seconds
    75% of Physical Damage Converted to Fire Damage
    ground consecration art variation [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/Masters/Elreon/consecrated_ground/unholy.epk"
    }
    
    StateMachine
    {
    	create_state_Helm_0 = "ShowMeshSegments( HoodShape );"
    	create_state_Boots_0 = "ShowMeshSegments( BootsShape );"
    	create_state_Gloves_0 = "ShowMeshSegments( GlovesShape, Hand_KnotShape, Hand_SashShape );"
    	//create_state_Back_0 = "ShowMeshSegments(  );"
    	//create_state_Weapon_0 = "ShowMeshSegments(  );"
    	create_state_Helm_11 = "ShowMeshSegment( Hood_loweredShape );"
    	create_state_Helm_12 = "ShowMeshSegment( Hood_loweredShape );"
    	create_state_Helm_13 = "ShowMeshSegment( Hood_loweredShape );"
    	create_state_Helm_14 = "ShowMeshSegment( Hood_loweredShape );"
    	create_state_Helm_15 = "ShowMeshSegment( Hood_loweredShape );"
    	//Azal's Eye
    	create_state_Helm_16 = "ShowMeshSegment( HoodShape );"
    	create_state_Helm_17 = "ShowMeshSegment( Hood_loweredShape );"
    	create_state_Helm_18 = "ShowMeshSegment( Hood_loweredShape );"
    	create_state_Helm_19 = "ShowMeshSegment( Hood_loweredShape );"
    	create_state_Helm_20 = "ShowMeshSegment( Hood_loweredShape );"
    
    	//Akanilim's Hide
    	create_state_Back_21 =
    	"
    		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment );
    		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Elreon );
    	"
    
    	//Shiaphet's Pall
    	create_state_Back_22 =
    	"
    		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment );
    		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Elreon );
    	"
    
    	//Xunti's Parasol
    	create_state_Back_23 =
    	"
    		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment );
    		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Elreon );
    	"
    
    	//Tekiton's Spine
    	create_state_Back_24 =
    	"
    		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment );
    		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Elreon );
    	"
    
    	//Gogori's Plague
    	create_state_Back_25 =
    	"
    		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment );
    		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Elreon );
    	"
    
    	//Harimal's Campaign
    	create_state_Back_26 =
    	"
    		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment );
    		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Elreon );
    	"
    
    	//Tau Poh's Banner
    	create_state_Back_27 =
    	"
    		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment );
    		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Elreon );
    	"
    
    	//Bu's Bottle
    	create_state_Back_28 =
    	"
    		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment );
    		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Elreon );
    	"
    
    	//Rithkin's Dance
    	create_state_Back_29 =
    	"
    		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment );
    		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Elreon );
    	"
    
    	//Cantar's Coffin
    	create_state_Back_30 =
    	"
    		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment );
    		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Elreon );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalElreon"] = {
        name = "Elreon",
        life = 6,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "Melee",
            "BetrayalElreonLeapSlam",
            "BetrayalElreonSummonUnholySentinels",
            "WalkEmergeBetrayal",
            "BetrayalElreonSmite",
            "BetrayalElreonDashSlam",
            "BetrayalElreonConsecratedPath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalElreonLeapSlam"] = {
        name = "Leap Slam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "active_skill_damage_+%_final",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {-40, -90, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalElreonSummonUnholySentinels"] = {
        name = "BetrayalElreonSummonUnholySentinels",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "alternate_minion",
            "summoned_monster_rarity",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {2, -50, 371, 3, levelRequirement = 1, statInterpolation = {2, 2},  cost = { }, },
            [2] = {6, 0, 371, 3, levelRequirement = 83, statInterpolation = {2, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalElreonSmite"] = {
        name = "BetrayalElreonSmite",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 1.3, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 1.3, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 1.3, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalElreonDashSlam"] = {
        name = "BetrayalElreonDashSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalElreonConsecratedPath"] = {
        name = "Consecrated Path",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.",
        skillTypes = {
            [SkillType.Melee] = true,
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Movement] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Fire] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_skill_effect_duration",
            "ground_consecration_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    
    Action Speed cannot be modified to below 50% of base value
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Cannot be Knocked Back
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [0]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 0 Max: 0 Global
  • Edit

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