Guardian Ascendancy /13
Ascendancy: Guardian
Character: Templar
30% increased Block Recovery
5% increased maximum Energy Shield
14% increased Armour
Ascendancy: Guardian
Character: Templar
Every 4 seconds, remove Curses and Elemental Ailments from you
Every 4 seconds, Regenerate 100% of Life over one second
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Ascendancy: Guardian
Character: Templar
Grants Armour equal to 25% of your Reserved Mana to you and nearby Allies
Grants maximum Energy Shield equal to 10% of your Reserved Mana to
you and nearby Allies
Ascendancy: Guardian
Character: Templar
If you've Attacked Recently, you and nearby Allies have +25% Chance to Block Attack Damage
If you've Cast a Spell Recently, you and nearby Allies have +25% Chance to Block Spell Damage
(Recently refers to the past 4 seconds)
Ascendancy: Guardian
Character: Templar
5% increased maximum Energy Shield
14% increased Armour
Regenerate 0.5% of Life per second
Ascendancy: Guardian
Character: Templar
5% increased maximum Energy Shield
14% increased Armour
5% increased effect of Non-Curse Auras from your Skills
Ascendancy: Guardian
Character: Templar
5% increased maximum Energy Shield
14% increased Armour
10% increased Effect of Shrine Buffs on you
Ascendancy: Guardian
Character: Templar
Gain a random shrine buff every 10 seconds
Ascendancy: Guardian
Character: Templar
50% increased Reservation Efficiency of Skills
Ascendancy: Guardian
Character: Templar
5% increased maximum Energy Shield
14% increased Armour
Minions deal 10% increased Damage
Ascendancy: Guardian
Character: Templar
Grants Level 20 Summon Sentinel of Radiance Skill
20% of Damage from Hits is taken from your Sentinel of Radiance's Life before you
(Summons a Sentinel of Radiance which follows you and attacks enemies in melee, while burning enemies around it and taking a portion of damage from hits for you. You can only have one Sentinel of Radiance)
Ascendancy: Guardian
Character: Templar
Radius: 60
25% chance to Trigger Level 20 Summon Elemental Relic when you or a nearby Ally Kill an Enemy, or Hit a Rare or Unique Enemy
(Summons a Relic of a random element that stays near you. Depending on the element chosen, the relic minion will have an Anger, Hatred, or Wrath aura. These relics explode when they die, dealing elemental damage to enemies around them. If you already have a relic of the chosen element, its duration will be refreshed instead of summoning a new one)
Ascendancy: Guardian
Character: Templar
Guardian
Ascendancy: Guardian
Character: Templar
Guardian Attr /5
NameShow Full Descriptions
IDAscendancyGuardianStart
IconArt/2DArt/SkillIcons/passives/damage.png
AscendancyIDGuardian
PassiveSkillsHash409
TagsisKeystone: false isNotable: false isAscendancyStart: true isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Guardian
Ascendancy: Ascendant
Character: Scion
25% increased Reservation Efficiency of Skills
Every 4 seconds, Regenerate 50% of Life over one second
If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage
If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage
(Recently refers to the past 4 seconds)
(You can only take one of the three Templar Ascendancy passives)
Guardian Attr /6
NameShow Full Descriptions
IDAscendancyAscendant45
IconArt/2DArt/SkillIcons/passives/Ascendants/Guardian.png
AscendancyIDAscendant
PassiveSkillsHash30919
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: true isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Ruthless mode
25% increased Reservation Efficiency of Skills
Every 4 seconds, Regenerate 50% of Life over one second
If you've Attacked Recently, you and nearby Allies have +7% Chance to Block Attack Damage
If you've Cast a Spell Recently, you and nearby Allies have +7% Chance to Block Spell Damage
(Recently refers to the past 4 seconds)

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Guardian (Ascendant passive)

Guardian is an Ascendancy passive skill for the Ascendant based on the Guardian Ascendancy class.

This passive grants curse effect reduction, Conduit to you and nearby party members, and causes each of your auras to grant additional physical damage reduction. It also grants Onslaught to you and nearby allies if there are at least five nearby allies, and grants a large amount of life regeneration for one second every 5 seconds.


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