Heavy Arrow Quiver
Quiver
Requires Level 61
Adds (12–15) to (24–27) Physical Damage to Attacks
Heavy Arrow Quiver QuiverNew12 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 1xOrb of Augmentation · Magic: 1xOrb of Alteration · Rare: 1xChaos Orb · Unique: 5xChaos Orb
DropLevel 61
BaseType Heavy Arrow Quiver
Class Quivers
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Quivers/QuiverNew12
Tagsquiver
IconArt/2DItems/Quivers/QuiverBlunt
ReferenceCommunity Wiki
Adds (12–15) to (24–27) Physical Damage to Attacks
FamilyPhysicalDamage
DomainsItem (1)
GenerationTypeUnique (3)
Req. level77 (Effective: 61)
Stats
  • attack maximum added physical damage Min: 24 Max: 27 Global
  • attack minimum added physical damage Min: 12 Max: 15 Global
  • Craft Tagsphysical_damage damage physical attack
    [
        {
            "version": "2",
            "abstract": true,
            "extends": "Metadata/Items/Equipment",
            "Base": [
                [
                    "tag",
                    "quiver"
                ],
                [
                    "x_size",
                    "2"
                ],
                [
                    "y_size",
                    "3"
                ]
            ],
            "LocalStats": null,
            "Mods": [
                [
                    "inventory_type",
                    "Offhand"
                ]
            ],
            "filename": "Metadata/Items/Quivers/AbstractQuiver"
        },
        {
            "version": "2",
            "abstract": true,
            "extends": "Metadata/Items/Item",
            "LocalStats": [],
            "Mods": [
                [
                    "stat_description_list",
                    "Metadata/StatDescriptions/stat_descriptions.txt"
                ],
                [
                    "mod_stat_description_list",
                    "Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt"
                ],
                [
                    "enable_rarity",
                    "normal"
                ],
                [
                    "enable_rarity",
                    "magic"
                ],
                [
                    "enable_rarity",
                    "rare"
                ],
                [
                    "enable_rarity",
                    "unique"
                ]
            ],
            "Base": null,
            "filename": "Metadata/Items/Equipment"
        },
        {
            "version": "2",
            "abstract": true,
            "extends": "nothing",
            "Base": [
                [
                    "base_level",
                    "1"
                ],
                [
                    "tag",
                    "default"
                ]
            ],
            "filename": "Metadata/Items/Item"
        }
    ]
    Unique /1
    Adds (12–15) to (24–27) Physical Damage to Attacks
    +(20–40) to Dexterity
    +(700–1000) to Evasion Rating while in Sand Stance
    (20–30)% increased Area of Effect while in Sand Stance
    (25–30)% increased Attack Speed if you've changed Stance Recently
    (40–60)% increased Projectile Damage while in Blood Stance
    Regenerate (150–200) Life per Second while in Blood Stance
    (You are in Blood Stance by default)
    (Recently refers to the past 4 seconds)
    Edit

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