Infamous Cruel Mistress
Character: Mercenaries
Class: Int (ChaosMinionWitch)
Tribe: Cyaxan













Skills are divided into three categories: Primary, Secondary and Utility. Select up to two skills from each category.
Primary
Despair
Support Counts: Low
Level: (1–20)
Cast Time: 0.50 sec
Curses all targets in an area, lowering their chaos resistance.
Base duration is (8–11.8) seconds
+(0–1) metre to radius
Cursed enemies have (-30–-15)% to Chaos Resistance


Lesser Spell Cascade I
Supported Area of Effect Skills also affect areas in front of and behind the targeted area

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Greater Curse Effect III
20% increased Effect of Supported Curses
Void Sphere
Support Counts: Medium
Level: (1–20)
Cooldown Time: 10.00 sec
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: (50–75)%
Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area.
Deals (27–344) to (40–516) Physical Damage
Base duration is 5 seconds
Pulses every 0.4 seconds
40% of Physical Damage Converted to Chaos Damage
Base radius is 3.8 metres
Enemies in range are Hindered, with up to (30–39)% reduced Movement Speed, based on distance from the Void Sphere
(Hinder reduces movement speed)


Lesser Wither on Hit I
Supported Skills have 15% chance to inflict Withered on Hit

Wither on Hit II
Supported Skills have 30% chance to inflict Withered on Hit

Greater Wither on Hit III
Supported Skills have 45% chance to inflict Withered on Hit

Gilded Sphere Frequency III
Supported Void Sphere has 35% increased Pulse Frequency

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Physical as Extra Chaos II
Supported Skills gain 15% of Physical Damage as Extra Chaos Damage

Greater Physical as Extra Chaos III
Supported Skills gain 30% of Physical Damage as Extra Chaos Damage

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Critical Chance I
Supported Skills have 80% increased Critical Strike Chance

Critical Chance II
Supported Skills have 120% increased Critical Strike Chance

Greater Critical Chance III
Supported Skills have 200% increased Critical Strike Chance

Lesser Critical Damage I
Supported Skills have +30% to Critical Strike Multiplier

Critical Damage II
Supported Skills have +45% to Critical Strike Multiplier

Greater Critical Damage III
Supported Skills have +70% to Critical Strike Multiplier
Secondary
Dark Pact
Support Counts: High
Level: 1
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Sacrifices life from a nearby allied Skeleton minion to deal chaos damage in an area around it. This effect will chain to other nearby allied skeletons. If there are no nearby allied Skeletons it will deal damage around the caster instead.
Deals 5 to 7 Chaos Damage
Uses your Life if no Skeletons in range


Lesser Chaos Penetration I
Supported Skills Penetrate 10% Chaos Resistance

Chaos Penetration II
Supported Skills Penetrate 15% Chaos Resistance

Greater Chaos Penetration III
Supported Skills Penetrate 20% Chaos Resistance

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Critical Chance I
Supported Skills have 80% increased Critical Strike Chance

Critical Chance II
Supported Skills have 120% increased Critical Strike Chance

Greater Critical Chance III
Supported Skills have 200% increased Critical Strike Chance

Lesser Wither on Hit I
Supported Skills have 15% chance to inflict Withered on Hit

Wither on Hit II
Supported Skills have 30% chance to inflict Withered on Hit

Greater Wither on Hit III
Supported Skills have 45% chance to inflict Withered on Hit

Lesser Critical Damage I
Supported Skills have +30% to Critical Strike Multiplier

Critical Damage II
Supported Skills have +45% to Critical Strike Multiplier

Greater Critical Damage III
Supported Skills have +70% to Critical Strike Multiplier

Lesser Added Chaos I
Supported Skills have 10 to 16 added Chaos Damage

Added Chaos II
Supported Skills have 33 to 49 added Chaos Damage

Greater Added Chaos III
Supported Skills have 73 to 109 added Chaos Damage
Voltaxic Burst
Support Counts: High
Level: (1–20)
Cast Time: 0.50 sec
Critical Strike Chance: 6.50%
Effectiveness of Added Damage: (210–230)%
Each cast of this spell waits for a short duration, releasing a burst of lightning and chaos spell damage in the surrounding area when that duration ends. Enemies killed by this damage, or shortly after, will explode.
Deals (20–906) to (38–1683) Lightning Damage
Base duration is 2.5 seconds
40% of Lightning Damage Converted to Chaos Damage
Explosion deals base Lightning Damage equal to 6% of corpse's Maximum Life
+(0–0.3) metres to radius
+1% more Damage with Hits and Ailments for each Cast of this Spell currently waiting


Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Less Duration I
Supported Skills have 15% less Skill Effect Duration

Less Duration II
Supported Skills have 25% less Skill Effect Duration

Greater Less Duration III
Supported Skills have 40% less Skill Effect Duration

Lesser Critical Chance I
Supported Skills have 80% increased Critical Strike Chance

Critical Chance II
Supported Skills have 120% increased Critical Strike Chance

Greater Critical Chance III
Supported Skills have 200% increased Critical Strike Chance

Lesser Chaos Penetration I
Supported Skills Penetrate 10% Chaos Resistance

Chaos Penetration II
Supported Skills Penetrate 15% Chaos Resistance

Greater Chaos Penetration III
Supported Skills Penetrate 20% Chaos Resistance

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Gilded Voltaxic Conversion III
40% of Lightning Damage with Converted to Chaos Damage with Supported Skills

Lesser Wither on Hit I
Supported Skills have 15% chance to inflict Withered on Hit

Wither on Hit II
Supported Skills have 30% chance to inflict Withered on Hit

Greater Wither on Hit III
Supported Skills have 45% chance to inflict Withered on Hit

Lesser Critical Damage I
Supported Skills have +30% to Critical Strike Multiplier

Critical Damage II
Supported Skills have +45% to Critical Strike Multiplier

Greater Critical Damage III
Supported Skills have +70% to Critical Strike Multiplier

Lesser Added Chaos I
Supported Skills have 10 to 16 added Chaos Damage

Added Chaos II
Supported Skills have 33 to 49 added Chaos Damage

Greater Added Chaos III
Supported Skills have 73 to 109 added Chaos Damage
Soulrend of Reaping
Support Counts: High
Level: (1–20)
Cast Time: 0.80 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 400%
Fires a projectile that deals chaos damage to enemies it hits and leeches some of that damage as energy shield.
Deals (417–8918) to (625–13378) Chaos Damage
4% of Spell Damage Leeched as Energy Shield
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)


Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Return III
Projectiles from Supported Skills Return

Lesser Chain I
Supported Skills Chain +1 times

Chain II
Supported Skills Chain +3 times

Lesser Chaos Penetration I
Supported Skills Penetrate 10% Chaos Resistance

Chaos Penetration II
Supported Skills Penetrate 15% Chaos Resistance

Greater Chaos Penetration III
Supported Skills Penetrate 20% Chaos Resistance

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Critical Chance I
Supported Skills have 80% increased Critical Strike Chance

Critical Chance II
Supported Skills have 120% increased Critical Strike Chance

Greater Critical Chance III
Supported Skills have 200% increased Critical Strike Chance

Lesser Wither on Hit I
Supported Skills have 15% chance to inflict Withered on Hit

Wither on Hit II
Supported Skills have 30% chance to inflict Withered on Hit

Greater Wither on Hit III
Supported Skills have 45% chance to inflict Withered on Hit

Lesser Critical Damage I
Supported Skills have +30% to Critical Strike Multiplier

Critical Damage II
Supported Skills have +45% to Critical Strike Multiplier

Greater Critical Damage III
Supported Skills have +70% to Critical Strike Multiplier

Lesser Added Chaos I
Supported Skills have 10 to 16 added Chaos Damage

Added Chaos II
Supported Skills have 33 to 49 added Chaos Damage

Greater Added Chaos III
Supported Skills have 73 to 109 added Chaos Damage

Gilded Hopelessness III
Your Chaos Damage can Chill
Forbidden Rite Totem
Support Counts: High
Level: (1–20)
Cooldown Time: 10.00 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Creates a Spell Totem that casts an exploding projectile towards targets and extra projectiles surrounding it. The projectiles deal chaos damage based on the totem's life and energy shield. Casting this spell damages the totem.
Deals (15–498) to (22–747) Chaos Damage
Totem lasts 8 seconds
Deals 5% of your maximum Energy Shield as base Chaos Damage
Deals 12% of your maximum Life as base Chaos Damage
Take 40% of maximum Life and 25% of maximum Energy Shield as Chaos Damage
Summons a Totem which uses this Skill
Fires extra Projectiles at up to +(6–7) surrounding Enemies


Lesser Chaos Penetration I
Supported Skills Penetrate 10% Chaos Resistance

Chaos Penetration II
Supported Skills Penetrate 15% Chaos Resistance

Greater Chaos Penetration III
Supported Skills Penetrate 20% Chaos Resistance

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Critical Chance I
Supported Skills have 80% increased Critical Strike Chance

Critical Chance II
Supported Skills have 120% increased Critical Strike Chance

Greater Critical Chance III
Supported Skills have 200% increased Critical Strike Chance

Lesser Wither on Hit I
Supported Skills have 15% chance to inflict Withered on Hit

Wither on Hit II
Supported Skills have 30% chance to inflict Withered on Hit

Greater Wither on Hit III
Supported Skills have 45% chance to inflict Withered on Hit

Lesser Critical Damage I
Supported Skills have +30% to Critical Strike Multiplier

Critical Damage II
Supported Skills have +45% to Critical Strike Multiplier

Greater Critical Damage III
Supported Skills have +70% to Critical Strike Multiplier

Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Return III
Projectiles from Supported Skills Return

Lesser Ironwood I
Totems created by Supported Skills have +10% to Physical Damage Reduction
Totems created by Supported Skills have +30% to Elemental Resistances
Totems created by Supported Skills have +30% to Elemental Resistances

Ironwood II
Totems created by Supported Skills have +20% to Physical Damage Reduction
Totems created by Supported Skills have +40% to Elemental Resistances
Totems created by Supported Skills have +40% to Elemental Resistances

Greater Ironwood III
Totems created by Supported Skills have +30% to Physical Damage Reduction
Totems created by Supported Skills have +60% to Elemental Resistances
Totems created by Supported Skills have +60% to Elemental Resistances

Lesser Added Chaos I
Supported Skills have 10 to 16 added Chaos Damage

Added Chaos II
Supported Skills have 33 to 49 added Chaos Damage

Greater Added Chaos III
Supported Skills have 73 to 109 added Chaos Damage
Summon Seeking Void
Support Counts: None
Level: 1
Cooldown Time: 18.00 sec
Cast Time: 1.00 sec
Summons a living void that seeks nearby enemies, continually firing bolts of chaotic energy while doing so.

Profane Cascade
Support Counts: High
Level: (1–20)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 65%
Pillars of unholy stone emerge from the ground in a series of small bursts, each damaging enemies caught in the area.
Deals (16–225) to (26–375) Physical Damage
Knocks Enemies Back on Hit
60% of Physical Damage Converted to Chaos Damage
Final Burst Deals +200% more Damage
Causes +4 Bursts
(Knockback pushes Enemies away when Hit)


Lesser Chaos Penetration I
Supported Skills Penetrate 10% Chaos Resistance

Chaos Penetration II
Supported Skills Penetrate 15% Chaos Resistance

Greater Chaos Penetration III
Supported Skills Penetrate 20% Chaos Resistance

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Critical Chance I
Supported Skills have 80% increased Critical Strike Chance

Critical Chance II
Supported Skills have 120% increased Critical Strike Chance

Greater Critical Chance III
Supported Skills have 200% increased Critical Strike Chance

Lesser Critical Damage I
Supported Skills have +30% to Critical Strike Multiplier

Critical Damage II
Supported Skills have +45% to Critical Strike Multiplier

Greater Critical Damage III
Supported Skills have +70% to Critical Strike Multiplier

Physical as Extra Chaos II
Supported Skills gain 15% of Physical Damage as Extra Chaos Damage

Greater Physical as Extra Chaos III
Supported Skills gain 30% of Physical Damage as Extra Chaos Damage

Lesser Wither on Hit I
Supported Skills have 15% chance to inflict Withered on Hit

Wither on Hit II
Supported Skills have 30% chance to inflict Withered on Hit

Greater Wither on Hit III
Supported Skills have 45% chance to inflict Withered on Hit

Gilded Cascade Count III
Supported Skills cause +2 Bursts

Lesser Added Chaos I
Supported Skills have 10 to 16 added Chaos Damage

Added Chaos II
Supported Skills have 33 to 49 added Chaos Damage

Greater Added Chaos III
Supported Skills have 73 to 109 added Chaos Damage
Utility
Zealotry
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants bonuses to damage and critical strike chance of spells, and gives a chance to create Consecrated Ground against stronger enemies.
+(0–1.9) metres to radius
You and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds
You and nearby allies have (20–39)% increased Spell Critical Strike Chance
You and nearby allies deal (10–15)% more Spell Damage
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)

Lightning Warp
Support Counts: Low
Level: (1–20)
Cooldown Time: 5.00 sec (2 Times)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
Waits for a duration before teleporting to a targeted destination, with the duration based on distance and movement speed. When the teleport occurs, lightning damage is dealt both around the area of arrival and departure.
Deals (6–359) to (19–1078) Lightning Damage
Can queue up to 50 uses
(30–49)% reduced Duration


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Less Duration I
Supported Skills have 15% less Skill Effect Duration

Less Duration II
Supported Skills have 25% less Skill Effect Duration

Greater Less Duration III
Supported Skills have 40% less Skill Effect Duration
Frostblink
Support Counts: Low
Level: (1–20)
Cooldown Time: (3.00–2.60) sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: (180–250)%
Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport.
Deals (9–1144) to (14–1716) Cold Damage
Base duration is 3 seconds
+(0–0.3) metres to radius
(15–19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area
(80–99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
(80–99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
(0–38)% increased maximum travel distance


Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Freeze Chance I
Supported Skills have 20% chance to Freeze

Freeze Chance II
Supported Skills have 40% chance to Freeze

Greater Freeze Chance III
Supported Skills have 60% chance to Freeze
Flame Dash
Support Counts: Low
Level: (1–20)
Cooldown Time: 3.50 sec (3 Times)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (80–140)%
Teleport to a location, damaging enemies and leaving a trail of burning ground.
Deals (7.5–654.3) Base Fire Damage per second
Base duration is 4 seconds
Deals (7–628) to (11–942) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0–19)% increased Cooldown Recovery Rate


Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Envy
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that adds chaos damage to attacks and spells.
+(0–1.9) metres to radius
You and nearby allies deal (22–145) to (30–203) additional Chaos Damage with Attacks
You and nearby allies deal (19–130) to (26–174) additional Chaos Damage with Spells

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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.