Toxicologist
Character: Mercenaries
Class: Dex (NonEleBowRanger)
Tribe: Cyaxan












Skills are divided into three categories: Primary, Secondary and Utility. Select up to two skills from each category.
Primary
Withering Step
Support Counts: Low
Level: (1–20)
Cooldown Time: 3.00 sec
Cast Time: 0.30 sec
Grants Elusive and a buff that grants Phasing. While this buff is active, enemies in the surrounding area will be Withered.
Withered lasts 3 seconds
+(0–0.6) metres to radius
(0–38)% increased Effect of Elusive from this Skill
Inflicts +(4–6) Withered Debuffs the first time each Enemy enters the Area
Buff grants Phasing
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
(While you have Phasing, your movement is not blocked by Enemies)


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Gilded Wither Stacks III
Withering Step inflicts 5 additional Withered Debuffs

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
Chaotic Burst
Support Counts: Low
Level: 1
Attack Damage: 160% of base
Effectiveness of Added Damage: 160%
Deals physical and chaos attack damage in an area.
Deals 1% more Damage
50% of Physical Damage Converted to Chaos Damage


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Wither on Hit I
Supported Skills have 15% chance to inflict Withered on Hit

Wither on Hit II
Supported Skills have 30% chance to inflict Withered on Hit

Greater Wither on Hit III
Supported Skills have 45% chance to inflict Withered on Hit
Chaotic Shot
Support Counts: High
Level: 1
Cast Time: 1.00 sec
Effectiveness of Added Damage: 125%
Fire a rapidly decelerating arrow that converts part of the physical damage it deals to chaos. When it comes to a stop, it will trigger Chaotic Burst.
Deals 1% more Damage
20% of Physical Damage Converted to Chaos Damage
Poisons Enemies on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)


Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Physical as Extra Chaos II
Supported Skills gain 15% of Physical Damage as Extra Chaos Damage

Greater Physical as Extra Chaos III
Supported Skills gain 30% of Physical Damage as Extra Chaos Damage

Lesser Chaos Penetration I
Supported Skills Penetrate 10% Chaos Resistance

Chaos Penetration II
Supported Skills Penetrate 15% Chaos Resistance

Greater Chaos Penetration III
Supported Skills Penetrate 20% Chaos Resistance

Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed

Attack Speed II
Supported Skills have 25% increased Attack Speed

Greater Attack Speed III
Supported Skills have 35% increased Attack Speed

Lesser Faster Projectiles I
Supported Skills have 15% increased Projectile Speed

Faster Projectiles II
Supported Skills have 30% increased Projectile Speed

Greater Faster Projectiles III
Supported Skills have 40% increased Projectile Speed

Lesser Chance to Poison I
Supported Skills have 20% chance to Poison on Hit

Chance to Poison II
Supported Skills have 35% chance to Poison on Hit

Greater Chance to Poison III
Supported Skills have 50% chance to Poison on Hit
Secondary
Vaal Caustic Arrow
Support Counts: High
Level: (1–20)
Cooldown Time: 10.00 sec
Attack Damage: (190–250)% of base
Effectiveness of Added Damage: (190–250)%
Requires Bows
Fires a slow-moving serpentine arrow which deals chaos damage while piercing enemies, and leaves a trail of caustic ground. Enemies standing on the caustic ground take chaos damage over time.
Projectiles Pierce all Targets
Deals (21.2–4622.5) Base Chaos Damage per second
Base duration is 6 seconds
60% of Physical Damage Converted to Chaos Damage
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Can't be Evaded


Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier

DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier

Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Swift Affliction I
Supported Skills deal 15% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Swift Affliction II
Supported Skills deal 20% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Greater Swift Affliction III
Supported Skills deal 30% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict
Toxic Rain
Support Counts: High
Level: (1–20)
Attack Damage: (50–73)% of base
Effectiveness of Added Damage: (50–73)%
Requires Bows
Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.
Deals (7.7–219.9) Base Chaos Damage per second
Base duration is 1 seconds
Fires +3 Arrows
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%


Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier

DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier

Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier

Physical as Extra Chaos II
Supported Skills gain 15% of Physical Damage as Extra Chaos Damage

Greater Physical as Extra Chaos III
Supported Skills gain 30% of Physical Damage as Extra Chaos Damage

Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed

Attack Speed II
Supported Skills have 25% increased Attack Speed

Greater Attack Speed III
Supported Skills have 35% increased Attack Speed

Lesser Wither on Hit I
Supported Skills have 15% chance to inflict Withered on Hit

Wither on Hit II
Supported Skills have 30% chance to inflict Withered on Hit

Greater Wither on Hit III
Supported Skills have 45% chance to inflict Withered on Hit

Mirage Archer III
Maximum 1 Summoned Mirage Archer
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
Mirage Archer can use Triggered Attacks as though they were not Triggered
Mirage Archer uses Supported Skill with 60% less Attack Speed
Mirage Archer lasts 4 seconds
disable skill if weapon not bow [1]
mirage archer projectile additional height offset [-138]
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
Mirage Archer can use Triggered Attacks as though they were not Triggered
Mirage Archer uses Supported Skill with 60% less Attack Speed
Mirage Archer lasts 4 seconds
disable skill if weapon not bow [1]
mirage archer projectile additional height offset [-138]

Gilded Grasp III
Supported Skills inflict 1 Grasping Vine on Hit
Scourge Arrow of Menace
Support Counts: High
Level: (1–20)
Attack Damage: (69–76)% of base
Effectiveness of Added Damage: (69–76)%
Requires Bows
Fire an arrow that leaves a spore pod in its wake. The spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, each of which leaves its own spore pod.
Arrows Pierce all Targets
60% of Physical Damage Converted to Chaos Damage
Each Arrow leaves 1 Spore Pod
Each Spore Pod fires +4 Thorn Arrows
Thorn Arrows deal 33% less Damage


Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier

DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier

Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier

Physical as Extra Chaos II
Supported Skills gain 15% of Physical Damage as Extra Chaos Damage

Greater Physical as Extra Chaos III
Supported Skills gain 30% of Physical Damage as Extra Chaos Damage

Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed

Attack Speed II
Supported Skills have 25% increased Attack Speed

Greater Attack Speed III
Supported Skills have 35% increased Attack Speed

Lesser Wither on Hit I
Supported Skills have 15% chance to inflict Withered on Hit

Wither on Hit II
Supported Skills have 30% chance to inflict Withered on Hit

Greater Wither on Hit III
Supported Skills have 45% chance to inflict Withered on Hit

Lesser Chance to Poison I
Supported Skills have 20% chance to Poison on Hit

Chance to Poison II
Supported Skills have 35% chance to Poison on Hit

Greater Chance to Poison III
Supported Skills have 50% chance to Poison on Hit

Gilded Additional Pods III
Each Arrow from Supported Scourge Arrow leaves +1 Spore Pod

Arrow Nova III
Supported Skills fire a Payload Arrow into the air
Projectiles from the Supported Skill Fire from where the Payload Arrow lands
Supported Skills Fire Projectiles in a circle
Supported Skills fire 3 additional Projectiles
Supported Skills can only be used with Bows
skill is rain skill [1]
Projectiles from the Supported Skill Fire from where the Payload Arrow lands
Supported Skills Fire Projectiles in a circle
Supported Skills fire 3 additional Projectiles
Supported Skills can only be used with Bows
skill is rain skill [1]

Mirage Archer III
Maximum 1 Summoned Mirage Archer
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
Mirage Archer can use Triggered Attacks as though they were not Triggered
Mirage Archer uses Supported Skill with 60% less Attack Speed
Mirage Archer lasts 4 seconds
disable skill if weapon not bow [1]
mirage archer projectile additional height offset [-138]
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
Mirage Archer can use Triggered Attacks as though they were not Triggered
Mirage Archer uses Supported Skill with 60% less Attack Speed
Mirage Archer lasts 4 seconds
disable skill if weapon not bow [1]
mirage archer projectile additional height offset [-138]
Caustic Arrow
Support Counts: High
Level: (1–20)
Attack Damage: (55–64)% of base
Effectiveness of Added Damage: (55–64)%
Requires Bows
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.
Deals (8.8–1927.1) Base Chaos Damage per second
Base duration is 2 seconds
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0–0.6) metres to radius


Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier

DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier

Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier

Physical as Extra Chaos II
Supported Skills gain 15% of Physical Damage as Extra Chaos Damage

Greater Physical as Extra Chaos III
Supported Skills gain 30% of Physical Damage as Extra Chaos Damage

Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed

Attack Speed II
Supported Skills have 25% increased Attack Speed

Greater Attack Speed III
Supported Skills have 35% increased Attack Speed

Lesser Wither on Hit I
Supported Skills have 15% chance to inflict Withered on Hit

Wither on Hit II
Supported Skills have 30% chance to inflict Withered on Hit

Greater Wither on Hit III
Supported Skills have 45% chance to inflict Withered on Hit

Mirage Archer III
Maximum 1 Summoned Mirage Archer
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
Mirage Archer can use Triggered Attacks as though they were not Triggered
Mirage Archer uses Supported Skill with 60% less Attack Speed
Mirage Archer lasts 4 seconds
disable skill if weapon not bow [1]
mirage archer projectile additional height offset [-138]
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
Mirage Archer can use Triggered Attacks as though they were not Triggered
Mirage Archer uses Supported Skill with 60% less Attack Speed
Mirage Archer lasts 4 seconds
disable skill if weapon not bow [1]
mirage archer projectile additional height offset [-138]

Gilded Caustic Conversion III
Supported Skills have 40% of Physical Damage Converted to Chaos Damage

Lesser Pierce I
Projectiles from Supported Skills Pierce 1 additional Target

Pierce II
Projectiles from Supported Skills Pierce 3 additional Targets

Greater Pierce III
Projectiles from Supported Skills Pierce 5 additional Targets

Greater Fork III
Projectiles from Supported Skills Fork
Utility
Grace
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants evasion.
+(0–1.9) metres to radius
You and nearby allies gain (136–1545) additional Evasion Rating
You and nearby allies gain (20–29)% more Evasion rating

Blink Arrow
Support Counts: Medium
Level: (1–20)
Cooldown Time: 3.00 sec
Requires Bows
Fires an arrow at the target destination. When the arrow lands, the user is teleported to it and a clone is summoned at the old location. The clone is a minion that copies the bow and quiver.
Base duration is 3 seconds
(0–47)% increased Cooldown Recovery Rate
Minions deal (0–57)% more Damage


Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed

Attack Speed II
Supported Skills have 25% increased Attack Speed

Greater Attack Speed III
Supported Skills have 35% increased Attack Speed

Lesser Faster Projectiles I
Supported Skills have 15% increased Projectile Speed

Faster Projectiles II
Supported Skills have 30% increased Projectile Speed

Greater Faster Projectiles III
Supported Skills have 40% increased Projectile Speed

Lesser Minion Damage I
Minions from Supported Skills deal 15% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Minion Damage II
Minions from Supported Skills deal 20% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Greater Minion Damage III
Minions from Supported Skills deal 30% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Lesser Minion Life I
Supported Skills have 25% more Minion maximum Life

Minion Life II
Supported Skills have 40% more Minion maximum Life

Greater Minion Life III
Supported Skills have 60% more Minion maximum Life
Dash
Support Counts: None
Level: (1–20)
Cooldown Time: 2.50 sec
Cast Time: 0.15 sec
Performs a series of quick teleports towards a targeted location.
(0–19)% increased Cooldown Recovery Rate
(0–57)% increased travel distance
This Spell's Cast Speed cannot be modified

Malevolence
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that multiplies damage over time and increases skill effect duration.
+(0–1.9) metres to radius
You and nearby allies deal (14–20)% more Damage over Time
You and nearby allies have (10–19)% increased Skill Effect Duration

Trarthan Agility
Support Counts: Low
Level: 1
Cooldown Time: 20.00 sec
Cast Time: 0.30 sec
Creates a temporary aura that grants action speed.
10% increased Action Speed
Base duration is 8 seconds


Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.