金色の鍛冶師


Gilded Smith
Spectre | Y |
---|---|
Tags | fast_movement, hard_armour, humanoid, not_dex, not_int, red_blood, undead |
Packs |
ライフ
180%
アーマー
+75%
Ailment Threshold
180%
耐性




Damage
180%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±0%
経験値
180%
Model Size
100%
Type
VaalForgeMan
Metadata
VaalForgeMan
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,580
アーマー
50,383
回避力
4,739
Damage
672
スペルダメージ
672
命中
580
Attack Time
2.25
経験値
18,459
Minion Life
2,512
Minion Damage
537
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 672
クリティカル率: 5%
Attack Time: 2.25 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTVaalForgemanSunder
Triggerable, Spell
キャストタイム: 1 秒
クールダウン時間: 8.5 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GSVaalForgemanSunderSpike1
Triggerable, Attack
Base Damage: 672
クリティカル率: 5%
Attack Time: 2.25 秒
is area damage [1]
GSVaalForgemanSunderSpike2
Triggerable, Attack
Base Damage: 672
クリティカル率: 5%
Attack Time: 2.25 秒
効果範囲が15%上昇する
is area damage [1]
GSVaalForgemanSunderSpike3
Triggerable, Attack
Base Damage: 672
クリティカル率: 5%
Attack Time: 2.25 秒
効果範囲が35%上昇する
is area damage [1]
GSVaalForgemanSunderSpike4
Triggerable, Attack
Base Damage: 672
クリティカル率: 5%
Attack Time: 2.25 秒
効果範囲が70%上昇する
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalForgeMan/VaalForgeMan"] = { name = "Gilded Smith", life = 1.8, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0, attackTime = 2.25, attackRange = 15, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", "GTVaalForgemanSunder", "GSVaalForgemanSunderSpike1", "GSVaalForgemanSunderSpike2", "GSVaalForgemanSunderSpike3", "GSVaalForgemanSunderSpike4", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalForgemanSunder"] = { name = "GTVaalForgemanSunder", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalForgemanSunderSpike1"] = { name = "GSVaalForgemanSunderSpike1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {0, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalForgemanSunderSpike2"] = { name = "GSVaalForgemanSunderSpike2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalForgemanSunderSpike3"] = { name = "GSVaalForgemanSunderSpike3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {35, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalForgemanSunderSpike4"] = { name = "GSVaalForgemanSunderSpike4", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {70, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.