品質による追加の効果:


ジーナス
Level Effect /40
レベル | 装備条件レベル | 知性 | コスト | Base Damage | Minion Level | 経験値 |
---|---|---|---|---|---|---|
1 | 4 | 16 | 4 | 100%, 100% | 2 | 841 |
2 | 6 | 20 | 5 | 100%, 100% | 4 | 3,099 |
3 | 9 | 27 | 5 | 100%, 100% | 6 | 7,433 |
4 | 12 | 33 | 6 | 100%, 100% | 8 | 22,895 |
5 | 16 | 41 | 7 | 100%, 100% | 10 | 49,725 |
6 | 20 | 50 | 7 | 100%, 100% | 12 | 95,714 |
7 | 24 | 58 | 8 | 100%, 100% | 14 | 169,595 |
8 | 28 | 67 | 8 | 100%, 100% | 16 | 283,759 |
9 | 32 | 75 | 9 | 100%, 100% | 18 | 453,996 |
10 | 36 | 83 | 10 | 100%, 100% | 20 | 703,128 |
11 | 40 | 92 | 10 | 100%, 100% | 22 | 1,061,223 |
12 | 44 | 100 | 11 | 100%, 100% | 24 | 2,065,870 |
13 | 48 | 109 | 12 | 100%, 100% | 26 | 2,507,110 |
14 | 52 | 117 | 12 | 100%, 100% | 28 | 2,573,731 |
15 | 55 | 123 | 13 | 100%, 100% | 30 | 7,611,351 |
16 | 58 | 130 | 13 | 100%, 100% | 32 | 13,437,908 |
17 | 61 | 136 | 14 | 100%, 100% | 34 | 25,052,147 |
18 | 64 | 142 | 15 | 100%, 100% | 36 | 43,869,436 |
19 | 67 | 148 | 15 | 100%, 100% | 38 | 242,081,178 |
20 | 70 | 155 | 16 | 100%, 100% | 40 | |
21 | 72 | 17 | 100%, 100% | 42 | ||
22 | 74 | 17 | 100%, 100% | 44 | ||
23 | 76 | 18 | 100%, 100% | 46 | ||
24 | 78 | 19 | 100%, 100% | 48 | ||
25 | 80 | 19 | 100%, 100% | 50 | ||
26 | 82 | 20 | 100%, 100% | 52 | ||
27 | 84 | 20 | 100%, 100% | 54 | ||
28 | 86 | 21 | 100%, 100% | 56 | ||
29 | 88 | 22 | 100%, 100% | 58 | ||
30 | 90 | 22 | 100%, 100% | 60 | ||
31 | 91 | 23 | 100%, 100% | 62 | ||
32 | 92 | 23 | 100%, 100% | 64 | ||
33 | 93 | 23 | 100%, 100% | 66 | ||
34 | 94 | 24 | 100%, 100% | 68 | ||
35 | 95 | 24 | 100%, 100% | 70 | ||
36 | 96 | 24 | 100%, 100% | 72 | ||
37 | 97 | 25 | 100%, 100% | 74 | ||
38 | 98 | 25 | 100%, 100% | 76 | ||
39 | 99 | 25 | 100%, 100% | 78 | ||
40 | 100 | 25 | 100%, 100% | 80 |
Attribute /10
レイジングスピリット召喚
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1x![]() |
Acronym | ミニオン, Taunt |
DropLevel | 4 |
BaseType | レイジングスピリット召喚 |
Class | スキルジェム |
TargetTypes | Ground, Enemy |
Type | Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, CreatesMinion |
ItemType | Metadata/Items/Gems/SkillGemSummonRagingSpirit |
ActiveSkillsCode | summon_raging_spirit |
Reference | ![]() |
品質による追加の効果:


有料アイテム /9
Supported By /31
レイジングスピリット召喚 ユニーク /3
スプラッシュダメージを周囲の敵に与える





4から5の物理ダメージをアタックに追加する
cannot have affliction mods [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |





Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" } Stats { set_item_drop_slots = 0 untargetable_by_monster_ai = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/SummonedSkull/SummonedSkull.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_spawn = "DisableArrowAttachment();" on_end_spawn = "EnableArrowAttachment();" } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedSkull/SummonedSkull"] = { name = "Raging Spirit", life = 2.16, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.02, damageSpread = 0.2, attackTime = 0.57, attackRange = 8, accuracy = 3.4, skillList = { "SumonRagingSpiritMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SumonRagingSpiritMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
物理ダメージの100%を火ダメージに変換する
Id | RagingSpiritConvertPhysToFire |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
4から5の物理ダメージをアタックに追加する
Id | RagingSpiritAddedPhys |
---|---|
Family | PhysicalDamage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage damage physical attack |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アタックスピードが40%上昇する
Id | MonsterSummonedSkullFastAttack1 |
---|---|
Family | IncreasedAttackSpeed |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Acquisition /1
Source | Ingredient | Offer |
---|---|---|
墓場の知識 | レイジングスピリット召喚 |
Community Wiki
Summon Raging Spirit
Summon Raging Spirit (commonly referred to as SRS) is a minion spell that temporarily summons a flying flaming skull that charges at enemies and attacks them.
Skill functions and interactions
Attack Modifier: There is a hidden attack modifier that is applied. It is currently unknown whether it is a Local Modifier or a Global (more? increase?) Modifier. If Local, then it only applies to the base damage. If Global, that applies to all added and converted damage as well.
Added Damage Modifier: There is a 15% penalty to added damage on the Raging Spirits. It does not apply to damage that are added as (unconfirmed). In practical terms, gems like Anger or Added Chaos Damage Support are affected by this penalty, while Hatred is not.
Damage conversion: 50% of their Physical Damage is converted into Fire Damage, similar to the bonus on Infernal Blow.
Targeting: Raging Spirits cannot be targeted directly by enemies. However, they may be damaged by stray projectiles and area of effect skills.
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.16.0 |
|
3.6.0 |
|
3.1.0 |
![]() |
2.5.0 |
|
2.1.0 |
|
1.3.0 |
|
1.2.0 |
|
1.1.5 |
|
1.0.6 |
|
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