悪意の記憶
drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
Vicious Memory
SpectreY
Tagsbeast, large_model, mammal_beast, medium_movement, mud_blood, not_int, rodent_beast
Packs
  • 悪意の記憶, 歪みし回想, 歪みし回想
  • ライフ
    600%
    アーマー
    +33%
    回避力
    +33%
    Ailment Threshold
    600%
    耐性
    0 0 0 0
    Damage
    300%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    0.705 Second
    Damage Spread
    ±20%
    経験値
    200%
    Model Size
    112%
    Type
    ZanaSpiker
    Metadata
    ZanaSpiker
    レベル
    68
    ライフ
    38,600
    アーマー
    38,291
    回避力
    6,303
    Damage
    1,121
    スペルダメージ
    1,121
    命中
    580
    Attack Time
    0.705
    経験値
    20,510
    Minion Life
    8,373
    Minion Damage
    895
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 897–1345
    クリティカル率: 5%
    Attack Time: 0.705 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAZanaSpikerRain
    Triggerable, Attack
    Base Damage: 897–1345
    クリティカル率: 5%
    アタックダメージ: 220%
    Attack Time: 0.705 秒
    ヒット時に重傷を付与する
    action attack or cast time uses animation length [1]
    is area damage [1]
    GTZanaSpikerDeathSpikes
    Triggerable, Spell
    キャストタイム: 1 秒
    action attack or cast time uses animation length [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaSpiker"] = {
        name = "Vicious Memory",
        life = 6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 0.705,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAZanaSpikerRain",
            "GTZanaSpikerDeathSpikes",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAZanaSpikerRain"] = {
        name = "GAZanaSpikerRain",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "maim_on_hit_%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {100, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTZanaSpikerDeathSpikes"] = {
        name = "GTZanaSpikerDeathSpikes",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    drop zana influence petals on death [1]
    monster difficulty tankiness +% [100]
    IdMonsterZanaInfluenced
    FamilyMonsterZanaInfluenced
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster difficulty tankiness +% Min: 100 Max: 100 Global
  • drop zana influence petals on death Min: 1 Max: 1 Global
  • visual_display_buff_removed_on_death
    Edit

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