방치의 화신 고유 /4
공격 시 물리 피해 (3–4)~(10–14) 추가
민첩 +(20–35)
모든 원소 저항 (-30–-20)%
카오스 저항 +(20–30)%
이동 속도 5% 증가
중독 유발 시 (25–40)% 확률로 동일한 대상에게 추가 중독 유발
("중독"은 지속 카오스 피해를 가하며, 피해량은 해당 스킬의 기본 물리 및 카오스 피해에 의해 결정됩니다. 중독은 다회 적용될 시에 중첩됩니다.)
지팡이 장착 시 공격 피해 막기 확률 +25%
물리 피해 (200–300)% 증가
시전 속도 (25–40)% 증가
모든 주문 스킬 젬 레벨 +(3–5)
Gain 1 Remembrance when you spend a total of 200 Energy
Shield with no Shaper Memory Summoned
Shield with no Shaper Memory Summoned
최대 추모 10
섬뜩한 충전기
(스킬의 마나 소모량 차감 시 마나 대신 에너지 보호막을 우선 소모합니다. 에너지 보호막이 생명력 대신 마나를 보호합니다. 에너지 보호막 재충전 속도가 50% 감폭됩니다)
기절 및 막기 회복 (15–25)% 증가
민첩 및 지능 +(20–30)
스킬의 마나 점유 효율 (10–20)% 증가
덫과 지뢰 투척 속도 (15–25)% 증가
원격 기폭 장치 소환이 작열하는 원격 기폭 장치도 소환
소환된 원격 기폭 장치의 오라가 적과 플레이어 모두에게 영향을 줌
소환된 원격 기폭 장치로 유발한 비-피해 상태 이상 효과 (50–75)% 증가
(피해를 가하지 않는 상태 이상 - 그을림, 냉각, 동결, 허약, 감전, 활력 감소)
고정 속성 변경 불가
엘더, 쉐이퍼, 모든 정복자 영향력 보유
엘더, 쉐이퍼, 모든 정복자 영향력 보유
장착 중인 다른 아이템에 영향력 유형이 6개 포함되어 있을 경우 별들이 정렬함
별들이 정렬하면 원소 융합 획득
별들이 정렬하면 모든 원소 스킬 젬 레벨 +(1–3)
별들이 정렬하면 모든 원소 보조 젬 레벨 +(1–3)
(플라스크와 주얼은 장착된 아이템이 아닙니다)
("원소 융합" 상태일 때, 명중으로 주는 모든 피해가 냉각, 감전, 점화를 유발합니다)
방치의 화신





지역: 고독의 순간
최종 아틀라스 보스
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
떨어지는 아이템 희귀도 15000% 증가
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
밀려날 수 없음
Incarnation of Neglect
Spectre | N |
---|---|
Area | 고독의 순간 |
Tags | humanoid, medium_movement, memory_boss, not_dex, not_str |
생명력
3000%
Energy Shield From Life
100%
Ailment Threshold
800%
저항




Damage
300%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
경험치
400%
Model Size
100%
Type
Ignorance
Metadata
IgnoranceBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
83
생명력
0
방어도
92,477
회피
7,860
에너지 보호막
459,570
Damage
3,077
주문 피해
4,592
정확도
1,036
Attack Time
1.005
경험치
288,904
Minion Life
0
Minion Energy Shield
87,570
Minion Damage
2,599
Ailment Threshold
9,528,410
Chill
30,129
Shock
30,129
Brittle
170,454
Scorch
30,129
Sap
83,240
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 4886–7329
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASIgnoranceSpawnLasers
Spell
시전 속도: 1 초
재사용 대기시간: 35 초
action attack or cast time uses animation length [1]
IgnoranceBossAcceleratingProjectiles
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
서리 구체
치명타 확률: 5%
시전 속도: 1 초
천천히 움직이는 투사체를 시전하여 적들을 관통하고 냉기 피해를 줍니다.
1310~1964 냉기 피해
818.5~2455 번개 피해
투사체가 모든 대상 관통
냉기 저항 10% 관통
번개 저항 10% 관통
투사체의 투사체 속도 1초마다 13000% 증가
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [8]
base is projectile [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]

MDIgnoranceBeam
Multicastable, Triggerable
재사용 대기시간: 15 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam2
Multicastable, Triggerable
재사용 대기시간: 15 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam3
Multicastable, Triggerable
재사용 대기시간: 15 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
GSIgnoranceIceNovaSlam
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 15 초
~ 물리 피해
냉기 저항 15% 관통
물리 피해의 80%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-75]
voll slam damage +% final at centre [35]
EDSIgnoranceBossBigBlast
Spell, Triggerable
시전 속도: 1 초
재사용 대기시간: 20 초
5893~8840 냉기 피해
3683~11049 번개 피해
효과 범위 15% 감폭
action attack or cast time uses animation length [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-65]
voll slam damage +% final at centre [0]
GTIgnoranceSkyFall
Triggerable, Spell
시전 속도: 1 초
재사용 대기시간: 25 초
action attack or cast time uses animation length [1]
IgnoranceDodgeFwd
재사용 대기시간: 2 초
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
IgnoranceDodgeBwd
재사용 대기시간: 2 초
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
IgnoranceDodgeLeft
재사용 대기시간: 4 초
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
IgnoranceDodgeRight
재사용 대기시간: 4 초
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
GSIgnoranceBeamDamage
Spell, Triggerable
시전 속도: 1 초
~ 냉기 피해
플레이어가 명중 시 적을 기절시킬 수 없음
기본 지속시간 5초
냉기 저항 25% 관통
action attack or cast time uses animation length [1]
action speed -% from chill [-20]
base damage taken +% from shock [30]
ground ice lightning art variation [0]
is area damage [1]
GSIgnoranceLaserBeam
Spell, Triggerable
시전 속도: 1 초
272.7~818 번개 피해
플레이어가 적중 시 항상 감전 유발
플레이어가 명중 시 적을 기절시킬 수 없음
항상 적 활력 감소
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceLaserBeam2
Spell, Triggerable
시전 속도: 1 초
533.2~799.8 냉기 피해
플레이어가 명중 시 적을 기절시킬 수 없음
항상 허약 유발
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceSkyFallImpact
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
2357~3536 물리 피해
항상 허약 유발
냉기 저항 5% 관통
물리 피해의 75%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/IgnoranceBoss/IgnoranceBoss"] = { name = "Incarnation of Neglect", life = 30, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "IgnoranceDodgeFwd", "IgnoranceDodgeBwd", "IgnoranceDodgeLeft", "IgnoranceDodgeRight", "GSIgnoranceBeamDamage", "GSIgnoranceIceNovaSlam", "GSIgnoranceLaserBeam", "GSIgnoranceLaserBeam2", "GSIgnoranceSkyFallImpact", "EASIgnoranceSpawnLasers", "MDIgnoranceBeam", "MDIgnoranceBeam2", "MDIgnoranceBeam3", "GTIgnoranceSkyFall", "EDSIgnoranceBossBigBlast", "IgnoranceBossAcceleratingProjectiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceDodgeFwd"] = { name = "IgnoranceDodgeFwd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {2, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceDodgeBwd"] = { name = "IgnoranceDodgeBwd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {3, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceDodgeLeft"] = { name = "IgnoranceDodgeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceDodgeRight"] = { name = "IgnoranceDodgeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceBeamDamage"] = { name = "GSIgnoranceBeamDamage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_reduce_enemy_cold_resistance_%", "ground_ice_lightning_art_variation", "base_skill_effect_duration", "action_speed_-%_from_chill", "base_damage_taken_+%_from_shock", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 0, 5000, -20, 30, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceIceNovaSlam"] = { name = "GSIgnoranceIceNovaSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_reduce_enemy_cold_resistance_%", "voll_slam_damage_+%_final_at_centre", "spell_maximum_action_distance_+%", "base_physical_damage_%_to_convert_to_cold", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 35, -75, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceLaserBeam"] = { name = "GSIgnoranceLaserBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "chance_to_inflict_sapped_%", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", "geometric_attack_doos_not_hit_flying_targets", "always_shock", }, levels = { [1] = {0.5, 1.5, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceLaserBeam2"] = { name = "GSIgnoranceLaserBeam2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "chance_to_inflict_frostburn_%", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", "geometric_attack_doos_not_hit_flying_targets", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceSkyFallImpact"] = { name = "GSIgnoranceSkyFallImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_reduce_enemy_cold_resistance_%", "base_physical_damage_%_to_convert_to_cold", "chance_to_inflict_frostburn_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 75, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASIgnoranceSpawnLasers"] = { name = "EASIgnoranceSpawnLasers", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIgnoranceBeam"] = { name = "MDIgnoranceBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIgnoranceBeam2"] = { name = "MDIgnoranceBeam2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIgnoranceBeam3"] = { name = "MDIgnoranceBeam3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIgnoranceSkyFall"] = { name = "GTIgnoranceSkyFall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSIgnoranceBossBigBlast"] = { name = "EDSIgnoranceBossBigBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "voll_slam_damage_+%_final_at_centre", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 0, -65, -15, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceBossAcceleratingProjectiles"] = { name = "Frostbolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_reduce_enemy_cold_resistance_%", "base_reduce_enemy_lightning_resistance_%", "frostbolt_projectile_acceleration", "active_skill_projectile_speed_+%_variation_final", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 10, 10, 13000, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 1, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 20, 20, 2, 13000, 8, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Id | MonsterDroppedItemsMemoryInfluenceBoss |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
밀려날 수 없음
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
방치의 화신 Text Audio /39
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Incarnation of Neglect
Drops
Guaranteed Unique
Additional drops
- Bound By Destiny
Orb of Intention
Orb of Remembrance
Orb of Unravelling
- Memory Strand items
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.