Encarnación del abandono Único /1
+60 to Maximum Charges
Cargas aumentadas un 48% por cada uso
Grants a random Divination Buff for 20 seconds when Used
Cargas aumentadas un 48% por cada uso
Grants a random Divination Buff for 20 seconds when Used
Encarnación del abandono





Área: Momento de soledad
Jefe final del Atlas
Velocidad de lanzamiento de hechizos aumentada un 35%
Vida máxima aumentada un (12–16)%
+25% a la resistencia al caos de los monstruos
+40% a las resistencias elementales de los monstruos
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
(2.1–3)% de probabilidad de que los enemigos potenciados tengan una recompensa de Ritual
local sentinel drone difficulty + [8]
Recuperas resolución aumentada un (10–13)%
Vida máxima aumentada un (12–16)%
+25% a la resistencia al caos de los monstruos
+40% a las resistencias elementales de los monstruos
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
(2.1–3)% de probabilidad de que los enemigos potenciados tengan una recompensa de Ritual
local sentinel drone difficulty + [8]
Recuperas resolución aumentada un (10–13)%
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Incarnation of Neglect
Spectre | N |
---|---|
Area | Momento de soledad |
Tags | humanoid, medium_movement, memory_boss, not_dex, not_str |
Vida
3000%
Energy Shield From Life
100%
Ailment Threshold
800%
Resistencia




Damage
300%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
400%
Model Size
100%
Type
Ignorance
Metadata
IgnoranceBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
83
Vida
0
Armadura
92,477
Evasión
7,860
Escudo de energía
459,570
Damage
2,701
Daño de hechizos
2,701
Precisión
1,036
Attack Time
1.5
Experiencia
52,528
Minion Life
0
Minion Energy Shield
87,570
Minion Damage
2,282
Ailment Threshold
256,134
Chill
810
Shock
810
Brittle
4,582
Scorch
810
Sap
2,238
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 4886–7329
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASIgnoranceSpawnLasers
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 35 seg
action attack or cast time uses animation length [1]
IgnoranceBossAcceleratingProjectiles
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Descarga de escarcha
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Dispara un proyectil de movimiento lento que perfora a los enemigos e inflige daño de hielo.
Inflige de 1310 a 1964 de daño de hielo
Inflige de 818.5 a 2455 de daño de rayo
Los proyectiles perforan a todos los objetivos
Penetra un 10% de la resistencia al hielo
Penetra un 10% de la resistencia al rayo
Los proyectiles ganan velocidad de proyectiles aumentada un 13000% por segundo
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [8]
base is projectile [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]

MDIgnoranceBeam
Multicastable, Triggerable
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam2
Multicastable, Triggerable
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam3
Multicastable, Triggerable
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
GSIgnoranceIceNovaSlam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 15 seg
Inflige de a de daño físico
Penetra un 15% de la resistencia al hielo
El 80% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-75]
voll slam damage +% final at centre [35]
EDSIgnoranceBossBigBlast
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 20 seg
Inflige de 5893 a 8840 de daño de hielo
Inflige de 3683 a 11049 de daño de rayo
15% menos Área de Efecto
action attack or cast time uses animation length [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-65]
voll slam damage +% final at centre [0]
GTIgnoranceSkyFall
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
IgnoranceDodgeFwd
Tiempo de recarga: 2 seg
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
IgnoranceDodgeBwd
Tiempo de recarga: 2 seg
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
IgnoranceDodgeLeft
Tiempo de recarga: 4 seg
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
IgnoranceDodgeRight
Tiempo de recarga: 4 seg
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
GSIgnoranceBeamDamage
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de a de daño de hielo
Tus golpes no pueden aturdir a los enemigos
La duración base es de 5 segundos
Penetra un 25% de la resistencia al hielo
action attack or cast time uses animation length [1]
action speed -% from chill [-20]
base damage taken +% from shock [30]
ground ice lightning art variation [0]
is area damage [1]
GSIgnoranceLaserBeam
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 272.7 a 818 de daño de rayo
Tus golpes siempre electrocutan
Tus golpes no pueden aturdir a los enemigos
Siempre debilita a los enemigos
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceLaserBeam2
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 533.2 a 799.8 de daño de hielo
Tus golpes no pueden aturdir a los enemigos
Siempre aplica Fragilidad
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceSkyFallImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 2357 a 3536 de daño físico
Siempre aplica Fragilidad
Penetra un 5% de la resistencia al hielo
El 75% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/IgnoranceBoss/IgnoranceBoss"] = { name = "Incarnation of Neglect", life = 30, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "IgnoranceDodgeFwd", "IgnoranceDodgeBwd", "IgnoranceDodgeLeft", "IgnoranceDodgeRight", "GSIgnoranceBeamDamage", "GSIgnoranceIceNovaSlam", "GSIgnoranceLaserBeam", "GSIgnoranceLaserBeam2", "GSIgnoranceSkyFallImpact", "EASIgnoranceSpawnLasers", "MDIgnoranceBeam", "MDIgnoranceBeam2", "MDIgnoranceBeam3", "GTIgnoranceSkyFall", "EDSIgnoranceBossBigBlast", "IgnoranceBossAcceleratingProjectiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceDodgeFwd"] = { name = "IgnoranceDodgeFwd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {2, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceDodgeBwd"] = { name = "IgnoranceDodgeBwd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {3, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceDodgeLeft"] = { name = "IgnoranceDodgeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceDodgeRight"] = { name = "IgnoranceDodgeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceBeamDamage"] = { name = "GSIgnoranceBeamDamage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_reduce_enemy_cold_resistance_%", "ground_ice_lightning_art_variation", "base_skill_effect_duration", "action_speed_-%_from_chill", "base_damage_taken_+%_from_shock", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 0, 5000, -20, 30, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceIceNovaSlam"] = { name = "GSIgnoranceIceNovaSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_reduce_enemy_cold_resistance_%", "voll_slam_damage_+%_final_at_centre", "spell_maximum_action_distance_+%", "base_physical_damage_%_to_convert_to_cold", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 35, -75, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceLaserBeam"] = { name = "GSIgnoranceLaserBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "chance_to_inflict_sapped_%", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", "geometric_attack_doos_not_hit_flying_targets", "always_shock", }, levels = { [1] = {0.5, 1.5, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceLaserBeam2"] = { name = "GSIgnoranceLaserBeam2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "chance_to_inflict_frostburn_%", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", "geometric_attack_doos_not_hit_flying_targets", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceSkyFallImpact"] = { name = "GSIgnoranceSkyFallImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_reduce_enemy_cold_resistance_%", "base_physical_damage_%_to_convert_to_cold", "chance_to_inflict_frostburn_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 75, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASIgnoranceSpawnLasers"] = { name = "EASIgnoranceSpawnLasers", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIgnoranceBeam"] = { name = "MDIgnoranceBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIgnoranceBeam2"] = { name = "MDIgnoranceBeam2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIgnoranceBeam3"] = { name = "MDIgnoranceBeam3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIgnoranceSkyFall"] = { name = "GTIgnoranceSkyFall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSIgnoranceBossBigBlast"] = { name = "EDSIgnoranceBossBigBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "voll_slam_damage_+%_final_at_centre", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 0, -65, -15, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceBossAcceleratingProjectiles"] = { name = "Frostbolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_reduce_enemy_cold_resistance_%", "base_reduce_enemy_lightning_resistance_%", "frostbolt_projectile_acceleration", "active_skill_projectile_speed_+%_variation_final", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 10, 10, 13000, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 1, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 20, 20, 2, 13000, 8, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
Recuperas resolución aumentada un (10–13)%
Id | MonsterDroppedItemsMemoryInfluenceBoss |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Encarnación del abandono Text Audio /39
Nombre |
---|
La locura... consume... — NeglectBoss_Death_Random |
La paciencia es un tipo de misericordia. — NeglectBoss_DivineBuff75_Random |
La paciencia es un tipo de misericordia. — NeglectBoss_DivineBuff75_2 |
La paciencia es un tipo de misericordia. — NeglectBoss_DivineBuff75_3 |
El futuro nunca llegó. — NeglectBoss_Emerge_Random |
No puedes ocultarte del destino. — NeglectBoss_ExtraSkill_Random |
No puedes ocultarte del destino. — NeglectBoss_ExtraSkill_2 |
No puedes ocultarte del destino. — NeglectBoss_ExtraSkill_3 |
Pensamientos irrevocables. — NeglectBoss_LaserNormal_Random |
Pensamientos irrevocables. — NeglectBoss_LaserNormal_2 |
Pensamientos irrevocables. — NeglectBoss_LaserNormal_3 |
Dolor intangible. — NeglectBoss_LaserNormal_4 |
Dolor intangible. — NeglectBoss_LaserNormal_5 |
Dolor intangible. — NeglectBoss_LaserNormal_6 |
Al borde de la demencia. — NeglectBoss_LaserUber_Random |
Al borde de la demencia. — NeglectBoss_LaserUber_2 |
Al borde de la demencia. — NeglectBoss_LaserUber_3 |
Ira desconcertante. — NeglectBoss_LaserUber_4 |
Ira desconcertante. — NeglectBoss_LaserUber_5 |
Ira desconcertante. — NeglectBoss_LaserUber_6 |
Negligencia. — NeglectBoss_Novaslam_Random |
Negligencia. — NeglectBoss_Novaslam_2 |
Negligencia. — NeglectBoss_Novaslam_3 |
Intolerancia. — NeglectBoss_Novaslam_4 |
Intolerancia. — NeglectBoss_Novaslam_5 |
Intolerancia. — NeglectBoss_Novaslam_6 |
No soy el final. — NeglectBoss_UberSkill_Random |
No soy el final. — NeglectBoss_UberSkill_2 |
No soy el final. — NeglectBoss_UberSkill_3 |
Providencia. — NeglectBoss_DivineProj_Random |
Providencia. — NeglectBoss_DivineProj_2 |
Providencia. — NeglectBoss_DivineProj_3 |
Invocación. — NeglectBoss_DivineProj_4 |
Invocación. — NeglectBoss_DivineProj_5 |
Invocación. — NeglectBoss_DivineProj_6 |
Borra. — NeglectBoss_DivineProj_7 |
Borra. — NeglectBoss_DivineProj_8 |
Borra. — NeglectBoss_DivineProj_9 |
Borra. — NeglectBoss_DivineProj_10 |
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Incarnation of Neglect
Drops
Guaranteed Unique
Additional drops
- Bound By Destiny
Orb of Intention
Orb of Remembrance
Orb of Unravelling
- Memory Strand items
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.