Воплощение забвения Уникальный /4
Добавляет от (3–4) до (10–14) физического урона к атакам
+(20–35) к ловкости
(-30–-20)% к сопротивлению всем стихиям
+(20–30)% к сопротивлению хаосу
5% повышение скорости передвижения
(25–40)% шанс при наложении вами отравления наложить еще один заряд отравления на ту же цель
(Яд наносит постепенный урон хаосом, основанный на сумме базового физического урона и урона хаосом от удара. Урон от нескольких зарядов яда складывается)
+25% шанс блокировать урон от атак с посохом в руках
Дарует Призыв Памяти Создателя 20 уровня
Дарует Опустошение Создателя 20 уровня, используемое Памятью Создателя
Дарует Опустошение Создателя 20 уровня, используемое Памятью Создателя
(200–300)% увеличение физического урона
(25–40)% повышение скорости сотворения чар
+(3–5) к уровню всех камней умений чар
Получает 1 Воспоминание, когда вы тратите суммарно 200 энергетического щита,
если не призвана Память Создателя
если не призвана Память Создателя
Максимум воспоминаний: 10
Мистический накопитель
(При расходе умениями маны сначала расходуется энергетический щит вместо маны. Энергетический щит защищает ману вместо здоровья. На 50% меньшая скорость перезарядки энергетического щита)
(15–25)% ускорение восстановления после оглушения и блока
+(20–30) к ловкости и интеллекту
(10–20)% увеличение эффективности удержания маны умениями
(15–25)% повышение скорости броска ловушки и мины
Призыв мехаботов также призывает опаляющего мехабота
Эффекты аур призванных мехаботов влияют как на врагов, так и на вас
(50–75)% усиление эффекта не наносящих урон состояний, накладываемых призванными мехаботами
(Состояния, не наносящие урон - опаление, охлаждение, заморозка, хрупкость, шок и ошеломление)
Собственные свойства не могут быть изменены
Имеет влияние Древнего, Создателя и всех Завоевателей
Имеет влияние Древнего, Создателя и всех Завоевателей
Звёзды выстраиваются в ряд, если другие надетые вами предметы находятся под 6 типами влияния
На вас действует Слияние стихий, если звёзды выстроены в ряд
+(1–3) к уровню всех стихийных камней умений, если звёзды выстроены в ряд
+(1–3) к уровню всех стихийных камней поддержки, если звёзды выстроены в ряд
(Флаконы и самоцветы не считаются надетыми предметами)
(Во время действия эффекта Слияния стихий, весь урон от ударов будет охлаждать, накладывать шок и поджигать)
Воплощение забвения





Область: Момент одиночества
Верховный босс Атласа
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Не может быть отброшен
Incarnation of Neglect
Spectre | N |
---|---|
Area | Момент одиночества |
Tags | humanoid, medium_movement, memory_boss, not_dex, not_str |
Здоровье
3000%
Energy Shield From Life
100%
Ailment Threshold
800%
Сопротивление




Damage
300%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
400%
Model Size
100%
Type
Ignorance
Metadata
IgnoranceBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
83
Здоровье
0
Броня
92,477
Уклонение
7,860
Энергетический щит
459,570
Damage
3,077
Урон от чар
4,592
Точность
1,036
Attack Time
1.005
Опыт
288,904
Minion Life
0
Minion Energy Shield
87,570
Minion Damage
2,599
Ailment Threshold
9,528,410
Chill
30,129
Shock
30,129
Brittle
170,454
Scorch
30,129
Sap
83,240
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 4886–7329
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASIgnoranceSpawnLasersGAUNTLET
Spell
Время применения: 1 сек.
Перезарядка: 25 сек.
action attack or cast time uses animation length [1]
IgnoranceBossAcceleratingProjectiles
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Морозный шар
Шанс критического удара: 5%
Время применения: 1 сек.
Выпускает медленно движущийся снаряд, проходящий сквозь врагов и наносящий урон от холода.
Наносит от 1310 до 1964 урона от холода
Наносит от 818.5 до 2455 урона от молнии
Снаряды пронзают все цели
Игнорирует 10% сопротивления холоду
Игнорирует 10% сопротивления молнии
13000% повышение скорости снарядов в секунду
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [8]
base is projectile [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]

MDIgnoranceBeam
Multicastable, Triggerable
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam2
Multicastable, Triggerable
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam3
Multicastable, Triggerable
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
GSIgnoranceIceNovaSlam
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 15 сек.
Наносит от до физического урона
Игнорирует 15% сопротивления холоду
80% физического урона становится уроном от холода
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-75]
voll slam damage +% final at centre [35]
EDSIgnoranceBossBigBlast
Spell, Triggerable
Время применения: 1 сек.
Перезарядка: 20 сек.
Наносит от 5893 до 8840 урона от холода
Наносит от 3683 до 11049 урона от молнии
На 15% меньше области действия
action attack or cast time uses animation length [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-65]
voll slam damage +% final at centre [0]
GTIgnoranceSkyFall
Triggerable, Spell
Время применения: 1 сек.
Перезарядка: 25 сек.
action attack or cast time uses animation length [1]
IgnoranceDodgeFwd
Перезарядка: 2 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
IgnoranceDodgeBwd
Перезарядка: 2 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
IgnoranceDodgeLeft
Перезарядка: 4 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
IgnoranceDodgeRight
Перезарядка: 4 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
GSIgnoranceBeamDamage
Spell, Triggerable
Время применения: 1 сек.
Наносит от до урона от холода
Ваши удары не могут оглушать врагов
Базовая длительность - 5 секунд(-ы)
Игнорирует 25% сопротивления холоду
action attack or cast time uses animation length [1]
action speed -% from chill [-20]
base damage taken +% from shock [30]
ground ice lightning art variation [0]
is area damage [1]
GSIgnoranceLaserBeam
Spell, Triggerable
Время применения: 1 сек.
Наносит от 272.7 до 818 урона от молнии
Ваши удары всегда накладывают шок
Ваши удары не могут оглушать врагов
Всегда накладывает Ошеломление на врагов
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceLaserBeam2
Spell, Triggerable
Время применения: 1 сек.
Наносит от 533.2 до 799.8 урона от холода
Ваши удары не могут оглушать врагов
Всегда накладывает Хрупкость
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceSkyFallImpact
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 2357 до 3536 физического урона
Всегда накладывает Хрупкость
Игнорирует 5% сопротивления холоду
75% физического урона становится уроном от холода
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/IgnoranceBoss/IgnoranceBoss"] = { name = "Incarnation of Neglect", life = 30, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "IgnoranceDodgeFwd", "IgnoranceDodgeBwd", "IgnoranceDodgeLeft", "IgnoranceDodgeRight", "GSIgnoranceBeamDamage", "GSIgnoranceIceNovaSlam", "GSIgnoranceLaserBeam", "GSIgnoranceLaserBeam2", "GSIgnoranceSkyFallImpact", "EASIgnoranceSpawnLasersGAUNTLET", "MDIgnoranceBeam", "MDIgnoranceBeam2", "MDIgnoranceBeam3", "GTIgnoranceSkyFall", "EDSIgnoranceBossBigBlast", "IgnoranceBossAcceleratingProjectiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceDodgeFwd"] = { name = "IgnoranceDodgeFwd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {2, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceDodgeBwd"] = { name = "IgnoranceDodgeBwd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {3, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceDodgeLeft"] = { name = "IgnoranceDodgeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceDodgeRight"] = { name = "IgnoranceDodgeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceBeamDamage"] = { name = "GSIgnoranceBeamDamage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_reduce_enemy_cold_resistance_%", "ground_ice_lightning_art_variation", "base_skill_effect_duration", "action_speed_-%_from_chill", "base_damage_taken_+%_from_shock", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 0, 5000, -20, 30, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceIceNovaSlam"] = { name = "GSIgnoranceIceNovaSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_reduce_enemy_cold_resistance_%", "voll_slam_damage_+%_final_at_centre", "spell_maximum_action_distance_+%", "base_physical_damage_%_to_convert_to_cold", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 35, -75, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceLaserBeam"] = { name = "GSIgnoranceLaserBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "chance_to_inflict_sapped_%", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", "geometric_attack_doos_not_hit_flying_targets", "always_shock", }, levels = { [1] = {0.5, 1.5, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceLaserBeam2"] = { name = "GSIgnoranceLaserBeam2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "chance_to_inflict_frostburn_%", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", "geometric_attack_doos_not_hit_flying_targets", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceSkyFallImpact"] = { name = "GSIgnoranceSkyFallImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_reduce_enemy_cold_resistance_%", "base_physical_damage_%_to_convert_to_cold", "chance_to_inflict_frostburn_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 75, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASIgnoranceSpawnLasersGAUNTLET"] = { name = "EASIgnoranceSpawnLasersGAUNTLET", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIgnoranceBeam"] = { name = "MDIgnoranceBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIgnoranceBeam2"] = { name = "MDIgnoranceBeam2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIgnoranceBeam3"] = { name = "MDIgnoranceBeam3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIgnoranceSkyFall"] = { name = "GTIgnoranceSkyFall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSIgnoranceBossBigBlast"] = { name = "EDSIgnoranceBossBigBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "voll_slam_damage_+%_final_at_centre", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 0, -65, -15, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceBossAcceleratingProjectiles"] = { name = "Frostbolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_reduce_enemy_cold_resistance_%", "base_reduce_enemy_lightning_resistance_%", "frostbolt_projectile_acceleration", "active_skill_projectile_speed_+%_variation_final", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 10, 10, 13000, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 1, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 20, 20, 2, 13000, 8, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Family | MonsterMapBoss |
---|---|
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения в 50%
Family | CannotBeSlowedBelowValue |
---|---|
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Family | Nothing |
---|---|
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Family | PinnacleAtlasBoss |
---|---|
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Family | MonsterDroppedItemsInfluence |
---|---|
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Не может быть отброшен
Family | ImmuneToKnockback |
---|---|
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Incarnation of Neglect





Верховный босс Атласа
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Не может быть отброшен
Spectre | N |
---|---|
Tags | humanoid, medium_movement, memory_boss, not_dex, not_str |
Здоровье
1300%
Energy Shield From Life
100%
Ailment Threshold
800%
Сопротивление




Damage
300%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
400%
Model Size
100%
Type
IgnoranceGAUNTLET
Metadata
IgnoranceBossGAUNTLET_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
0
Броня
28,790
Уклонение
4,739
Энергетический щит
79,651
Damage
1,276
Урон от чар
1,905
Точность
580
Attack Time
1.005
Опыт
225,610
Minion Life
0
Minion Energy Shield
17,277
Minion Damage
1,019
Ailment Threshold
702,306
Chill
2,221
Shock
2,221
Brittle
12,564
Scorch
2,221
Sap
6,135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 2027–3041
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASIgnoranceSpawnLasersGAUNTLET
Spell
Время применения: 1 сек.
Перезарядка: 25 сек.
action attack or cast time uses animation length [1]
IgnoranceBossAcceleratingProjectiles
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Морозный шар
Шанс критического удара: 5%
Время применения: 1 сек.
Выпускает медленно движущийся снаряд, проходящий сквозь врагов и наносящий урон от холода.
Наносит от 474.6 до 711.9 урона от холода
Наносит от 296.6 до 889.9 урона от молнии
Снаряды пронзают все цели
Игнорирует 10% сопротивления холоду
Игнорирует 10% сопротивления молнии
13000% повышение скорости снарядов в секунду
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [8]
base is projectile [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]

MDIgnoranceBeam
Multicastable, Triggerable
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam2
Multicastable, Triggerable
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam3
Multicastable, Triggerable
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
GSIgnoranceIceNovaSlam
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 15 сек.
Наносит от до физического урона
Игнорирует 15% сопротивления холоду
80% физического урона становится уроном от холода
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-75]
voll slam damage +% final at centre [35]
EDSIgnoranceBossBigBlast
Spell, Triggerable
Время применения: 1 сек.
Перезарядка: 20 сек.
Наносит от 2136 до 3204 урона от холода
Наносит от 1335 до 4005 урона от молнии
На 15% меньше области действия
action attack or cast time uses animation length [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-65]
voll slam damage +% final at centre [0]
GTIgnoranceSkyFall
Triggerable, Spell
Время применения: 1 сек.
Перезарядка: 25 сек.
action attack or cast time uses animation length [1]
IgnoranceDodgeFwd
Перезарядка: 2 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
IgnoranceDodgeBwd
Перезарядка: 2 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
IgnoranceDodgeLeft
Перезарядка: 4 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
IgnoranceDodgeRight
Перезарядка: 4 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
GSIgnoranceBeamDamage
Spell, Triggerable
Время применения: 1 сек.
Наносит от до урона от холода
Ваши удары не могут оглушать врагов
Базовая длительность - 5 секунд(-ы)
Игнорирует 25% сопротивления холоду
action attack or cast time uses animation length [1]
action speed -% from chill [-20]
base damage taken +% from shock [30]
ground ice lightning art variation [0]
is area damage [1]
GSIgnoranceLaserBeam
Spell, Triggerable
Время применения: 1 сек.
Наносит от 100.2 до 300.7 урона от молнии
Ваши удары всегда накладывают шок
Ваши удары не могут оглушать врагов
Всегда накладывает Ошеломление на врагов
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceLaserBeam2
Spell, Triggerable
Время применения: 1 сек.
Наносит от 196 до 294 урона от холода
Ваши удары не могут оглушать врагов
Всегда накладывает Хрупкость
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceSkyFallImpact
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 854.3 до 1281 физического урона
Всегда накладывает Хрупкость
Игнорирует 5% сопротивления холоду
75% физического урона становится уроном от холода
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/IgnoranceBoss/IgnoranceBossGAUNTLET_"] = { name = "Incarnation of Neglect", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "IgnoranceDodgeFwd", "IgnoranceDodgeBwd", "IgnoranceDodgeLeft", "IgnoranceDodgeRight", "GSIgnoranceBeamDamage", "GSIgnoranceIceNovaSlam", "GSIgnoranceLaserBeam", "GSIgnoranceLaserBeam2", "GSIgnoranceSkyFallImpact", "EASIgnoranceSpawnLasersGAUNTLET", "MDIgnoranceBeam", "MDIgnoranceBeam2", "MDIgnoranceBeam3", "GTIgnoranceSkyFall", "EDSIgnoranceBossBigBlast", "IgnoranceBossAcceleratingProjectiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceDodgeFwd"] = { name = "IgnoranceDodgeFwd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {2, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceDodgeBwd"] = { name = "IgnoranceDodgeBwd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {3, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceDodgeLeft"] = { name = "IgnoranceDodgeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceDodgeRight"] = { name = "IgnoranceDodgeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceBeamDamage"] = { name = "GSIgnoranceBeamDamage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_reduce_enemy_cold_resistance_%", "ground_ice_lightning_art_variation", "base_skill_effect_duration", "action_speed_-%_from_chill", "base_damage_taken_+%_from_shock", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 0, 5000, -20, 30, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceIceNovaSlam"] = { name = "GSIgnoranceIceNovaSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_reduce_enemy_cold_resistance_%", "voll_slam_damage_+%_final_at_centre", "spell_maximum_action_distance_+%", "base_physical_damage_%_to_convert_to_cold", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 35, -75, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceLaserBeam"] = { name = "GSIgnoranceLaserBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "chance_to_inflict_sapped_%", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", "geometric_attack_doos_not_hit_flying_targets", "always_shock", }, levels = { [1] = {0.5, 1.5, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceLaserBeam2"] = { name = "GSIgnoranceLaserBeam2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "chance_to_inflict_frostburn_%", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", "geometric_attack_doos_not_hit_flying_targets", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnoranceSkyFallImpact"] = { name = "GSIgnoranceSkyFallImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_reduce_enemy_cold_resistance_%", "base_physical_damage_%_to_convert_to_cold", "chance_to_inflict_frostburn_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 75, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASIgnoranceSpawnLasersGAUNTLET"] = { name = "EASIgnoranceSpawnLasersGAUNTLET", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIgnoranceBeam"] = { name = "MDIgnoranceBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIgnoranceBeam2"] = { name = "MDIgnoranceBeam2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIgnoranceBeam3"] = { name = "MDIgnoranceBeam3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIgnoranceSkyFall"] = { name = "GTIgnoranceSkyFall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSIgnoranceBossBigBlast"] = { name = "EDSIgnoranceBossBigBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "voll_slam_damage_+%_final_at_centre", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 0, -65, -15, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IgnoranceBossAcceleratingProjectiles"] = { name = "Frostbolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_reduce_enemy_cold_resistance_%", "base_reduce_enemy_lightning_resistance_%", "frostbolt_projectile_acceleration", "active_skill_projectile_speed_+%_variation_final", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 10, 10, 13000, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 1, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 20, 20, 2, 13000, 8, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Family | MonsterMapBoss |
---|---|
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения в 50%
Family | CannotBeSlowedBelowValue |
---|---|
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Family | Nothing |
---|---|
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Family | PinnacleAtlasBoss |
---|---|
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Family | MonsterDroppedItemsInfluence |
---|---|
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Не может быть отброшен
Family | ImmuneToKnockback |
---|---|
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Воплощение забвения Text Audio /39
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Incarnation of Neglect
Drops
Guaranteed Unique
Additional drops
- Bound By Destiny
Orb of Intention
Orb of Remembrance
Orb of Unravelling
- Memory Strand items
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.