Ambrius, Matador de Legiões





Área: Mapa: Coliseu
monster base type attack cast speed +% and damage -% final [33]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
Spectre | N |
---|---|
Area | Mapa: Coliseu |
Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, non_unique_map_boss, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
400%
Armadura
+75%
Evasão
+50%
Ailment Threshold
400%
Resistência




Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
Experiência
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
69
Vida
28,427
Armadura
54,527
Evasão
7,361
Damage
793
Dano Mágico
793
Precisão
602
Attack Time
1.305
Experiência
20,974
Minion Life
6,113
Minion Damage
636
Ailment Threshold
28,427
Chill
90
Shock
90
Brittle
509
Scorch
90
Sap
248
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 1256–2332
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 4 seg
Causa 40% menos Dano Físico
60% menos Velocidade de Ataque
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 1256–2332
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 7.5 seg
base is projectile [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1256–2332
Chance de Crítico: 5%
Attack Time: 1.305 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

DaressoReave
Attack
Base Damage: 1256–2332
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 3 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 1256–2332
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 5.5 seg
Causa 20% menos Dano
DaressoDodgeBack
Recarga: 2.5 seg
monster dodge direction [3]
monster dodge distance [39]
DaressoEnrage
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 75%
DaressoDodgeRight
Recarga: 2.5 seg
monster dodge direction [1]
monster dodge distance [25]
DaressoDodgeLeft
Recarga: 2.5 seg
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 1256–2332
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 3 seg
+2.5 metros ao Alcance de Golpes Corpo a Corpo
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 1256–2332
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 1256–2332
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 1256–2332
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 1256–2332
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "Shield" } Animated { preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part2.ao" preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao" } Stats { set_mana_regeneration_rate_per_minute_% = 1500 set_base_maximum_mana = 600 } StateMachine { define_shared_state = "reave = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 } Actor { on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" } StateMachine { on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daresso/DaressoMapBoss"] = { name = "Ambrius, Legion Slayer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.3, attackTime = 1.305, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "DaressoDodgeLeft", "DaressoDodgeRight", "DaressoDodgeBack", "DaressoSummonClones", "DaressoEnrage", "DaressoAttackCombo", "DaressoReave", "EmptyActionAttackDaressoReave", "DaressoReaveGeometryAttack1", "DaressoReaveGeometryAttack2", "DaressoReaveGeometryAttack3", "DaressoReaveGeometryAttack4", "DaressoCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeLeft"] = { name = "DaressoDodgeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeRight"] = { name = "DaressoDodgeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeBack"] = { name = "DaressoDodgeBack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoSummonClones"] = { name = "DaressoSummonClones", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "minion_dies_when_parent_dies", "base_is_projectile", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoEnrage"] = { name = "DaressoEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.77, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, [2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoAttackCombo"] = { name = "DaressoAttackCombo", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "daresso_attack_combo_physical_damage_%_to_add_as_cold", "active_skill_physical_damage_+%_final", }, levels = { [1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReave"] = { name = "DaressoReave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackDaressoReave"] = { name = "EmptyActionAttackDaressoReave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack1"] = { name = "DaressoReaveGeometryAttack1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack2"] = { name = "DaressoReaveGeometryAttack2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack3"] = { name = "DaressoReaveGeometryAttack3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack4"] = { name = "DaressoReaveGeometryAttack4", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoCharge"] = { name = "DaressoCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Chance de Crítico aumentada em (10–14)%
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Velocidade de Conjuração aumentada em 35%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Atributos aumentados em (12–16)%
Id | DaressoSwordTrapDaemon |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
+20% de Resistência a Caos aos Monstros
+30% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Ambrius, Matador de Legiões





monster base type attack cast speed +% and damage -% final [33]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
Spectre | N |
---|---|
Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss |
Vida
400%
Armadura
+75%
Evasão
+50%
Ailment Threshold
400%
Resistência




Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
Experiência
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBossStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
25,733
Armadura
50,383
Evasão
7,109
Damage
747
Dano Mágico
747
Precisão
580
Attack Time
1.305
Experiência
20,510
Minion Life
5,582
Minion Damage
597
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 4 seg
Causa 40% menos Dano Físico
60% menos Velocidade de Ataque
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 7.5 seg
base is projectile [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

DaressoReave
Attack
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 3 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 5.5 seg
Causa 20% menos Dano
DaressoDodgeBack
Recarga: 2.5 seg
monster dodge direction [3]
monster dodge distance [39]
DaressoEnrage
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 75%
DaressoDodgeRight
Recarga: 2.5 seg
monster dodge direction [1]
monster dodge distance [25]
DaressoDodgeLeft
Recarga: 2.5 seg
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 3 seg
+2.5 metros ao Alcance de Golpes Corpo a Corpo
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "Shield" } Stats { set_mana_regeneration_rate_per_minute_% = 1500 set_base_maximum_mana = 600 } StateMachine { define_shared_state = "reave = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" } StateMachine { on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daresso/DaressoMapBossStandalone_"] = { name = "Ambrius, Legion Slayer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.3, attackTime = 1.305, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "DaressoDodgeLeft", "DaressoDodgeRight", "DaressoDodgeBack", "DaressoSummonClones", "DaressoEnrage", "DaressoAttackCombo", "DaressoReave", "EmptyActionAttackDaressoReave", "DaressoReaveGeometryAttack1", "DaressoReaveGeometryAttack2", "DaressoReaveGeometryAttack3", "DaressoReaveGeometryAttack4", "DaressoCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeLeft"] = { name = "DaressoDodgeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeRight"] = { name = "DaressoDodgeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeBack"] = { name = "DaressoDodgeBack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoSummonClones"] = { name = "DaressoSummonClones", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "minion_dies_when_parent_dies", "base_is_projectile", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoEnrage"] = { name = "DaressoEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.77, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, [2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoAttackCombo"] = { name = "DaressoAttackCombo", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "daresso_attack_combo_physical_damage_%_to_add_as_cold", "active_skill_physical_damage_+%_final", }, levels = { [1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReave"] = { name = "DaressoReave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackDaressoReave"] = { name = "EmptyActionAttackDaressoReave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack1"] = { name = "DaressoReaveGeometryAttack1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack2"] = { name = "DaressoReaveGeometryAttack2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack3"] = { name = "DaressoReaveGeometryAttack3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack4"] = { name = "DaressoReaveGeometryAttack4", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoCharge"] = { name = "DaressoCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Chance de Crítico aumentada em (10–14)%
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Velocidade de Conjuração aumentada em 35%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Atributos aumentados em (12–16)%
Id | DaressoSwordTrapDaemon |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
+20% de Resistência a Caos aos Monstros
+30% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Ambrius, Matador de Legiões





monster base type attack cast speed +% and damage -% final [33]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
Spectre | N |
---|---|
Tags | demon, elder_map_boss, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, non_attacking, not_int, plate_armour, red_blood, slashing_weapon |
Vida
400%
Armadura
+75%
Evasão
+50%
Ailment Threshold
400%
Resistência




Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
Experiência
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBossElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Animated { preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daresso/DaressoMapBossElder"] = { name = "Ambrius, Legion Slayer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.3, attackTime = 1.305, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { }, modList = { }, }
Chance de Crítico aumentada em (10–14)%
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Velocidade de Conjuração aumentada em 35%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Atributos aumentados em (12–16)%
Id | DaressoSwordTrapDaemon |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
+20% de Resistência a Caos aos Monstros
+30% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Ambrius, Matador de Legiões





monster base type attack cast speed +% and damage -% final [33]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
Spectre | N |
---|---|
Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, no_maven, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
400%
Armadura
+75%
Evasão
+50%
Ailment Threshold
400%
Resistência




Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
Experiência
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBossShaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
25,733
Armadura
50,383
Evasão
7,109
Damage
747
Dano Mágico
747
Precisão
580
Attack Time
1.305
Experiência
20,510
Minion Life
5,582
Minion Damage
597
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 4 seg
Causa 40% menos Dano Físico
60% menos Velocidade de Ataque
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 7.5 seg
base is projectile [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

DaressoReave
Attack
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 3 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 5.5 seg
Causa 20% menos Dano
DaressoDodgeBack
Recarga: 2.5 seg
monster dodge direction [3]
monster dodge distance [39]
DaressoEnrage
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 75%
DaressoDodgeRight
Recarga: 2.5 seg
monster dodge direction [1]
monster dodge distance [25]
DaressoDodgeLeft
Recarga: 2.5 seg
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 3 seg
+2.5 metros ao Alcance de Golpes Corpo a Corpo
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 1182–2196
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "Shield" } Animated { preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part2.ao" preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao" } Stats { set_mana_regeneration_rate_per_minute_% = 1500 set_base_maximum_mana = 600 } StateMachine { define_shared_state = "reave = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 } Actor { on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" } StateMachine { on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daresso/DaressoMapBossShaper"] = { name = "Ambrius, Legion Slayer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.3, attackTime = 1.305, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "DaressoDodgeLeft", "DaressoDodgeRight", "DaressoDodgeBack", "DaressoSummonClones", "DaressoEnrage", "DaressoAttackCombo", "DaressoReave", "EmptyActionAttackDaressoReave", "DaressoReaveGeometryAttack1", "DaressoReaveGeometryAttack2", "DaressoReaveGeometryAttack3", "DaressoReaveGeometryAttack4", "DaressoCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeLeft"] = { name = "DaressoDodgeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeRight"] = { name = "DaressoDodgeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeBack"] = { name = "DaressoDodgeBack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoSummonClones"] = { name = "DaressoSummonClones", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "minion_dies_when_parent_dies", "base_is_projectile", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoEnrage"] = { name = "DaressoEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.77, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, [2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoAttackCombo"] = { name = "DaressoAttackCombo", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "daresso_attack_combo_physical_damage_%_to_add_as_cold", "active_skill_physical_damage_+%_final", }, levels = { [1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReave"] = { name = "DaressoReave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackDaressoReave"] = { name = "EmptyActionAttackDaressoReave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack1"] = { name = "DaressoReaveGeometryAttack1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack2"] = { name = "DaressoReaveGeometryAttack2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack3"] = { name = "DaressoReaveGeometryAttack3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack4"] = { name = "DaressoReaveGeometryAttack4", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoCharge"] = { name = "DaressoCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Chance de Crítico aumentada em (10–14)%
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Velocidade de Conjuração aumentada em 35%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Atributos aumentados em (12–16)%
Id | DaressoSwordTrapDaemon |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
+20% de Resistência a Caos aos Monstros
+30% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Ambrius, Matador de Legiões





monster base type attack cast speed +% and damage -% final [33]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
Spectre | N |
---|---|
Tags | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
600%
Armadura
+50%
Evasão
+50%
Ailment Threshold
600%
Resistência




Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
3 Second
Damage Spread
±20%
Experiência
200%
Model Size
90%
Type
DaressoCloneMapBoss
Metadata
DaressoCloneMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
38,600
Armadura
43,185
Evasão
7,109
Damage
747
Dano Mágico
747
Precisão
580
Attack Time
3
Experiência
20,510
Minion Life
8,373
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoCloneCharge
Attack, Melee, Movement
Base Damage: 1351–2027
Chance de Crítico: 5%
Attack Time: 3 seg
Causa 20% menos Dano
base skill show average damage instead of dps [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "Shield" } DiesAfterTime { } Stats { set_monster_no_drops_or_experience = 1 set_cannot_be_dominated = 0 untargetable_by_monster_ai = 1 set_cannot_be_afflicted = 1 } Life { corpse_usable = false } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daresso/DaressoCloneMapBoss"] = { name = "Ambrius, Legion Slayer", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 3, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "DaressoCloneCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DaressoCloneCharge"] = { name = "DaressoCloneCharge", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "ignores_proximity_shield", "base_skill_show_average_damage_instead_of_dps", "cast_time_overrides_attack_duration", }, levels = { [1] = {-20, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, }
Chance de Crítico aumentada em (10–14)%
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Velocidade de Conjuração aumentada em 35%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
+15% de Resistência a Caos aos Monstros
+20% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.